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- /*
- * Licensed to the Apache Software Foundation (ASF) under one
- * or more contributor license agreements. See the NOTICE file
- * distributed with this work for additional information
- * regarding copyright ownership. The ASF licenses this file
- * to you under the Apache License, Version 2.0 (the
- * "License"); you may not use this file except in compliance
- * with the License. You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing,
- * software distributed under the License is distributed on an
- * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
- * KIND, either express or implied. See the License for the
- * specific language governing permissions and limitations
- * under the License.
- */
- /**
- * AUTO-GENERATED FILE. DO NOT MODIFY.
- */
- /*
- * Licensed to the Apache Software Foundation (ASF) under one
- * or more contributor license agreements. See the NOTICE file
- * distributed with this work for additional information
- * regarding copyright ownership. The ASF licenses this file
- * to you under the Apache License, Version 2.0 (the
- * "License"); you may not use this file except in compliance
- * with the License. You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing,
- * software distributed under the License is distributed on an
- * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
- * KIND, either express or implied. See the License for the
- * specific language governing permissions and limitations
- * under the License.
- */
- import { __extends } from "tslib";
- import * as zrUtil from 'zrender/lib/core/util.js';
- import BrushController from '../helper/BrushController.js';
- import { layoutCovers } from './visualEncoding.js';
- import ComponentView from '../../view/Component.js';
- var BrushView =
- /** @class */
- function (_super) {
- __extends(BrushView, _super);
- function BrushView() {
- var _this = _super !== null && _super.apply(this, arguments) || this;
- _this.type = BrushView.type;
- return _this;
- }
- BrushView.prototype.init = function (ecModel, api) {
- this.ecModel = ecModel;
- this.api = api;
- this.model;
- (this._brushController = new BrushController(api.getZr())).on('brush', zrUtil.bind(this._onBrush, this)).mount();
- };
- BrushView.prototype.render = function (brushModel, ecModel, api, payload) {
- this.model = brushModel;
- this._updateController(brushModel, ecModel, api, payload);
- };
- BrushView.prototype.updateTransform = function (brushModel, ecModel, api, payload) {
- // PENDING: `updateTransform` is a little tricky, whose layout need
- // to be calculate mandatorily and other stages will not be performed.
- // Take care the correctness of the logic. See #11754 .
- layoutCovers(ecModel);
- this._updateController(brushModel, ecModel, api, payload);
- };
- BrushView.prototype.updateVisual = function (brushModel, ecModel, api, payload) {
- this.updateTransform(brushModel, ecModel, api, payload);
- };
- BrushView.prototype.updateView = function (brushModel, ecModel, api, payload) {
- this._updateController(brushModel, ecModel, api, payload);
- };
- BrushView.prototype._updateController = function (brushModel, ecModel, api, payload) {
- // Do not update controller when drawing.
- (!payload || payload.$from !== brushModel.id) && this._brushController.setPanels(brushModel.brushTargetManager.makePanelOpts(api)).enableBrush(brushModel.brushOption).updateCovers(brushModel.areas.slice());
- }; // updateLayout: updateController,
- // updateVisual: updateController,
- BrushView.prototype.dispose = function () {
- this._brushController.dispose();
- };
- BrushView.prototype._onBrush = function (eventParam) {
- var modelId = this.model.id;
- var areas = this.model.brushTargetManager.setOutputRanges(eventParam.areas, this.ecModel); // Action is not dispatched on drag end, because the drag end
- // emits the same params with the last drag move event, and
- // may have some delay when using touch pad, which makes
- // animation not smooth (when using debounce).
- (!eventParam.isEnd || eventParam.removeOnClick) && this.api.dispatchAction({
- type: 'brush',
- brushId: modelId,
- areas: zrUtil.clone(areas),
- $from: modelId
- });
- eventParam.isEnd && this.api.dispatchAction({
- type: 'brushEnd',
- brushId: modelId,
- areas: zrUtil.clone(areas),
- $from: modelId
- });
- };
- BrushView.type = 'brush';
- return BrushView;
- }(ComponentView);
- export default BrushView;
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