System.Numerics.Vectors.xml 177 KB

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  1. <?xml version="1.0" encoding="utf-8"?><span>
  2. <doc>
  3. <assembly>
  4. <name>System.Numerics.Vectors</name>
  5. </assembly>
  6. <members>
  7. <member name="T:System.Numerics.Matrix3x2">
  8. <summary>Represents a 3x2 matrix.</summary>
  9. </member>
  10. <member name="M:System.Numerics.Matrix3x2.#ctor(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
  11. <summary>Creates a 3x2 matrix from the specified components.</summary>
  12. <param name="m11">The value to assign to the first element in the first row.</param>
  13. <param name="m12">The value to assign to the second element in the first row.</param>
  14. <param name="m21">The value to assign to the first element in the second row.</param>
  15. <param name="m22">The value to assign to the second element in the second row.</param>
  16. <param name="m31">The value to assign to the first element in the third row.</param>
  17. <param name="m32">The value to assign to the second element in the third row.</param>
  18. </member>
  19. <member name="M:System.Numerics.Matrix3x2.Add(System.Numerics.Matrix3x2,System.Numerics.Matrix3x2)">
  20. <summary>Adds each element in one matrix with its corresponding element in a second matrix.</summary>
  21. <param name="value1">The first matrix.</param>
  22. <param name="value2">The second matrix.</param>
  23. <returns>The matrix that contains the summed values of <paramref name="value1">value1</paramref> and <paramref name="value2">value2</paramref>.</returns>
  24. </member>
  25. <member name="M:System.Numerics.Matrix3x2.CreateRotation(System.Single)">
  26. <summary>Creates a rotation matrix using the given rotation in radians.</summary>
  27. <param name="radians">The amount of rotation, in radians.</param>
  28. <returns>The rotation matrix.</returns>
  29. </member>
  30. <member name="M:System.Numerics.Matrix3x2.CreateRotation(System.Single,System.Numerics.Vector2)">
  31. <summary>Creates a rotation matrix using the specified rotation in radians and a center point.</summary>
  32. <param name="radians">The amount of rotation, in radians.</param>
  33. <param name="centerPoint">The center point.</param>
  34. <returns>The rotation matrix.</returns>
  35. </member>
  36. <member name="M:System.Numerics.Matrix3x2.CreateScale(System.Single,System.Single)">
  37. <summary>Creates a scaling matrix from the specified X and Y components.</summary>
  38. <param name="xScale">The value to scale by on the X axis.</param>
  39. <param name="yScale">The value to scale by on the Y axis.</param>
  40. <returns>The scaling matrix.</returns>
  41. </member>
  42. <member name="M:System.Numerics.Matrix3x2.CreateScale(System.Single,System.Numerics.Vector2)">
  43. <summary>Creates a scaling matrix that scales uniformly with the specified scale with an offset from the specified center.</summary>
  44. <param name="scale">The uniform scale to use.</param>
  45. <param name="centerPoint">The center offset.</param>
  46. <returns>The scaling matrix.</returns>
  47. </member>
  48. <member name="M:System.Numerics.Matrix3x2.CreateScale(System.Single,System.Single,System.Numerics.Vector2)">
  49. <summary>Creates a scaling matrix that is offset by a given center point.</summary>
  50. <param name="xScale">The value to scale by on the X axis.</param>
  51. <param name="yScale">The value to scale by on the Y axis.</param>
  52. <param name="centerPoint">The center point.</param>
  53. <returns>The scaling matrix.</returns>
  54. </member>
  55. <member name="M:System.Numerics.Matrix3x2.CreateScale(System.Single)">
  56. <summary>Creates a scaling matrix that scales uniformly with the given scale.</summary>
  57. <param name="scale">The uniform scale to use.</param>
  58. <returns>The scaling matrix.</returns>
  59. </member>
  60. <member name="M:System.Numerics.Matrix3x2.CreateScale(System.Numerics.Vector2)">
  61. <summary>Creates a scaling matrix from the specified vector scale.</summary>
