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- /*
- * utrie 1.0.2 <https://github.com/niklasvh/utrie>
- * Copyright (c) 2022 Niklas von Hertzen <https://hertzen.com>
- * Released under MIT License
- */
- var chars$1 = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';
- // Use a lookup table to find the index.
- var lookup$1 = typeof Uint8Array === 'undefined' ? [] : new Uint8Array(256);
- for (var i$1 = 0; i$1 < chars$1.length; i$1++) {
- lookup$1[chars$1.charCodeAt(i$1)] = i$1;
- }
- var decode = function (base64) {
- var bufferLength = base64.length * 0.75, len = base64.length, i, p = 0, encoded1, encoded2, encoded3, encoded4;
- if (base64[base64.length - 1] === '=') {
- bufferLength--;
- if (base64[base64.length - 2] === '=') {
- bufferLength--;
- }
- }
- var buffer = typeof ArrayBuffer !== 'undefined' &&
- typeof Uint8Array !== 'undefined' &&
- typeof Uint8Array.prototype.slice !== 'undefined'
- ? new ArrayBuffer(bufferLength)
- : new Array(bufferLength);
- var bytes = Array.isArray(buffer) ? buffer : new Uint8Array(buffer);
- for (i = 0; i < len; i += 4) {
- encoded1 = lookup$1[base64.charCodeAt(i)];
- encoded2 = lookup$1[base64.charCodeAt(i + 1)];
- encoded3 = lookup$1[base64.charCodeAt(i + 2)];
- encoded4 = lookup$1[base64.charCodeAt(i + 3)];
- bytes[p++] = (encoded1 << 2) | (encoded2 >> 4);
- bytes[p++] = ((encoded2 & 15) << 4) | (encoded3 >> 2);
- bytes[p++] = ((encoded3 & 3) << 6) | (encoded4 & 63);
- }
- return buffer;
- };
- var polyUint16Array = function (buffer) {
- var length = buffer.length;
- var bytes = [];
- for (var i = 0; i < length; i += 2) {
- bytes.push((buffer[i + 1] << 8) | buffer[i]);
- }
- return bytes;
- };
- var polyUint32Array = function (buffer) {
- var length = buffer.length;
- var bytes = [];
- for (var i = 0; i < length; i += 4) {
- bytes.push((buffer[i + 3] << 24) | (buffer[i + 2] << 16) | (buffer[i + 1] << 8) | buffer[i]);
- }
- return bytes;
- };
- /** Shift size for getting the index-2 table offset. */
- var UTRIE2_SHIFT_2 = 5;
- /** Shift size for getting the index-1 table offset. */
- var UTRIE2_SHIFT_1 = 6 + 5;
- /**
- * Shift size for shifting left the index array values.
- * Increases possible data size with 16-bit index values at the cost
- * of compactability.
- * This requires data blocks to be aligned by UTRIE2_DATA_GRANULARITY.
- */
- var UTRIE2_INDEX_SHIFT = 2;
- /**
- * Difference between the two shift sizes,
- * for getting an index-1 offset from an index-2 offset. 6=11-5
- */
- var UTRIE2_SHIFT_1_2 = UTRIE2_SHIFT_1 - UTRIE2_SHIFT_2;
- /**
- * The part of the index-2 table for U+D800..U+DBFF stores values for
- * lead surrogate code _units_ not code _points_.
- * Values for lead surrogate code _points_ are indexed with this portion of the table.
- * Length=32=0x20=0x400>>UTRIE2_SHIFT_2. (There are 1024=0x400 lead surrogates.)
- */
- var UTRIE2_LSCP_INDEX_2_OFFSET = 0x10000 >> UTRIE2_SHIFT_2;
- /** Number of entries in a data block. 32=0x20 */
- var UTRIE2_DATA_BLOCK_LENGTH = 1 << UTRIE2_SHIFT_2;
- /** Mask for getting the lower bits for the in-data-block offset. */
- var UTRIE2_DATA_MASK = UTRIE2_DATA_BLOCK_LENGTH - 1;
- var UTRIE2_LSCP_INDEX_2_LENGTH = 0x400 >> UTRIE2_SHIFT_2;
- /** Count the lengths of both BMP pieces. 2080=0x820 */
- var UTRIE2_INDEX_2_BMP_LENGTH = UTRIE2_LSCP_INDEX_2_OFFSET + UTRIE2_LSCP_INDEX_2_LENGTH;
- /**
- * The 2-byte UTF-8 version of the index-2 table follows at offset 2080=0x820.
- * Length 32=0x20 for lead bytes C0..DF, regardless of UTRIE2_SHIFT_2.
- */
- var UTRIE2_UTF8_2B_INDEX_2_OFFSET = UTRIE2_INDEX_2_BMP_LENGTH;
- var UTRIE2_UTF8_2B_INDEX_2_LENGTH = 0x800 >> 6; /* U+0800 is the first code point after 2-byte UTF-8 */
- /**
- * The index-1 table, only used for supplementary code points, at offset 2112=0x840.
- * Variable length, for code points up to highStart, where the last single-value range starts.
- * Maximum length 512=0x200=0x100000>>UTRIE2_SHIFT_1.
- * (For 0x100000 supplementary code points U+10000..U+10ffff.)
- *
- * The part of the index-2 table for supplementary code points starts
- * after this index-1 table.
- *
- * Both the index-1 table and the following part of the index-2 table
- * are omitted completely if there is only BMP data.
- */
- var UTRIE2_INDEX_1_OFFSET = UTRIE2_UTF8_2B_INDEX_2_OFFSET + UTRIE2_UTF8_2B_INDEX_2_LENGTH;
- /**
- * Number of index-1 entries for the BMP. 32=0x20
- * This part of the index-1 table is omitted from the serialized form.
