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- import Clip from './Clip';
- import { ArrayLike, Dictionary } from '../core/types';
- import { AnimationEasing } from './easing';
- import Animation from './Animation';
- declare type NumberArray = ArrayLike<number>;
- declare type InterpolatableType = string | number | NumberArray | NumberArray[];
- export declare function cloneValue(value: InterpolatableType): number | any[];
- declare type ValueType = 0 | 1 | 2 | 3 | 4 | 5 | 6;
- declare type Keyframe = {
- time: number;
- value: unknown;
- percent: number;
- rawValue: unknown;
- easing?: AnimationEasing;
- easingFunc?: (percent: number) => number;
- additiveValue?: unknown;
- };
- declare class Track {
- keyframes: Keyframe[];
- propName: string;
- valType: ValueType;
- discrete: boolean;
- _invalid: boolean;
- private _finished;
- private _needsSort;
- private _additiveTrack;
- private _additiveValue;
- private _lastFr;
- private _lastFrP;
- constructor(propName: string);
- isFinished(): boolean;
- setFinished(): void;
- needsAnimate(): boolean;
- getAdditiveTrack(): Track;
- addKeyframe(time: number, rawValue: unknown, easing?: AnimationEasing): Keyframe;
- prepare(maxTime: number, additiveTrack?: Track): void;
- step(target: any, percent: number): void;
- private _addToTarget;
- }
- declare type DoneCallback = () => void;
- declare type AbortCallback = () => void;
- export declare type OnframeCallback<T> = (target: T, percent: number) => void;
- export declare type AnimationPropGetter<T> = (target: T, key: string) => InterpolatableType;
- export declare type AnimationPropSetter<T> = (target: T, key: string, value: InterpolatableType) => void;
- export default class Animator<T> {
- animation?: Animation;
- targetName?: string;
- scope?: string;
- __fromStateTransition?: string;
- private _tracks;
- private _trackKeys;
- private _target;
- private _loop;
- private _delay;
- private _maxTime;
- private _force;
- private _paused;
- private _started;
- private _allowDiscrete;
- private _additiveAnimators;
- private _doneCbs;
- private _onframeCbs;
- private _abortedCbs;
- private _clip;
- constructor(target: T, loop: boolean, allowDiscreteAnimation?: boolean, additiveTo?: Animator<any>[]);
- getMaxTime(): number;
- getDelay(): number;
- getLoop(): boolean;
- getTarget(): T;
- changeTarget(target: T): void;
- when(time: number, props: Dictionary<any>, easing?: AnimationEasing): this;
- whenWithKeys(time: number, props: Dictionary<any>, propNames: string[], easing?: AnimationEasing): this;
- pause(): void;
- resume(): void;
- isPaused(): boolean;
- duration(duration: number): this;
- private _doneCallback;
- private _abortedCallback;
- private _setTracksFinished;
- private _getAdditiveTrack;
- start(easing?: AnimationEasing): this;
- stop(forwardToLast?: boolean): void;
- delay(time: number): this;
- during(cb: OnframeCallback<T>): this;
- done(cb: DoneCallback): this;
- aborted(cb: AbortCallback): this;
- getClip(): Clip;
- getTrack(propName: string): Track;
- getTracks(): Track[];
- stopTracks(propNames: string[], forwardToLast?: boolean): boolean;
- saveTo(target: T, trackKeys?: readonly string[], firstOrLast?: boolean): void;
- __changeFinalValue(finalProps: Dictionary<any>, trackKeys?: readonly string[]): void;
- }
- export declare type AnimatorTrack = Track;
- export {};
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