  62. <param name="scales">The scale to use.</param>
  63. <returns>The scaling matrix.</returns>
  64. </member>
  65. <member name="M:System.Numerics.Matrix3x2.CreateScale(System.Numerics.Vector2,System.Numerics.Vector2)">
  66. <summary>Creates a scaling matrix from the specified vector scale with an offset from the specified center point.</summary>
  67. <param name="scales">The scale to use.</param>
  68. <param name="centerPoint">The center offset.</param>
  69. <returns>The scaling matrix.</returns>
  70. </member>
  71. <member name="M:System.Numerics.Matrix3x2.CreateSkew(System.Single,System.Single)">
  72. <summary>Creates a skew matrix from the specified angles in radians.</summary>
  73. <param name="radiansX">The X angle, in radians.</param>
  74. <param name="radiansY">The Y angle, in radians.</param>
  75. <returns>The skew matrix.</returns>
  76. </member>
  77. <member name="M:System.Numerics.Matrix3x2.CreateSkew(System.Single,System.Single,System.Numerics.Vector2)">
  78. <summary>Creates a skew matrix from the specified angles in radians and a center point.</summary>
  79. <param name="radiansX">The X angle, in radians.</param>
  80. <param name="radiansY">The Y angle, in radians.</param>
  81. <param name="centerPoint">The center point.</param>
  82. <returns>The skew matrix.</returns>
  83. </member>
  84. <member name="M:System.Numerics.Matrix3x2.CreateTranslation(System.Numerics.Vector2)">
  85. <summary>Creates a translation matrix from the specified 2-dimensional vector.</summary>
  86. <param name="position">The translation position.</param>
  87. <returns>The translation matrix.</returns>
  88. </member>
  89. <member name="M:System.Numerics.Matrix3x2.CreateTranslation(System.Single,System.Single)">
  90. <summary>Creates a translation matrix from the specified X and Y components.</summary>
  91. <param name="xPosition">The X position.</param>
  92. <param name="yPosition">The Y position.</param>
  93. <returns>The translation matrix.</returns>
  94. </member>
  95. <member name="M:System.Numerics.Matrix3x2.Equals(System.Numerics.Matrix3x2)">
  96. <summary>Returns a value that indicates whether this instance and another 3x2 matrix are equal.</summary>
  97. <param name="other">The other matrix.</param>
  98. <returns>true if the two matrices are equal; otherwise, false.</returns>
  99. </member>
  100. <member name="M:System.Numerics.Matrix3x2.Equals(System.Object)">
  101. <summary>Returns a value that indicates whether this instance and a specified object are equal.</summary>
  102. <param name="obj">The object to compare with the current instance.</param>
  103. <returns>true if the current instance and <paramref name="obj">obj</paramref> are equal; otherwise, false```. If &lt;code data-dev-comment-type=&quot;paramref&quot;&gt;obj&lt;/code&gt; isnull, the method returnsfalse`.</returns>
  104. </member>
  105. <member name="M:System.Numerics.Matrix3x2.GetDeterminant">
  106. <summary>Calculates the determinant for this matrix.</summary>
  107. <returns>The determinant.</returns>
  108. </member>
  109. <member name="M:System.Numerics.Matrix3x2.GetHashCode">
  110. <summary>Returns the hash code for this instance.</summary>
  111. <returns>The hash code.</returns>
  112. </member>
  113. <member name="P:System.Numerics.Matrix3x2.Identity">
  114. <summary>Gets the multiplicative identity matrix.</summary>
  115. <returns>The multiplicative identify matrix.</returns>
  116. </member>
  117. <member name="M:System.Numerics.Matrix3x2.Invert(System.Numerics.Matrix3x2,System.Numerics.Matrix3x2@)">
  118. <summary>Inverts the specified matrix. The return value indicates whether the operation succeeded.</summary>
  119. <param name="matrix">The matrix to invert.</param>
  120. <param name="result">When this method returns, contains the inverted matrix if the operation succeeded.</param>
  121. <returns>true if <paramref name="matrix">matrix</paramref> was converted successfully; otherwise, false.</returns>
  122. </member>