- */
- var UTRIE2_OMITTED_BMP_INDEX_1_LENGTH = 0x10000 >> UTRIE2_SHIFT_1;
- /** Number of entries in an index-2 block. 64=0x40 */
- var UTRIE2_INDEX_2_BLOCK_LENGTH = 1 << UTRIE2_SHIFT_1_2;
- /** Mask for getting the lower bits for the in-index-2-block offset. */
- var UTRIE2_INDEX_2_MASK = UTRIE2_INDEX_2_BLOCK_LENGTH - 1;
- var slice16 = function (view, start, end) {
- if (view.slice) {
- return view.slice(start, end);
- }
- return new Uint16Array(Array.prototype.slice.call(view, start, end));
- };
- var slice32 = function (view, start, end) {
- if (view.slice) {
- return view.slice(start, end);
- }
- return new Uint32Array(Array.prototype.slice.call(view, start, end));
- };
- var createTrieFromBase64 = function (base64, _byteLength) {
- var buffer = decode(base64);
- var view32 = Array.isArray(buffer) ? polyUint32Array(buffer) : new Uint32Array(buffer);
- var view16 = Array.isArray(buffer) ? polyUint16Array(buffer) : new Uint16Array(buffer);
- var headerLength = 24;
- var index = slice16(view16, headerLength / 2, view32[4] / 2);
- var data = view32[5] === 2
- ? slice16(view16, (headerLength + view32[4]) / 2)
- : slice32(view32, Math.ceil((headerLength + view32[4]) / 4));
- return new Trie(view32[0], view32[1], view32[2], view32[3], index, data);
- };
- var Trie = /** @class */ (function () {
- function Trie(initialValue, errorValue, highStart, highValueIndex, index, data) {
- this.initialValue = initialValue;
- this.errorValue = errorValue;
- this.highStart = highStart;
- this.highValueIndex = highValueIndex;
- this.index = index;
- this.data = data;
- }
- /**
- * Get the value for a code point as stored in the Trie.
- *
- * @param codePoint the code point
- * @return the value
- */
- Trie.prototype.get = function (codePoint) {
- var ix;
- if (codePoint >= 0) {
- if (codePoint < 0x0d800 || (codePoint > 0x0dbff && codePoint <= 0x0ffff)) {
- // Ordinary BMP code point, excluding leading surrogates.
- // BMP uses a single level lookup. BMP index starts at offset 0 in the Trie2 index.
- // 16 bit data is stored in the index array itself.
- ix = this.index[codePoint >> UTRIE2_SHIFT_2];
- ix = (ix << UTRIE2_INDEX_SHIFT) + (codePoint & UTRIE2_DATA_MASK);
- return this.data[ix];
- }
- if (codePoint <= 0xffff) {
- // Lead Surrogate Code Point. A Separate index section is stored for
- // lead surrogate code units and code points.
- // The main index has the code unit data.
- // For this function, we need the code point data.
- // Note: this expression could be refactored for slightly improved efficiency, but
- // surrogate code points will be so rare in practice that it's not worth it.
- ix = this.index[UTRIE2_LSCP_INDEX_2_OFFSET + ((codePoint - 0xd800) >> UTRIE2_SHIFT_2)];
- ix = (ix << UTRIE2_INDEX_SHIFT) + (codePoint & UTRIE2_DATA_MASK);
- return this.data[ix];
- }
- if (codePoint < this.highStart) {
- // Supplemental code point, use two-level lookup.
- ix = UTRIE2_INDEX_1_OFFSET - UTRIE2_OMITTED_BMP_INDEX_1_LENGTH + (codePoint >> UTRIE2_SHIFT_1);
- ix = this.index[ix];
- ix += (codePoint >> UTRIE2_SHIFT_2) & UTRIE2_INDEX_2_MASK;
- ix = this.index[ix];
- ix = (ix << UTRIE2_INDEX_SHIFT) + (codePoint & UTRIE2_DATA_MASK);
- return this.data[ix];
- }
- if (codePoint <= 0x10ffff) {
- return this.data[this.highValueIndex];
- }
- }
- // Fall through. The code point is outside of the legal range of 0..0x10ffff.
- return this.errorValue;
- };
- return Trie;
- }());
- /*
- * base64-arraybuffer 1.0.2 <https://github.com/niklasvh/base64-arraybuffer>
- * Copyright (c) 2022 Niklas von Hertzen <https://hertzen.com>
- * Released under MIT License
- */
- var chars = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';
- // Use a lookup table to find the index.
- var lookup = typeof Uint8Array === 'undefined' ? [] : new Uint8Array(256);
- for (var i = 0; i < chars.length; i++) {
- lookup[chars.charCodeAt(i)] = i;
- }
- var encode = function (arraybuffer) {
- var bytes = new Uint8Array(arraybuffer), i, len = bytes.length, base64 = '';
- for (i = 0; i < len; i += 3) {
- base64 += chars[bytes[i] >> 2];
- base64 += chars[((bytes[i] & 3) << 4) | (bytes[i + 1] >> 4)];
- base64 += chars[((bytes[i + 1] & 15) << 2) | (bytes[i + 2] >> 6)];
- base64 += chars[bytes[i + 2] & 63];
- }
- if (len % 3 === 2) {
- base64 = base64.substring(0, base64.length - 1) + '=';
- }
- else if (len % 3 === 1) {
- base64 = base64.substring(0, base64.length - 2) + '==';
- }
- return base64;
- };
- /**
- * Trie2 constants, defining shift widths, index array lengths, etc.
- *
- * These are needed for the runtime macros but users can treat these as
- * implementation details and skip to the actual public API further below.
- */
- // const UTRIE2_OPTIONS_VALUE_BITS_MASK = 0x000f;
- /** Number of code points per index-1 table entry. 2048=0x800 */
- var UTRIE2_CP_PER_INDEX_1_ENTRY = 1 << UTRIE2_SHIFT_1;
- /** The alignment size of a data block. Also the granularity for compaction. */
- var UTRIE2_DATA_GRANULARITY = 1 << UTRIE2_INDEX_SHIFT;
- /* Fixed layout of the first part of the index array. ------------------- */
- /**
- * The BMP part of the index-2 table is fixed and linear and starts at offset 0.
- * Length=2048=0x800=0x10000>>UTRIE2_SHIFT_2.
- */
- var UTRIE2_INDEX_2_OFFSET = 0;
- var UTRIE2_MAX_INDEX_1_LENGTH = 0x100000 >> UTRIE2_SHIFT_1;
- /*
- * Fixed layout of the first part of the data array. -----------------------
- * Starts with 4 blocks (128=0x80 entries) for ASCII.
- */
- /**
- * The illegal-UTF-8 data block follows the ASCII block, at offset 128=0x80.
- * Used with linear access for single bytes 0..0xbf for simple error handling.
- * Length 64=0x40, not UTRIE2_DATA_BLOCK_LENGTH.
- */
- var UTRIE2_BAD_UTF8_DATA_OFFSET = 0x80;
- /** The start of non-linear-ASCII data blocks, at offset 192=0xc0. */
- var UTRIE2_DATA_START_OFFSET = 0xc0;
- /* Building a Trie2 ---------------------------------------------------------- */
- /*
- * These definitions are mostly needed by utrie2_builder.c, but also by
- * utrie2_get32() and utrie2_enum().
