MainScene.unity 12 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!29 &1
  4. OcclusionCullingSettings:
  5. m_ObjectHideFlags: 0
  6. serializedVersion: 2
  7. m_OcclusionBakeSettings:
  8. smallestOccluder: 5
  9. smallestHole: 0.25
  10. backfaceThreshold: 100
  11. m_SceneGUID: 00000000000000000000000000000000
  12. m_OcclusionCullingData: {fileID: 0}
  13. --- !u!104 &2
  14. RenderSettings:
  15. m_ObjectHideFlags: 0
  16. serializedVersion: 9
  17. m_Fog: 0
  18. m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
  19. m_FogMode: 3
  20. m_FogDensity: 0.01
  21. m_LinearFogStart: 0
  22. m_LinearFogEnd: 300
  23. m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
  24. m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
  25. m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
  26. m_AmbientIntensity: 1
  27. m_AmbientMode: 0
  28. m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
  29. m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
  30. m_HaloStrength: 0.5
  31. m_FlareStrength: 1
  32. m_FlareFadeSpeed: 3
  33. m_HaloTexture: {fileID: 0}
  34. m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
  35. m_DefaultReflectionMode: 0
  36. m_DefaultReflectionResolution: 128
  37. m_ReflectionBounces: 1
  38. m_ReflectionIntensity: 1
  39. m_CustomReflection: {fileID: 0}
  40. m_Sun: {fileID: 0}
  41. m_IndirectSpecularColor: {r: 0.18028378, g: 0.22571412, b: 0.30692285, a: 1}
  42. m_UseRadianceAmbientProbe: 0
  43. --- !u!157 &3
  44. LightmapSettings:
  45. m_ObjectHideFlags: 0
  46. serializedVersion: 12
  47. m_GIWorkflowMode: 1
  48. m_GISettings:
  49. serializedVersion: 2
  50. m_BounceScale: 1
  51. m_IndirectOutputScale: 1
  52. m_AlbedoBoost: 1
  53. m_EnvironmentLightingMode: 0
  54. m_EnableBakedLightmaps: 1
  55. m_EnableRealtimeLightmaps: 0
  56. m_LightmapEditorSettings:
  57. serializedVersion: 12
  58. m_Resolution: 2
  59. m_BakeResolution: 40
  60. m_AtlasSize: 1024
  61. m_AO: 0
  62. m_AOMaxDistance: 1
  63. m_CompAOExponent: 1
  64. m_CompAOExponentDirect: 0
  65. m_ExtractAmbientOcclusion: 0
  66. m_Padding: 2
  67. m_LightmapParameters: {fileID: 0}
  68. m_LightmapsBakeMode: 1
  69. m_TextureCompression: 1
  70. m_FinalGather: 0
  71. m_FinalGatherFiltering: 1
  72. m_FinalGatherRayCount: 256
  73. m_ReflectionCompression: 2
  74. m_MixedBakeMode: 2
  75. m_BakeBackend: 1
  76. m_PVRSampling: 1
  77. m_PVRDirectSampleCount: 32
  78. m_PVRSampleCount: 512
  79. m_PVRBounces: 2
  80. m_PVREnvironmentSampleCount: 256
  81. m_PVREnvironmentReferencePointCount: 2048
  82. m_PVRFilteringMode: 1
  83. m_PVRDenoiserTypeDirect: 1
  84. m_PVRDenoiserTypeIndirect: 1
  85. m_PVRDenoiserTypeAO: 1
  86. m_PVRFilterTypeDirect: 0
  87. m_PVRFilterTypeIndirect: 0
  88. m_PVRFilterTypeAO: 0
  89. m_PVREnvironmentMIS: 1
  90. m_PVRCulling: 1
  91. m_PVRFilteringGaussRadiusDirect: 1
  92. m_PVRFilteringGaussRadiusIndirect: 5
  93. m_PVRFilteringGaussRadiusAO: 2
  94. m_PVRFilteringAtrousPositionSigmaDirect: 0.5
  95. m_PVRFilteringAtrousPositionSigmaIndirect: 2
  96. m_PVRFilteringAtrousPositionSigmaAO: 1
  97. m_ExportTrainingData: 0
  98. m_TrainingDataDestination: TrainingData
  99. m_LightProbeSampleCountMultiplier: 4
  100. m_LightingDataAsset: {fileID: 0}
  101. m_LightingSettings: {fileID: 0}
  102. --- !u!196 &4
  103. NavMeshSettings:
  104. serializedVersion: 2
  105. m_ObjectHideFlags: 0
  106. m_BuildSettings:
  107. serializedVersion: 2
  108. agentTypeID: 0
  109. agentRadius: 0.5
  110. agentHeight: 2
  111. agentSlope: 45
  112. agentClimb: 0.4