  123. <member name="P:System.Numerics.Matrix3x2.IsIdentity">
  124. <summary>Indicates whether the current matrix is the identity matrix.</summary>
  125. <returns>true if the current matrix is the identity matrix; otherwise, false.</returns>
  126. </member>
  127. <member name="M:System.Numerics.Matrix3x2.Lerp(System.Numerics.Matrix3x2,System.Numerics.Matrix3x2,System.Single)">
  128. <summary>Performs a linear interpolation from one matrix to a second matrix based on a value that specifies the weighting of the second matrix.</summary>
  129. <param name="matrix1">The first matrix.</param>
  130. <param name="matrix2">The second matrix.</param>
  131. <param name="amount">The relative weighting of matrix2.</param>
  132. <returns>The interpolated matrix.</returns>
  133. </member>
  134. <member name="F:System.Numerics.Matrix3x2.M11">
  135. <summary>The first element of the first row.</summary>
  136. <returns></returns>
  137. </member>
  138. <member name="F:System.Numerics.Matrix3x2.M12">
  139. <summary>The second element of the first row.</summary>
  140. <returns></returns>
  141. </member>
  142. <member name="F:System.Numerics.Matrix3x2.M21">
  143. <summary>The first element of the second row.</summary>
  144. <returns></returns>
  145. </member>
  146. <member name="F:System.Numerics.Matrix3x2.M22">
  147. <summary>The second element of the second row.</summary>
  148. <returns></returns>
  149. </member>
  150. <member name="F:System.Numerics.Matrix3x2.M31">
  151. <summary>The first element of the third row.</summary>
  152. <returns></returns>
  153. </member>
  154. <member name="F:System.Numerics.Matrix3x2.M32">
  155. <summary>The second element of the third row.</summary>
  156. <returns></returns>
  157. </member>
  158. <member name="M:System.Numerics.Matrix3x2.Multiply(System.Numerics.Matrix3x2,System.Numerics.Matrix3x2)">
  159. <summary>Returns the matrix that results from multiplying two matrices together.</summary>
  160. <param name="value1">The first matrix.</param>
  161. <param name="value2">The second matrix.</param>
  162. <returns>The product matrix.</returns>
  163. </member>
  164. <member name="M:System.Numerics.Matrix3x2.Multiply(System.Numerics.Matrix3x2,System.Single)">
  165. <summary>Returns the matrix that results from scaling all the elements of a specified matrix by a scalar factor.</summary>
  166. <param name="value1">The matrix to scale.</param>
  167. <param name="value2">The scaling value to use.</param>
  168. <returns>The scaled matrix.</returns>
  169. </member>
  170. <member name="M:System.Numerics.Matrix3x2.Negate(System.Numerics.Matrix3x2)">
  171. <summary>Negates the specified matrix by multiplying all its values by -1.</summary>
  172. <param name="value">The matrix to negate.</param>
  173. <returns>The negated matrix.</returns>
  174. </member>
  175. <member name="M:System.Numerics.Matrix3x2.op_Addition(System.Numerics.Matrix3x2,System.Numerics.Matrix3x2)">
  176. <summary>Adds each element in one matrix with its corresponding element in a second matrix.</summary>
  177. <param name="value1">The first matrix.</param>
  178. <param name="value2">The second matrix.</param>
  179. <returns>The matrix that contains the summed values.</returns>
  180. </member>
  181. <member name="M:System.Numerics.Matrix3x2.op_Equality(System.Numerics.Matrix3x2,System.Numerics.Matrix3x2)">
  182. <summary>Returns a value that indicates whether the specified matrices are equal.</summary>
  183. <param name="value1">The first matrix to compare.</param>
  184. <param name="value2">The second matrix to compare.</param>
  185. <returns>true if <paramref name="value1">value1</paramref> and <paramref name="value2">value2</paramref> are equal; otherwise, false.</returns>
  186. </member>
  187. <member name="M:System.Numerics.Matrix3x2.op_Inequality(System.Numerics.Matrix3x2,System.Numerics.Matrix3x2)">
  188. <summary>Returns a value that indicates whether the specified matrices are not equal.</summary>