- */
- /*
- * At build time, leave a gap in the index-2 table,
- * at least as long as the maximum lengths of the 2-byte UTF-8 index-2 table
- * and the supplementary index-1 table.
- * Round up to UTRIE2_INDEX_2_BLOCK_LENGTH for proper compacting.
- */
- var UNEWTRIE2_INDEX_GAP_OFFSET = UTRIE2_INDEX_2_BMP_LENGTH;
- var UNEWTRIE2_INDEX_GAP_LENGTH = (UTRIE2_UTF8_2B_INDEX_2_LENGTH + UTRIE2_MAX_INDEX_1_LENGTH + UTRIE2_INDEX_2_MASK) & ~UTRIE2_INDEX_2_MASK;
- /**
- * Maximum length of the build-time index-2 array.
- * Maximum number of Unicode code points (0x110000) shifted right by UTRIE2_SHIFT_2,
- * plus the part of the index-2 table for lead surrogate code points,
- * plus the build-time index gap,
- * plus the null index-2 block.
- */
- var UNEWTRIE2_MAX_INDEX_2_LENGTH = (0x110000 >> UTRIE2_SHIFT_2) +
- UTRIE2_LSCP_INDEX_2_LENGTH +
- UNEWTRIE2_INDEX_GAP_LENGTH +
- UTRIE2_INDEX_2_BLOCK_LENGTH;
- var UNEWTRIE2_INDEX_1_LENGTH = 0x110000 >> UTRIE2_SHIFT_1;
- /**
- * Maximum length of the build-time data array.
- * One entry per 0x110000 code points, plus the illegal-UTF-8 block and the null block,
- * plus values for the 0x400 surrogate code units.
- */
- var UNEWTRIE2_MAX_DATA_LENGTH = 0x110000 + 0x40 + 0x40 + 0x400;
- /* Start with allocation of 16k data entries. */
- var UNEWTRIE2_INITIAL_DATA_LENGTH = 1 << 14;
- /* Grow about 8x each time. */
- var UNEWTRIE2_MEDIUM_DATA_LENGTH = 1 << 17;
- /** The null index-2 block, following the gap in the index-2 table. */
- var UNEWTRIE2_INDEX_2_NULL_OFFSET = UNEWTRIE2_INDEX_GAP_OFFSET + UNEWTRIE2_INDEX_GAP_LENGTH;
- /** The start of allocated index-2 blocks. */
- var UNEWTRIE2_INDEX_2_START_OFFSET = UNEWTRIE2_INDEX_2_NULL_OFFSET + UTRIE2_INDEX_2_BLOCK_LENGTH;
- /**
- * The null data block.
- * Length 64=0x40 even if UTRIE2_DATA_BLOCK_LENGTH is smaller,
- * to work with 6-bit trail bytes from 2-byte UTF-8.
- */
- var UNEWTRIE2_DATA_NULL_OFFSET = UTRIE2_DATA_START_OFFSET;
- /** The start of allocated data blocks. */
- var UNEWTRIE2_DATA_START_OFFSET = UNEWTRIE2_DATA_NULL_OFFSET + 0x40;
- /**
- * The start of data blocks for U+0800 and above.
- * Below, compaction uses a block length of 64 for 2-byte UTF-8.
- * From here on, compaction uses UTRIE2_DATA_BLOCK_LENGTH.
- * Data values for 0x780 code points beyond ASCII.
- */
- var UNEWTRIE2_DATA_0800_OFFSET = UNEWTRIE2_DATA_START_OFFSET + 0x780;
- /**
- * Maximum length of the runtime index array.
- * Limited by its own 16-bit index values, and by uint16_t UTrie2Header.indexLength.
- * (The actual maximum length is lower,
- * (0x110000>>UTRIE2_SHIFT_2)+UTRIE2_UTF8_2B_INDEX_2_LENGTH+UTRIE2_MAX_INDEX_1_LENGTH.)
- */
- var UTRIE2_MAX_INDEX_LENGTH = 0xffff;
- /**
- * Maximum length of the runtime data array.
- * Limited by 16-bit index values that are left-shifted by UTRIE2_INDEX_SHIFT,
- * and by uint16_t UTrie2Header.shiftedDataLength.
- */
- var UTRIE2_MAX_DATA_LENGTH = 0xffff << UTRIE2_INDEX_SHIFT;
- var BITS_16 = 16;
- var BITS_32 = 32;
- var isHighSurrogate = function (c) { return c >= 0xd800 && c <= 0xdbff; };
- var equalInt = function (a, s, t, length) {
- for (var i = 0; i < length; i++) {
- if (a[s + i] !== a[t + i]) {
- return false;
- }
- }
- return true;
- };
- var TrieBuilder = /** @class */ (function () {
- function TrieBuilder(initialValue, errorValue) {
- if (initialValue === void 0) { initialValue = 0; }
- if (errorValue === void 0) { errorValue = 0; }
- this.initialValue = initialValue;
- this.errorValue = errorValue;
- this.highStart = 0x110000;
- this.data = new Uint32Array(UNEWTRIE2_INITIAL_DATA_LENGTH);
- this.dataCapacity = UNEWTRIE2_INITIAL_DATA_LENGTH;
- this.highStart = 0x110000;
- this.firstFreeBlock = 0; /* no free block in the list */
- this.isCompacted = false;
- this.index1 = new Uint32Array(UNEWTRIE2_INDEX_1_LENGTH);
- this.index2 = new Uint32Array(UNEWTRIE2_MAX_INDEX_2_LENGTH);
- /*
- * Multi-purpose per-data-block table.
- *
- * Before compacting:
- *
- * Per-data-block reference counters/free-block list.
- * 0: unused
- * >0: reference counter (number of index-2 entries pointing here)
- * <0: next free data block in free-block list
- *
- * While compacting:
- *
- * Map of adjusted indexes, used in compactData() and compactIndex2().
- * Maps from original indexes to new ones.
