ApplicationStatusTemplate.txt 365 B

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  1. using UnityEngine;
  2. using System.Collections;
  3. public class {0} : IApplicationStatus
  4. {
  5. //Status的进入逻辑请放在这里
  6. public override void OnEnterStatus()
  7. {
  8. }
  9. //Status的退出逻辑请放在这里
  10. public override void OnExitStatus()
  11. {
  12. }
  13. //Update逻辑放在这里
  14. public override void OnUpdate()
  15. {
  16. }
  17. }