  189. <param name="value1">The first matrix to compare.</param>
  190. <param name="value2">The second matrix to compare.</param>
  191. <returns>true if <paramref name="value1">value1</paramref> and <paramref name="value2">value2</paramref> are not equal; otherwise, false.</returns>
  192. </member>
  193. <member name="M:System.Numerics.Matrix3x2.op_Multiply(System.Numerics.Matrix3x2,System.Numerics.Matrix3x2)">
  194. <summary>Returns the matrix that results from multiplying two matrices together.</summary>
  195. <param name="value1">The first matrix.</param>
  196. <param name="value2">The second matrix.</param>
  197. <returns>The product matrix.</returns>
  198. </member>
  199. <member name="M:System.Numerics.Matrix3x2.op_Multiply(System.Numerics.Matrix3x2,System.Single)">
  200. <summary>Returns the matrix that results from scaling all the elements of a specified matrix by a scalar factor.</summary>
  201. <param name="value1">The matrix to scale.</param>
  202. <param name="value2">The scaling value to use.</param>
  203. <returns>The scaled matrix.</returns>
  204. </member>
  205. <member name="M:System.Numerics.Matrix3x2.op_Subtraction(System.Numerics.Matrix3x2,System.Numerics.Matrix3x2)">
  206. <summary>Subtracts each element in a second matrix from its corresponding element in a first matrix.</summary>
  207. <param name="value1">The first matrix.</param>
  208. <param name="value2">The second matrix.</param>
  209. <returns>The matrix containing the values that result from subtracting each element in <paramref name="value2">value2</paramref> from its corresponding element in <paramref name="value1">value1</paramref>.</returns>
  210. </member>
  211. <member name="M:System.Numerics.Matrix3x2.op_UnaryNegation(System.Numerics.Matrix3x2)">
  212. <summary>Negates the specified matrix by multiplying all its values by -1.</summary>
  213. <param name="value">The matrix to negate.</param>
  214. <returns>The negated matrix.</returns>
  215. </member>
  216. <member name="M:System.Numerics.Matrix3x2.Subtract(System.Numerics.Matrix3x2,System.Numerics.Matrix3x2)">
  217. <summary>Subtracts each element in a second matrix from its corresponding element in a first matrix.</summary>
  218. <param name="value1">The first matrix.</param>
  219. <param name="value2">The second matrix.</param>
  220. <returns>The matrix containing the values that result from subtracting each element in <paramref name="value2">value2</paramref> from its corresponding element in <paramref name="value1">value1</paramref>.</returns>
  221. </member>
  222. <member name="M:System.Numerics.Matrix3x2.ToString">
  223. <summary>Returns a string that represents this matrix.</summary>
  224. <returns>The string representation of this matrix.</returns>
  225. </member>
  226. <member name="P:System.Numerics.Matrix3x2.Translation">
  227. <summary>Gets or sets the translation component of this matrix.</summary>
  228. <returns>The translation component of the current instance.</returns>
  229. </member>
  230. <member name="T:System.Numerics.Matrix4x4">
  231. <summary>Represents a 4x4 matrix.</summary>
  232. </member>
  233. <member name="M:System.Numerics.Matrix4x4.#ctor(System.Numerics.Matrix3x2)">
  234. <summary>Creates a <see cref="T:System.Numerics.Matrix4x4"></see> object from a specified <see cref="T:System.Numerics.Matrix3x2"></see> object.</summary>
  235. <param name="value">A 3x2 matrix.</param>
  236. </member>
  237. <member name="M:System.Numerics.Matrix4x4.#ctor(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
  238. <summary>Creates a 4x4 matrix from the specified components.</summary>
  239. <param name="m11">The value to assign to the first element in the first row.</param>
  240. <param name="m12">The value to assign to the second element in the first row.</param>
  241. <param name="m13">The value to assign to the third element in the first row.</param>
  242. <param name="m14">The value to assign to the fourth element in the first row.</param>