- */
- this.map = new Uint32Array(UNEWTRIE2_MAX_DATA_LENGTH >> UTRIE2_SHIFT_2);
- /*
- * preallocate and reset
- * - ASCII
- * - the bad-UTF-8-data block
- * - the null data block
- */
- var i, j;
- for (i = 0; i < 0x80; ++i) {
- this.data[i] = initialValue;
- }
- for (; i < 0xc0; ++i) {
- this.data[i] = errorValue;
- }
- for (i = UNEWTRIE2_DATA_NULL_OFFSET; i < UNEWTRIE2_DATA_START_OFFSET; ++i) {
- this.data[i] = initialValue;
- }
- this.dataNullOffset = UNEWTRIE2_DATA_NULL_OFFSET;
- this.dataLength = UNEWTRIE2_DATA_START_OFFSET;
- /* set the index-2 indexes for the 2=0x80>>UTRIE2_SHIFT_2 ASCII data blocks */
- for (i = 0, j = 0; j < 0x80; ++i, j += UTRIE2_DATA_BLOCK_LENGTH) {
- this.index2[i] = j;
- this.map[i] = 1;
- }
- /* reference counts for the bad-UTF-8-data block */
- for (; j < 0xc0; ++i, j += UTRIE2_DATA_BLOCK_LENGTH) {
- this.map[i] = 0;
- }
- /*
- * Reference counts for the null data block: all blocks except for the ASCII blocks.
- * Plus 1 so that we don't drop this block during compaction.
- * Plus as many as needed for lead surrogate code points.
- */
- /* i==newTrie->dataNullOffset */
- this.map[i++] = (0x110000 >> UTRIE2_SHIFT_2) - (0x80 >> UTRIE2_SHIFT_2) + 1 + UTRIE2_LSCP_INDEX_2_LENGTH;
- j += UTRIE2_DATA_BLOCK_LENGTH;
- for (; j < UNEWTRIE2_DATA_START_OFFSET; ++i, j += UTRIE2_DATA_BLOCK_LENGTH) {
- this.map[i] = 0;
- }
- /*
- * set the remaining indexes in the BMP index-2 block
- * to the null data block
- */
- for (i = 0x80 >> UTRIE2_SHIFT_2; i < UTRIE2_INDEX_2_BMP_LENGTH; ++i) {
- this.index2[i] = UNEWTRIE2_DATA_NULL_OFFSET;
- }
- /*
- * Fill the index gap with impossible values so that compaction
- * does not overlap other index-2 blocks with the gap.
- */
- for (i = 0; i < UNEWTRIE2_INDEX_GAP_LENGTH; ++i) {
- this.index2[UNEWTRIE2_INDEX_GAP_OFFSET + i] = -1;
- }
- /* set the indexes in the null index-2 block */
- for (i = 0; i < UTRIE2_INDEX_2_BLOCK_LENGTH; ++i) {
- this.index2[UNEWTRIE2_INDEX_2_NULL_OFFSET + i] = UNEWTRIE2_DATA_NULL_OFFSET;
- }
- this.index2NullOffset = UNEWTRIE2_INDEX_2_NULL_OFFSET;
- this.index2Length = UNEWTRIE2_INDEX_2_START_OFFSET;
- /* set the index-1 indexes for the linear index-2 block */
- for (i = 0, j = 0; i < UTRIE2_OMITTED_BMP_INDEX_1_LENGTH; ++i, j += UTRIE2_INDEX_2_BLOCK_LENGTH) {
- this.index1[i] = j;
- }
- /* set the remaining index-1 indexes to the null index-2 block */
- for (; i < UNEWTRIE2_INDEX_1_LENGTH; ++i) {
- this.index1[i] = UNEWTRIE2_INDEX_2_NULL_OFFSET;
- }
- /*
- * Preallocate and reset data for U+0080..U+07ff,
- * for 2-byte UTF-8 which will be compacted in 64-blocks
- * even if UTRIE2_DATA_BLOCK_LENGTH is smaller.
- */
- for (i = 0x80; i < 0x800; i += UTRIE2_DATA_BLOCK_LENGTH) {
- this.set(i, initialValue);
- }
- }
- /**
- * Set a value for a code point.
- *
- * @param c the code point
- * @param value the value
- */
- TrieBuilder.prototype.set = function (c, value) {
- if (c < 0 || c > 0x10ffff) {
- throw new Error('Invalid code point.');
- }
- this._set(c, true, value);
- return this;
- };
- /**
- * Set a value in a range of code points [start..end].
- * All code points c with start<=c<=end will get the value if
- * overwrite is TRUE or if the old value is the initial value.
- *
- * @param start the first code point to get the value
- * @param end the last code point to get the value (inclusive)
- * @param value the value
- * @param overwrite flag for whether old non-initial values are to be overwritten
- */
- TrieBuilder.prototype.setRange = function (start, end, value, overwrite) {
- if (overwrite === void 0) { overwrite = false; }
- /*
- * repeat value in [start..end]
- * mark index values for repeat-data blocks by setting bit 31 of the index values
- * fill around existing values if any, if(overwrite)
- */
- var block, rest, repeatBlock;
- if (start > 0x10ffff || start < 0 || end > 0x10ffff || end < 0 || start > end) {
- throw new Error('Invalid code point range.');
- }
- if (!overwrite && value === this.initialValue) {
- return this; /* nothing to do */
- }
- if (this.isCompacted) {
- throw new Error('Trie was already compacted');
- }
- var limit = end + 1;
- if ((start & UTRIE2_DATA_MASK) !== 0) {
- /* set partial block at [start..following block boundary[ */
- block = this.getDataBlock(start, true);
- var nextStart = (start + UTRIE2_DATA_BLOCK_LENGTH) & ~UTRIE2_DATA_MASK;
- if (nextStart <= limit) {
- this.fillBlock(block, start & UTRIE2_DATA_MASK, UTRIE2_DATA_BLOCK_LENGTH, value, this.initialValue, overwrite);
- start = nextStart;
- }
- else {
- this.fillBlock(block, start & UTRIE2_DATA_MASK, limit & UTRIE2_DATA_MASK, value, this.initialValue, overwrite);
- return this;
- }
- }
- /* number of positions in the last, partial block */
- rest = limit & UTRIE2_DATA_MASK;
- /* round down limit to a block boundary */
- limit &= ~UTRIE2_DATA_MASK;
- /* iterate over all-value blocks */
- repeatBlock = value === this.initialValue ? this.dataNullOffset : -1;
- while (start < limit) {
- var i2 = void 0;
- var setRepeatBlock = false;
- if (value === this.initialValue && this.isInNullBlock(start, true)) {
- start += UTRIE2_DATA_BLOCK_LENGTH; /* nothing to do */
- continue;
- }
- /* get index value */
- i2 = this.getIndex2Block(start, true);
- i2 += (start >> UTRIE2_SHIFT_2) & UTRIE2_INDEX_2_MASK;
- block = this.index2[i2];
- if (this.isWritableBlock(block)) {
- /* already allocated */
- if (overwrite && block >= UNEWTRIE2_DATA_0800_OFFSET) {
- /*
- * We overwrite all values, and it's not a
- * protected (ASCII-linear or 2-byte UTF-8) block:
- * replace with the repeatBlock.
