ReusingScrollItemData.cs 281 B

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  1. using UnityEngine;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. public class ReusingScrollItemData : Dictionary<string,object>
  5. {
  6. public float m_size;
  7. public Bounds m_bounds;
  8. public Bounds GetBounds()
  9. {
  10. return new Bounds();
  11. }
  12. }