  243. <param name="m21">The value to assign to the first element in the second row.</param>
  244. <param name="m22">The value to assign to the second element in the second row.</param>
  245. <param name="m23">The value to assign to the third element in the second row.</param>
  246. <param name="m24">The value to assign to the third element in the second row.</param>
  247. <param name="m31">The value to assign to the first element in the third row.</param>
  248. <param name="m32">The value to assign to the second element in the third row.</param>
  249. <param name="m33">The value to assign to the third element in the third row.</param>
  250. <param name="m34">The value to assign to the fourth element in the third row.</param>
  251. <param name="m41">The value to assign to the first element in the fourth row.</param>
  252. <param name="m42">The value to assign to the second element in the fourth row.</param>
  253. <param name="m43">The value to assign to the third element in the fourth row.</param>
  254. <param name="m44">The value to assign to the fourth element in the fourth row.</param>
  255. </member>
  256. <member name="M:System.Numerics.Matrix4x4.Add(System.Numerics.Matrix4x4,System.Numerics.Matrix4x4)">
  257. <summary>Adds each element in one matrix with its corresponding element in a second matrix.</summary>
  258. <param name="value1">The first matrix.</param>
  259. <param name="value2">The second matrix.</param>
  260. <returns>The matrix that contains the summed values of <paramref name="value1">value1</paramref> and <paramref name="value2">value2</paramref>.</returns>
  261. </member>
  262. <member name="M:System.Numerics.Matrix4x4.CreateBillboard(System.Numerics.Vector3,System.Numerics.Vector3,System.Numerics.Vector3,System.Numerics.Vector3)">
  263. <summary>Creates a spherical billboard that rotates around a specified object position.</summary>
  264. <param name="objectPosition">The position of the object that the billboard will rotate around.</param>
  265. <param name="cameraPosition">The position of the camera.</param>
  266. <param name="cameraUpVector">The up vector of the camera.</param>
  267. <param name="cameraForwardVector">The forward vector of the camera.</param>
  268. <returns>The created billboard.</returns>
  269. </member>
  270. <member name="M:System.Numerics.Matrix4x4.CreateConstrainedBillboard(System.Numerics.Vector3,System.Numerics.Vector3,System.Numerics.Vector3,System.Numerics.Vector3,System.Numerics.Vector3)">
  271. <summary>Creates a cylindrical billboard that rotates around a specified axis.</summary>
  272. <param name="objectPosition">The position of the object that the billboard will rotate around.</param>
  273. <param name="cameraPosition">The position of the camera.</param>
  274. <param name="rotateAxis">The axis to rotate the billboard around.</param>
  275. <param name="cameraForwardVector">The forward vector of the camera.</param>
  276. <param name="objectForwardVector">The forward vector of the object.</param>
  277. <returns>The billboard matrix.</returns>
  278. </member>
  279. <member name="M:System.Numerics.Matrix4x4.CreateFromAxisAngle(System.Numerics.Vector3,System.Single)">
  280. <summary>Creates a matrix that rotates around an arbitrary vector.</summary>
  281. <param name="axis">The axis to rotate around.</param>
  282. <param name="angle">The angle to rotate around axis, in radians.</param>
  283. <returns>The rotation matrix.</returns>
  284. </member>
  285. <member name="M:System.Numerics.Matrix4x4.CreateFromQuaternion(System.Numerics.Quaternion)">
  286. <summary>Creates a rotation matrix from the specified Quaternion rotation value.</summary>
  287. <param name="quaternion">The source Quaternion.</param>
  288. <returns>The rotation matrix.</returns>
  289. </member>
  290. <member name="M:System.Numerics.Matrix4x4.CreateFromYawPitchRoll(System.Single,System.Single,System.Single)">
  291. <summary>Creates a rotation matrix from the specified yaw, pitch, and roll.</summary>