- */
- setRepeatBlock = true;
- }
- else {
- /* !overwrite, or protected block: just write the values into this block */
- this.fillBlock(block, 0, UTRIE2_DATA_BLOCK_LENGTH, value, this.initialValue, overwrite);
- }
- }
- else if (this.data[block] !== value && (overwrite || block === this.dataNullOffset)) {
- /*
- * Set the repeatBlock instead of the null block or previous repeat block:
- *
- * If !isWritableBlock() then all entries in the block have the same value
- * because it's the null block or a range block (the repeatBlock from a previous
- * call to utrie2_setRange32()).
- * No other blocks are used multiple times before compacting.
- *
- * The null block is the only non-writable block with the initialValue because
- * of the repeatBlock initialization above. (If value==initialValue, then
- * the repeatBlock will be the null data block.)
- *
- * We set our repeatBlock if the desired value differs from the block's value,
- * and if we overwrite any data or if the data is all initial values
- * (which is the same as the block being the null block, see above).
- */
- setRepeatBlock = true;
- }
- if (setRepeatBlock) {
- if (repeatBlock >= 0) {
- this.setIndex2Entry(i2, repeatBlock);
- }
- else {
- /* create and set and fill the repeatBlock */
- repeatBlock = this.getDataBlock(start, true);
- this.writeBlock(repeatBlock, value);
- }
- }
- start += UTRIE2_DATA_BLOCK_LENGTH;
- }
- if (rest > 0) {
- /* set partial block at [last block boundary..limit[ */
- block = this.getDataBlock(start, true);
- this.fillBlock(block, 0, rest, value, this.initialValue, overwrite);
- }
- return this;
- };
- /**
- * Get the value for a code point as stored in the Trie2.
- *
- * @param codePoint the code point
- * @return the value
- */
- TrieBuilder.prototype.get = function (codePoint) {
- if (codePoint < 0 || codePoint > 0x10ffff) {
- return this.errorValue;
- }
- else {
- return this._get(codePoint, true);
- }
- };
- TrieBuilder.prototype._get = function (c, fromLSCP) {
- var i2;
- if (c >= this.highStart && (!(c >= 0xd800 && c < 0xdc00) || fromLSCP)) {
- return this.data[this.dataLength - UTRIE2_DATA_GRANULARITY];
- }
- if (c >= 0xd800 && c < 0xdc00 && fromLSCP) {
- i2 = UTRIE2_LSCP_INDEX_2_OFFSET - (0xd800 >> UTRIE2_SHIFT_2) + (c >> UTRIE2_SHIFT_2);
- }
- else {
- i2 = this.index1[c >> UTRIE2_SHIFT_1] + ((c >> UTRIE2_SHIFT_2) & UTRIE2_INDEX_2_MASK);
- }
- var block = this.index2[i2];
- return this.data[block + (c & UTRIE2_DATA_MASK)];
- };
- TrieBuilder.prototype.freeze = function (valueBits) {
- if (valueBits === void 0) { valueBits = BITS_32; }
- var i;
- var allIndexesLength;
- var dataMove; /* >0 if the data is moved to the end of the index array */
- /* compact if necessary */
- if (!this.isCompacted) {
- this.compactTrie();
- }
- allIndexesLength = this.highStart <= 0x10000 ? UTRIE2_INDEX_1_OFFSET : this.index2Length;
- if (valueBits === BITS_16) {
- // dataMove = allIndexesLength;
- dataMove = 0;
- }
- else {
- dataMove = 0;
- }
- /* are indexLength and dataLength within limits? */
- if (
- /* for unshifted indexLength */
- allIndexesLength > UTRIE2_MAX_INDEX_LENGTH ||
- /* for unshifted dataNullOffset */
- dataMove + this.dataNullOffset > 0xffff ||
- /* for unshifted 2-byte UTF-8 index-2 values */
- dataMove + UNEWTRIE2_DATA_0800_OFFSET > 0xffff ||
- /* for shiftedDataLength */
- dataMove + this.dataLength > UTRIE2_MAX_DATA_LENGTH) {
- throw new Error('Trie data is too large.');
- }
- var index = new Uint16Array(allIndexesLength);
- /* write the index-2 array values shifted right by UTRIE2_INDEX_SHIFT, after adding dataMove */
- var destIdx = 0;
- for (i = 0; i < UTRIE2_INDEX_2_BMP_LENGTH; i++) {
- index[destIdx++] = (this.index2[i] + dataMove) >> UTRIE2_INDEX_SHIFT;
- }
- /* write UTF-8 2-byte index-2 values, not right-shifted */
- for (i = 0; i < 0xc2 - 0xc0; ++i) {
- /* C0..C1 */
- index[destIdx++] = dataMove + UTRIE2_BAD_UTF8_DATA_OFFSET;
- }
- for (; i < 0xe0 - 0xc0; ++i) {
- /* C2..DF */
- index[destIdx++] = dataMove + this.index2[i << (6 - UTRIE2_SHIFT_2)];
- }
- if (this.highStart > 0x10000) {
- var index1Length = (this.highStart - 0x10000) >> UTRIE2_SHIFT_1;
- var index2Offset = UTRIE2_INDEX_2_BMP_LENGTH + UTRIE2_UTF8_2B_INDEX_2_LENGTH + index1Length;
- /* write 16-bit index-1 values for supplementary code points */
- for (i = 0; i < index1Length; i++) {
- index[destIdx++] = UTRIE2_INDEX_2_OFFSET + this.index1[i + UTRIE2_OMITTED_BMP_INDEX_1_LENGTH];
- }
- /*
- * write the index-2 array values for supplementary code points,
- * shifted right by UTRIE2_INDEX_SHIFT, after adding dataMove
- */
- for (i = 0; i < this.index2Length - index2Offset; i++) {
- index[destIdx++] = (dataMove + this.index2[index2Offset + i]) >> UTRIE2_INDEX_SHIFT;
- }
- }
- /* write the 16/32-bit data array */
- switch (valueBits) {
- case BITS_16:
- /* write 16-bit data values */
- var data16 = new Uint16Array(this.dataLength);
- for (i = 0; i < this.dataLength; i++) {
- data16[i] = this.data[i];
- }
- return new Trie(this.initialValue, this.errorValue, this.highStart, dataMove + this.dataLength - UTRIE2_DATA_GRANULARITY, index, data16);
- case BITS_32:
- /* write 32-bit data values */
- var data32 = new Uint32Array(this.dataLength);
- for (i = 0; i < this.dataLength; i++) {
- data32[i] = this.data[i];
- }
- return new Trie(this.initialValue, this.errorValue, this.highStart, dataMove + this.dataLength - UTRIE2_DATA_GRANULARITY, index, data32);
- default:
- throw new Error('Bits should be either 16 or 32');
- }
- };
- /*
- * Find the start of the last range in the trie by enumerating backward.
