using FrameWork.GuideSystem; using System.Collections; using System.Collections.Generic; using UnityEngine; public class GuideSyetem : GuideSystemBase { private static GuideSyetem s_instance; public static GuideSyetem Instance { get { if(s_instance == null) { s_instance = new GuideSyetem(); s_instance.Init(); } return s_instance; } set { s_instance = value; } } }