  113. ledgeDropHeight: 0
  114. maxJumpAcrossDistance: 0
  115. minRegionArea: 2
  116. manualCellSize: 0
  117. cellSize: 0.16666667
  118. manualTileSize: 0
  119. tileSize: 256
  120. accuratePlacement: 0
  121. maxJobWorkers: 0
  122. preserveTilesOutsideBounds: 0
  123. debug:
  124. m_Flags: 0
  125. m_NavMeshData: {fileID: 0}
  126. --- !u!1001 &214559075
  127. PrefabInstance:
  128. m_ObjectHideFlags: 0
  129. serializedVersion: 2
  130. m_Modification:
  131. m_TransformParent: {fileID: 0}
  132. m_Modifications:
  133. - target: {fileID: 1021343351124392, guid: bb3eec5d5c1f8524992cfa0d44278986, type: 3}
  134. propertyPath: m_Name
  135. value: UIManager
  136. objectReference: {fileID: 0}
  137. - target: {fileID: 4103583763462684, guid: bb3eec5d5c1f8524992cfa0d44278986, type: 3}
  138. propertyPath: m_RootOrder
  139. value: 3
  140. objectReference: {fileID: 0}
  141. - target: {fileID: 4103583763462684, guid: bb3eec5d5c1f8524992cfa0d44278986, type: 3}
  142. propertyPath: m_LocalPosition.x
  143. value: 0
  144. objectReference: {fileID: 0}
  145. - target: {fileID: 4103583763462684, guid: bb3eec5d5c1f8524992cfa0d44278986, type: 3}
  146. propertyPath: m_LocalPosition.y
  147. value: 0
  148. objectReference: {fileID: 0}
  149. - target: {fileID: 4103583763462684, guid: bb3eec5d5c1f8524992cfa0d44278986, type: 3}
  150. propertyPath: m_LocalPosition.z
  151. value: 0
  152. objectReference: {fileID: 0}
  153. - target: {fileID: 4103583763462684, guid: bb3eec5d5c1f8524992cfa0d44278986, type: 3}
  154. propertyPath: m_LocalRotation.w
  155. value: 1
  156. objectReference: {fileID: 0}
  157. - target: {fileID: 4103583763462684, guid: bb3eec5d5c1f8524992cfa0d44278986, type: 3}
  158. propertyPath: m_LocalRotation.x
  159. value: 0
  160. objectReference: {fileID: 0}
  161. - target: {fileID: 4103583763462684, guid: bb3eec5d5c1f8524992cfa0d44278986, type: 3}
  162. propertyPath: m_LocalRotation.y
  163. value: 0
  164. objectReference: {fileID: 0}
  165. - target: {fileID: 4103583763462684, guid: bb3eec5d5c1f8524992cfa0d44278986, type: 3}
  166. propertyPath: m_LocalRotation.z
  167. value: 0
  168. objectReference: {fileID: 0}
  169. - target: {fileID: 4103583763462684, guid: bb3eec5d5c1f8524992cfa0d44278986, type: 3}
  170. propertyPath: m_LocalEulerAnglesHint.x
  171. value: 0
  172. objectReference: {fileID: 0}
  173. - target: {fileID: 4103583763462684, guid: bb3eec5d5c1f8524992cfa0d44278986, type: 3}
  174. propertyPath: m_LocalEulerAnglesHint.y
  175. value: 0
  176. objectReference: {fileID: 0}
  177. - target: {fileID: 4103583763462684, guid: bb3eec5d5c1f8524992cfa0d44278986, type: 3}
  178. propertyPath: m_LocalEulerAnglesHint.z
  179. value: 0
  180. objectReference: {fileID: 0}
  181. m_RemovedComponents: []
  182. m_SourcePrefab: {fileID: 100100000, guid: bb3eec5d5c1f8524992cfa0d44278986, type: 3}
  183. --- !u!1 &441519489
  184. GameObject:
  185. m_ObjectHideFlags: 0
  186. m_CorrespondingSourceObject: {fileID: 0}
  187. m_PrefabInstance: {fileID: 0}
  188. m_PrefabAsset: {fileID: 0}
  189. serializedVersion: 6
  190. m_Component:
  191. - component: {fileID: 441519491}
  192. - component: {fileID: 441519490}
  193. m_Layer: 0
  194. m_Name: GameManager
  195. m_TagString: Untagged
  196. m_Icon: {fileID: 0}
  197. m_NavMeshLayer: 0
  198. m_StaticEditorFlags: 0
  199. m_IsActive: 1
  200. --- !u!114 &441519490
  201. MonoBehaviour:
  202. m_ObjectHideFlags: 0
  203. m_CorrespondingSourceObject: {fileID: 0}
  204. m_PrefabInstance: {fileID: 0}
  205. m_PrefabAsset: {fileID: 0}