- * Indexes for supplementary code points higher than this will be omitted.
- */
- TrieBuilder.prototype.findHighStart = function (highValue) {
- var value;
- var i2, j, i2Block, prevI2Block, block, prevBlock;
- /* set variables for previous range */
- if (highValue === this.initialValue) {
- prevI2Block = this.index2NullOffset;
- prevBlock = this.dataNullOffset;
- }
- else {
- prevI2Block = -1;
- prevBlock = -1;
- }
- var prev = 0x110000;
- /* enumerate index-2 blocks */
- var i1 = UNEWTRIE2_INDEX_1_LENGTH;
- var c = prev;
- while (c > 0) {
- i2Block = this.index1[--i1];
- if (i2Block === prevI2Block) {
- /* the index-2 block is the same as the previous one, and filled with highValue */
- c -= UTRIE2_CP_PER_INDEX_1_ENTRY;
- continue;
- }
- prevI2Block = i2Block;
- if (i2Block === this.index2NullOffset) {
- /* this is the null index-2 block */
- if (highValue !== this.initialValue) {
- return c;
- }
- c -= UTRIE2_CP_PER_INDEX_1_ENTRY;
- }
- else {
- /* enumerate data blocks for one index-2 block */
- for (i2 = UTRIE2_INDEX_2_BLOCK_LENGTH; i2 > 0;) {
- block = this.index2[i2Block + --i2];
- if (block === prevBlock) {
- /* the block is the same as the previous one, and filled with highValue */
- c -= UTRIE2_DATA_BLOCK_LENGTH;
- continue;
- }
- prevBlock = block;
- if (block === this.dataNullOffset) {
- /* this is the null data block */
- if (highValue !== this.initialValue) {
- return c;
- }
- c -= UTRIE2_DATA_BLOCK_LENGTH;
- }
- else {
- for (j = UTRIE2_DATA_BLOCK_LENGTH; j > 0;) {
- value = this.data[block + --j];
- if (value !== highValue) {
- return c;
- }
- --c;
- }
- }
- }
- }
- }
- /* deliver last range */
- return 0;
- };
- /*
- * Compact a build-time trie.
- *
- * The compaction
- * - removes blocks that are identical with earlier ones
- * - overlaps adjacent blocks as much as possible (if overlap==TRUE)
- * - moves blocks in steps of the data granularity
- * - moves and overlaps blocks that overlap with multiple values in the overlap region
- *
- * It does not
- * - try to move and overlap blocks that are not already adjacent
- */
- TrieBuilder.prototype.compactData = function () {
- var start, movedStart;
- var blockLength, overlap;
- var i, mapIndex, blockCount;
- /* do not compact linear-ASCII data */
- var newStart = UTRIE2_DATA_START_OFFSET;
- for (start = 0, i = 0; start < newStart; start += UTRIE2_DATA_BLOCK_LENGTH, ++i) {
- this.map[i] = start;
- }
- /*
- * Start with a block length of 64 for 2-byte UTF-8,
- * then switch to UTRIE2_DATA_BLOCK_LENGTH.
- */
- blockLength = 64;
- blockCount = blockLength >> UTRIE2_SHIFT_2;
- for (start = newStart; start < this.dataLength;) {
- /*
- * start: index of first entry of current block
- * newStart: index where the current block is to be moved
- * (right after current end of already-compacted data)
- */
- if (start === UNEWTRIE2_DATA_0800_OFFSET) {
- blockLength = UTRIE2_DATA_BLOCK_LENGTH;
- blockCount = 1;
- }
- /* skip blocks that are not used */
- if (this.map[start >> UTRIE2_SHIFT_2] <= 0) {
- /* advance start to the next block */
- start += blockLength;
- /* leave newStart with the previous block! */
- continue;
- }
- /* search for an identical block */
- movedStart = this.findSameDataBlock(newStart, start, blockLength);
- if (movedStart >= 0) {
- /* found an identical block, set the other block's index value for the current block */
- for (i = blockCount, mapIndex = start >> UTRIE2_SHIFT_2; i > 0; --i) {
- this.map[mapIndex++] = movedStart;
- movedStart += UTRIE2_DATA_BLOCK_LENGTH;
- }
- /* advance start to the next block */
- start += blockLength;
- /* leave newStart with the previous block! */
- continue;
- }
- /* see if the beginning of this block can be overlapped with the end of the previous block */
- /* look for maximum overlap (modulo granularity) with the previous, adjacent block */
- for (overlap = blockLength - UTRIE2_DATA_GRANULARITY; overlap > 0 && !equalInt(this.data, newStart - overlap, start, overlap); overlap -= UTRIE2_DATA_GRANULARITY) { }
- if (overlap > 0 || newStart < start) {
- /* some overlap, or just move the whole block */
- movedStart = newStart - overlap;
- for (i = blockCount, mapIndex = start >> UTRIE2_SHIFT_2; i > 0; --i) {
- this.map[mapIndex++] = movedStart;
- movedStart += UTRIE2_DATA_BLOCK_LENGTH;
- }
- /* move the non-overlapping indexes to their new positions */
- start += overlap;
- for (i = blockLength - overlap; i > 0; --i) {
- this.data[newStart++] = this.data[start++];
- }
- }
- else {
- /* no overlap && newStart==start */
- for (i = blockCount, mapIndex = start >> UTRIE2_SHIFT_2; i > 0; --i) {
- this.map[mapIndex++] = start;
- start += UTRIE2_DATA_BLOCK_LENGTH;
- }
- newStart = start;
- }
- }
- /* now adjust the index-2 table */
- for (i = 0; i < this.index2Length; ++i) {
- if (i === UNEWTRIE2_INDEX_GAP_OFFSET) {
- /* Gap indexes are invalid (-1). Skip over the gap. */
- i += UNEWTRIE2_INDEX_GAP_LENGTH;
- }
- this.index2[i] = this.map[this.index2[i] >> UTRIE2_SHIFT_2];
- }
- this.dataNullOffset = this.map[this.dataNullOffset >> UTRIE2_SHIFT_2];
- /* ensure dataLength alignment */
- while ((newStart & (UTRIE2_DATA_GRANULARITY - 1)) !== 0) {
- this.data[newStart++] = this.initialValue;
- }
- this.dataLength = newStart;
- };
- TrieBuilder.prototype.findSameDataBlock = function (dataLength, otherBlock, blockLength) {
- var block = 0;
- /* ensure that we do not even partially get past dataLength */
- dataLength -= blockLength;
- for (; block <= dataLength; block += UTRIE2_DATA_GRANULARITY) {
- if (equalInt(this.data, block, otherBlock, blockLength)) {
- return block;
- }
- }
- return -1;
- };
- TrieBuilder.prototype.compactTrie = function () {
- var highValue = this.get(0x10ffff);
- /* find highStart and round it up */
- var localHighStart = this.findHighStart(highValue);
- localHighStart = (localHighStart + (UTRIE2_CP_PER_INDEX_1_ENTRY - 1)) & ~(UTRIE2_CP_PER_INDEX_1_ENTRY - 1);
- if (localHighStart === 0x110000) {
- highValue = this.errorValue;
- }
- /*
- * Set trie->highStart only after utrie2_get32(trie, highStart).
