poly.d.ts 297 B

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  1. import { VectorArray } from '../../core/vector';
  2. import PathProxy from '../../core/PathProxy';
  3. export declare function buildPath(ctx: CanvasRenderingContext2D | PathProxy, shape: {
  4. points: VectorArray[];
  5. smooth?: number;
  6. smoothConstraint?: VectorArray[];
  7. }, closePath: boolean): void;