  206. m_GameObject: {fileID: 441519489}
  207. m_Enabled: 1
  208. m_EditorHideFlags: 0
  209. m_Script: {fileID: 11500000, guid: 911b03a7bc761324294e14b9a972a77c, type: 3}
  210. m_Name:
  211. m_EditorClassIdentifier:
  212. m_AppMode: 0
  213. m_useAssetsBundle: 0
  214. m_recordInput: 1
  215. m_quickLunch: 1
  216. m_Status: DemoStatus
  217. m_globalLogic: []
  218. currentStatus:
  219. langguage: 40
  220. showLanguageValue: 0
  221. --- !u!4 &441519491
  222. Transform:
  223. m_ObjectHideFlags: 0
  224. m_CorrespondingSourceObject: {fileID: 0}
  225. m_PrefabInstance: {fileID: 0}
  226. m_PrefabAsset: {fileID: 0}
  227. m_GameObject: {fileID: 441519489}
  228. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  229. m_LocalPosition: {x: 2.923112, y: 2.835919, z: 0.6520395}
  230. m_LocalScale: {x: 1, y: 1, z: 1}
  231. m_Children: []
  232. m_Father: {fileID: 0}
  233. m_RootOrder: 2
  234. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  235. --- !u!1 &1526898376
  236. GameObject:
  237. m_ObjectHideFlags: 0
  238. m_CorrespondingSourceObject: {fileID: 0}
  239. m_PrefabInstance: {fileID: 0}
  240. m_PrefabAsset: {fileID: 0}
  241. serializedVersion: 6
  242. m_Component:
  243. - component: {fileID: 1526898378}
  244. - component: {fileID: 1526898377}
  245. m_Layer: 0
  246. m_Name: Directional Light
  247. m_TagString: Untagged
  248. m_Icon: {fileID: 0}
  249. m_NavMeshLayer: 0
  250. m_StaticEditorFlags: 0
  251. m_IsActive: 1
  252. --- !u!108 &1526898377
  253. Light:
  254. m_ObjectHideFlags: 0
  255. m_CorrespondingSourceObject: {fileID: 0}
  256. m_PrefabInstance: {fileID: 0}
  257. m_PrefabAsset: {fileID: 0}
  258. m_GameObject: {fileID: 1526898376}
  259. m_Enabled: 1
  260. serializedVersion: 10
  261. m_Type: 1
  262. m_Shape: 0
  263. m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
  264. m_Intensity: 1
  265. m_Range: 10
  266. m_SpotAngle: 30
  267. m_InnerSpotAngle: 21.80208
  268. m_CookieSize: 10
  269. m_Shadows:
  270. m_Type: 2
  271. m_Resolution: -1
  272. m_CustomResolution: -1
  273. m_Strength: 1
  274. m_Bias: 0.05
  275. m_NormalBias: 0.4
  276. m_NearPlane: 0.2
  277. m_CullingMatrixOverride:
  278. e00: 1
  279. e01: 0
  280. e02: 0
  281. e03: 0
  282. e10: 0
  283. e11: 1
  284. e12: 0
  285. e13: 0
  286. e20: 0
  287. e21: 0
  288. e22: 1
  289. e23: 0
  290. e30: 0
  291. e31: 0
  292. e32: 0
  293. e33: 1
  294. m_UseCullingMatrixOverride: 0
  295. m_Cookie: {fileID: 0}
  296. m_DrawHalo: 0
  297. m_Flare: {fileID: 0}
  298. m_RenderMode: 0
  299. m_CullingMask:
  300. serializedVersion: 2
  301. m_Bits: 4294967295
  302. m_RenderingLayerMask: 1
  303. m_Lightmapping: 4
  304. m_LightShadowCasterMode: 0
  305. m_AreaSize: {x: 1, y: 1}
  306. m_BounceIntensity: 1
  307. m_ColorTemperature: 6570
  308. m_UseColorTemperature: 0
  309. m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
  310. m_UseBoundingSphereOverride: 0
  311. m_UseViewFrustumForShadowCasterCull: 1
  312. m_ShadowRadius: 0
  313. m_ShadowAngle: 0
  314. --- !u!4 &1526898378
  315. Transform:
  316. m_ObjectHideFlags: 0
  317. m_CorrespondingSourceObject: {fileID: 0}
  318. m_PrefabInstance: {fileID: 0}
  319. m_PrefabAsset: {fileID: 0}
  320. m_GameObject: {fileID: 1526898376}
  321. m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
  322. m_LocalPosition: {x: 0, y: 3, z: 0}
  323. m_LocalScale: {x: 1, y: 1, z: 1}
  324. m_Children: []
  325. m_Father: {fileID: 0}
  326. m_RootOrder: 1
  327. m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