- * Otherwise utrie2_get32(trie, highStart) would try to read the highValue.
- */
- this.highStart = localHighStart;
- if (this.highStart < 0x110000) {
- /* Blank out [highStart..10ffff] to release associated data blocks. */
- var suppHighStart = this.highStart <= 0x10000 ? 0x10000 : this.highStart;
- this.setRange(suppHighStart, 0x10ffff, this.initialValue, true);
- }
- this.compactData();
- if (this.highStart > 0x10000) {
- this.compactIndex2();
- }
- /*
- * Store the highValue in the data array and round up the dataLength.
- * Must be done after compactData() because that assumes that dataLength
- * is a multiple of UTRIE2_DATA_BLOCK_LENGTH.
- */
- this.data[this.dataLength++] = highValue;
- while ((this.dataLength & (UTRIE2_DATA_GRANULARITY - 1)) !== 0) {
- this.data[this.dataLength++] = this.initialValue;
- }
- this.isCompacted = true;
- };
- TrieBuilder.prototype.compactIndex2 = function () {
- var i, start, movedStart, overlap;
- /* do not compact linear-BMP index-2 blocks */
- var newStart = UTRIE2_INDEX_2_BMP_LENGTH;
- for (start = 0, i = 0; start < newStart; start += UTRIE2_INDEX_2_BLOCK_LENGTH, ++i) {
- this.map[i] = start;
- }
- /* Reduce the index table gap to what will be needed at runtime. */
- newStart += UTRIE2_UTF8_2B_INDEX_2_LENGTH + ((this.highStart - 0x10000) >> UTRIE2_SHIFT_1);
- for (start = UNEWTRIE2_INDEX_2_NULL_OFFSET; start < this.index2Length;) {
- /*
- * start: index of first entry of current block
- * newStart: index where the current block is to be moved
- * (right after current end of already-compacted data)
- */
- /* search for an identical block */
- if ((movedStart = this.findSameIndex2Block(newStart, start)) >= 0) {
- /* found an identical block, set the other block's index value for the current block */
- this.map[start >> UTRIE2_SHIFT_1_2] = movedStart;
- /* advance start to the next block */
- start += UTRIE2_INDEX_2_BLOCK_LENGTH;
- /* leave newStart with the previous block! */
- continue;
- }
- /* see if the beginning of this block can be overlapped with the end of the previous block */
- /* look for maximum overlap with the previous, adjacent block */
- for (overlap = UTRIE2_INDEX_2_BLOCK_LENGTH - 1; overlap > 0 && !equalInt(this.index2, newStart - overlap, start, overlap); --overlap) { }
- if (overlap > 0 || newStart < start) {
- /* some overlap, or just move the whole block */
- this.map[start >> UTRIE2_SHIFT_1_2] = newStart - overlap;
- /* move the non-overlapping indexes to their new positions */
- start += overlap;
- for (i = UTRIE2_INDEX_2_BLOCK_LENGTH - overlap; i > 0; --i) {
- this.index2[newStart++] = this.index2[start++];
- }
- }
- else {
- /* no overlap && newStart==start */ this.map[start >> UTRIE2_SHIFT_1_2] = start;
- start += UTRIE2_INDEX_2_BLOCK_LENGTH;
- newStart = start;
- }
- }
- /* now adjust the index-1 table */
- for (i = 0; i < UNEWTRIE2_INDEX_1_LENGTH; ++i) {
- this.index1[i] = this.map[this.index1[i] >> UTRIE2_SHIFT_1_2];
- }
- this.index2NullOffset = this.map[this.index2NullOffset >> UTRIE2_SHIFT_1_2];
- /*
- * Ensure data table alignment:
- * Needs to be granularity-aligned for 16-bit trie
- * (so that dataMove will be down-shiftable),
- * and 2-aligned for uint32_t data.
- */
- while ((newStart & ((UTRIE2_DATA_GRANULARITY - 1) | 1)) !== 0) {
- /* Arbitrary value: 0x3fffc not possible for real data. */
- this.index2[newStart++] = 0x0000ffff << UTRIE2_INDEX_SHIFT;
- }
- this.index2Length = newStart;
- };
- TrieBuilder.prototype.findSameIndex2Block = function (index2Length, otherBlock) {
- /* ensure that we do not even partially get past index2Length */
- index2Length -= UTRIE2_INDEX_2_BLOCK_LENGTH;
- for (var block = 0; block <= index2Length; ++block) {
- if (equalInt(this.index2, block, otherBlock, UTRIE2_INDEX_2_BLOCK_LENGTH)) {
- return block;
- }
- }
- return -1;
- };
- TrieBuilder.prototype._set = function (c, forLSCP, value) {
- if (this.isCompacted) {
- throw new Error('Trie was already compacted');
- }
- var block = this.getDataBlock(c, forLSCP);
- this.data[block + (c & UTRIE2_DATA_MASK)] = value;
- return this;
- };
- TrieBuilder.prototype.writeBlock = function (block, value) {
- var limit = block + UTRIE2_DATA_BLOCK_LENGTH;
- while (block < limit) {
- this.data[block++] = value;
- }
- };
- TrieBuilder.prototype.isInNullBlock = function (c, forLSCP) {
- var i2 = isHighSurrogate(c) && forLSCP
- ? UTRIE2_LSCP_INDEX_2_OFFSET - (0xd800 >> UTRIE2_SHIFT_2) + (c >> UTRIE2_SHIFT_2)
- : this.index1[c >> UTRIE2_SHIFT_1] + ((c >> UTRIE2_SHIFT_2) & UTRIE2_INDEX_2_MASK);
- var block = this.index2[i2];
- return block === this.dataNullOffset;
- };
- TrieBuilder.prototype.fillBlock = function (block, start, limit, value, initialValue, overwrite) {
- var pLimit = block + limit;
- if (overwrite) {
- for (var i = block + start; i < pLimit; i++) {
- this.data[i] = value;
- }
- }
- else {
- for (var i = block + start; i < pLimit; i++) {
- if (this.data[i] === initialValue) {
- this.data[i] = value;
- }
- }
- }
- };
- TrieBuilder.prototype.setIndex2Entry = function (i2, block) {
- ++this.map[block >> UTRIE2_SHIFT_2]; /* increment first, in case block==oldBlock! */
- var oldBlock = this.index2[i2];
- if (0 === --this.map[oldBlock >> UTRIE2_SHIFT_2]) {
- this.releaseDataBlock(oldBlock);
- }
- this.index2[i2] = block;
- };
- TrieBuilder.prototype.releaseDataBlock = function (block) {
- /* put this block at the front of the free-block chain */
- this.map[block >> UTRIE2_SHIFT_2] = -this.firstFreeBlock;
- this.firstFreeBlock = block;
- };
- TrieBuilder.prototype.getDataBlock = function (c, forLSCP) {
- var i2 = this.getIndex2Block(c, forLSCP);
- i2 += (c >> UTRIE2_SHIFT_2) & UTRIE2_INDEX_2_MASK;
- var oldBlock = this.index2[i2];
- if (this.isWritableBlock(oldBlock)) {
- return oldBlock;
- }
- /* allocate a new data block */
- var newBlock = this.allocDataBlock(oldBlock);
- this.setIndex2Entry(i2, newBlock);
- return newBlock;
- };
- TrieBuilder.prototype.isWritableBlock = function (block) {
- return block !== this.dataNullOffset && 1 === this.map[block >> UTRIE2_SHIFT_2];
- };
- TrieBuilder.prototype.getIndex2Block = function (c, forLSCP) {
- if (c >= 0xd800 && c < 0xdc00 && forLSCP) {
- return UTRIE2_LSCP_INDEX_2_OFFSET;
- }
- var i1 = c >> UTRIE2_SHIFT_1;
- var i2 = this.index1[i1];
- if (i2 === this.index2NullOffset) {
- i2 = this.allocIndex2Block();
- this.index1[i1] = i2;
- }
- return i2;
- };
- TrieBuilder.prototype.allocDataBlock = function (copyBlock) {
- var newBlock;
- if (this.firstFreeBlock !== 0) {
- /* get the first free block */
- newBlock = this.firstFreeBlock;
- this.firstFreeBlock = -this.map[newBlock >> UTRIE2_SHIFT_2];
- }
- else {
- /* get a new block from the high end */
- newBlock = this.dataLength;
- var newTop = newBlock + UTRIE2_DATA_BLOCK_LENGTH;
- if (newTop > this.dataCapacity) {
- var capacity = void 0;
- /* out of memory in the data array */
- if (this.dataCapacity < UNEWTRIE2_MEDIUM_DATA_LENGTH) {
- capacity = UNEWTRIE2_MEDIUM_DATA_LENGTH;
- }
- else if (this.dataCapacity < UNEWTRIE2_MAX_DATA_LENGTH) {
- capacity = UNEWTRIE2_MAX_DATA_LENGTH;
- }
- else {
- /*
- * Should never occur.
- * Either UNEWTRIE2_MAX_DATA_LENGTH is incorrect,
- * or the code writes more values than should be possible.
- */
- throw new Error('Internal error in Trie creation.');
- }
- var newData = new Uint32Array(capacity);
- newData.set(this.data.subarray(0, this.dataLength));
- this.data = newData;
- this.dataCapacity = capacity;
- }
- this.dataLength = newTop;
- }
- this.data.set(this.data.subarray(copyBlock, copyBlock + UTRIE2_DATA_BLOCK_LENGTH), newBlock);
- this.map[newBlock >> UTRIE2_SHIFT_2] = 0;
- return newBlock;
- };
- TrieBuilder.prototype.allocIndex2Block = function () {
- var newBlock = this.index2Length;
- var newTop = newBlock + UTRIE2_INDEX_2_BLOCK_LENGTH;
- if (newTop > this.index2.length) {
- throw new Error('Internal error in Trie creation.');
- /*
- * Should never occur.
- * Either UTRIE2_MAX_BUILD_TIME_INDEX_LENGTH is incorrect,
- * or the code writes more values than should be possible.
- */
- }
- this.index2Length = newTop;
- this.index2.set(this.index2.subarray(this.index2NullOffset, this.index2NullOffset + UTRIE2_INDEX_2_BLOCK_LENGTH), newBlock);
- return newBlock;
- };
- return TrieBuilder;
- }());
- var serializeBase64 = function (trie) {
- var index = trie.index;
- var data = trie.data;
- if (!(index instanceof Uint16Array) || !(data instanceof Uint16Array || data instanceof Uint32Array)) {
- throw new Error('TrieBuilder serializer only support TypedArrays');
- }
- var headerLength = Uint32Array.BYTES_PER_ELEMENT * 6;
- var bufferLength = headerLength + index.byteLength + data.byteLength;
- var buffer = new ArrayBuffer(Math.ceil(bufferLength / 4) * 4);
- var view32 = new Uint32Array(buffer);
- var view16 = new Uint16Array(buffer);
- view32[0] = trie.initialValue;
- view32[1] = trie.errorValue;
- view32[2] = trie.highStart;
- view32[3] = trie.highValueIndex;
- view32[4] = index.byteLength;
- // $FlowFixMe
- view32[5] = data.BYTES_PER_ELEMENT;
- view16.set(index, headerLength / Uint16Array.BYTES_PER_ELEMENT);
- if (data.BYTES_PER_ELEMENT === Uint16Array.BYTES_PER_ELEMENT) {
- view16.set(data, (headerLength + index.byteLength) / Uint16Array.BYTES_PER_ELEMENT);
- }
- else {
- view32.set(data, Math.ceil((headerLength + index.byteLength) / Uint32Array.BYTES_PER_ELEMENT));
- }
- return [encode(new Uint8Array(buffer)), buffer.byteLength];
- };
- export { Trie, TrieBuilder, createTrieFromBase64, serializeBase64 };
- //# sourceMappingURL=utrie.es5.js.map
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