  328. --- !u!1 &1563623276
  329. GameObject:
  330. m_ObjectHideFlags: 0
  331. m_CorrespondingSourceObject: {fileID: 0}
  332. m_PrefabInstance: {fileID: 0}
  333. m_PrefabAsset: {fileID: 0}
  334. serializedVersion: 6
  335. m_Component:
  336. - component: {fileID: 1563623279}
  337. - component: {fileID: 1563623278}
  338. - component: {fileID: 1563623277}
  339. - component: {fileID: 1563623280}
  340. m_Layer: 0
  341. m_Name: Main Camera
  342. m_TagString: MainCamera
  343. m_Icon: {fileID: 0}
  344. m_NavMeshLayer: 0
  345. m_StaticEditorFlags: 0
  346. m_IsActive: 1
  347. --- !u!81 &1563623277
  348. AudioListener:
  349. m_ObjectHideFlags: 0
  350. m_CorrespondingSourceObject: {fileID: 0}
  351. m_PrefabInstance: {fileID: 0}
  352. m_PrefabAsset: {fileID: 0}
  353. m_GameObject: {fileID: 1563623276}
  354. m_Enabled: 1
  355. --- !u!20 &1563623278
  356. Camera:
  357. m_ObjectHideFlags: 0
  358. m_CorrespondingSourceObject: {fileID: 0}
  359. m_PrefabInstance: {fileID: 0}
  360. m_PrefabAsset: {fileID: 0}
  361. m_GameObject: {fileID: 1563623276}
  362. m_Enabled: 1
  363. serializedVersion: 2
  364. m_ClearFlags: 1
  365. m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
  366. m_projectionMatrixMode: 1
  367. m_GateFitMode: 2
  368. m_FOVAxisMode: 0
  369. m_SensorSize: {x: 36, y: 24}
  370. m_LensShift: {x: 0, y: 0}
  371. m_FocalLength: 50
  372. m_NormalizedViewPortRect:
  373. serializedVersion: 2
  374. x: 0
  375. y: 0
  376. width: 1
  377. height: 1
  378. near clip plane: 0.3
  379. far clip plane: 1000
  380. field of view: 60
  381. orthographic: 0
  382. orthographic size: 5
  383. m_Depth: -1
  384. m_CullingMask:
  385. serializedVersion: 2
  386. m_Bits: 4294967295
  387. m_RenderingPath: -1
  388. m_TargetTexture: {fileID: 0}
  389. m_TargetDisplay: 0
  390. m_TargetEye: 3
  391. m_HDR: 1
  392. m_AllowMSAA: 1
  393. m_AllowDynamicResolution: 0
  394. m_ForceIntoRT: 0
  395. m_OcclusionCulling: 1
  396. m_StereoConvergence: 10
  397. m_StereoSeparation: 0.022
  398. --- !u!4 &1563623279
  399. Transform:
  400. m_ObjectHideFlags: 0
  401. m_CorrespondingSourceObject: {fileID: 0}
  402. m_PrefabInstance: {fileID: 0}
  403. m_PrefabAsset: {fileID: 0}
  404. m_GameObject: {fileID: 1563623276}
  405. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  406. m_LocalPosition: {x: 0, y: 1, z: -10}
  407. m_LocalScale: {x: 1, y: 1, z: 1}
  408. m_Children: []
  409. m_Father: {fileID: 0}
  410. m_RootOrder: 0
  411. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  412. --- !u!114 &1563623280
  413. MonoBehaviour:
  414. m_ObjectHideFlags: 0
  415. m_CorrespondingSourceObject: {fileID: 0}
  416. m_PrefabInstance: {fileID: 0}
  417. m_PrefabAsset: {fileID: 0}
  418. m_GameObject: {fileID: 1563623276}
  419. m_Enabled: 1
  420. m_EditorHideFlags: 0
  421. m_Script: {fileID: 11500000, guid: a79441f348de89743a2939f4d699eac1, type: 3}
  422. m_Name:
  423. m_EditorClassIdentifier:
  424. m_RenderShadows: 1
  425. m_RequiresDepthTextureOption: 2
  426. m_RequiresOpaqueTextureOption: 2
  427. m_CameraType: 0
  428. m_Cameras: []
  429. m_RendererIndex: -1
  430. m_VolumeLayerMask:
  431. serializedVersion: 2
  432. m_Bits: 1
  433. m_VolumeTrigger: {fileID: 0}
  434. m_VolumeFrameworkUpdateModeOption: 2
  435. m_RenderPostProcessing: 0
  436. m_Antialiasing: 0
  437. m_AntialiasingQuality: 2
  438. m_StopNaN: 0
  439. m_Dithering: 0
  440. m_ClearDepth: 1
  441. m_AllowXRRendering: 1
  442. m_RequiresDepthTexture: 0
  443. m_RequiresColorTexture: 0
  444. m_Version: 2