  292. <param name="yaw">The angle of rotation, in radians, around the Y axis.</param>
  293. <param name="pitch">The angle of rotation, in radians, around the X axis.</param>
  294. <param name="roll">The angle of rotation, in radians, around the Z axis.</param>
  295. <returns>The rotation matrix.</returns>
  296. </member>
  297. <member name="M:System.Numerics.Matrix4x4.CreateLookAt(System.Numerics.Vector3,System.Numerics.Vector3,System.Numerics.Vector3)">
  298. <summary>Creates a view matrix.</summary>
  299. <param name="cameraPosition">The position of the camera.</param>
  300. <param name="cameraTarget">The target towards which the camera is pointing.</param>
  301. <param name="cameraUpVector">The direction that is &quot;up&quot; from the camera's point of view.</param>
  302. <returns>The view matrix.</returns>
  303. </member>
  304. <member name="M:System.Numerics.Matrix4x4.CreateOrthographic(System.Single,System.Single,System.Single,System.Single)">
  305. <summary>Creates an orthographic perspective matrix from the given view volume dimensions.</summary>
  306. <param name="width">The width of the view volume.</param>
  307. <param name="height">The height of the view volume.</param>
  308. <param name="zNearPlane">The minimum Z-value of the view volume.</param>
  309. <param name="zFarPlane">The maximum Z-value of the view volume.</param>
  310. <returns>The orthographic projection matrix.</returns>
  311. </member>
  312. <member name="M:System.Numerics.Matrix4x4.CreateOrthographicOffCenter(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
  313. <summary>Creates a customized orthographic projection matrix.</summary>
  314. <param name="left">The minimum X-value of the view volume.</param>
  315. <param name="right">The maximum X-value of the view volume.</param>
  316. <param name="bottom">The minimum Y-value of the view volume.</param>
  317. <param name="top">The maximum Y-value of the view volume.</param>
  318. <param name="zNearPlane">The minimum Z-value of the view volume.</param>
  319. <param name="zFarPlane">The maximum Z-value of the view volume.</param>
  320. <returns>The orthographic projection matrix.</returns>
  321. </member>
  322. <member name="M:System.Numerics.Matrix4x4.CreatePerspective(System.Single,System.Single,System.Single,System.Single)">
  323. <summary>Creates a perspective projection matrix from the given view volume dimensions.</summary>
  324. <param name="width">The width of the view volume at the near view plane.</param>
  325. <param name="height">The height of the view volume at the near view plane.</param>
  326. <param name="nearPlaneDistance">The distance to the near view plane.</param>
  327. <param name="farPlaneDistance">The distance to the far view plane.</param>
  328. <returns>The perspective projection matrix.</returns>
  329. <exception cref="T:System.ArgumentOutOfRangeException"><paramref name="nearPlaneDistance">nearPlaneDistance</paramref> is less than or equal to zero. -or- <paramref name="farPlaneDistance">farPlaneDistance</paramref> is less than or equal to zero. -or- <paramref name="nearPlaneDistance">nearPlaneDistance</paramref> is greater than or equal to <paramref name="farPlaneDistance">farPlaneDistance</paramref>.</exception>
  330. </member>
  331. <member name="M:System.Numerics.Matrix4x4.CreatePerspectiveFieldOfView(System.Single,System.Single,System.Single,System.Single)">
  332. <summary>Creates a perspective projection matrix based on a field of view, aspect ratio, and near and far view plane distances.</summary>
  333. <param name="fieldOfView">The field of view in the y direction, in radians.</param>
  334. <param name="aspectRatio">The aspect ratio, defined as view space width divided by height.</param>
  335. <param name="nearPlaneDistance">The distance to the near view plane.</param>
  336. <param name="farPlaneDistance">The distance to the far view plane.</param>
  337. <returns>The perspective projection matrix.</returns>
  338. <exception cref="T:System.ArgumentOutOfRangeException"><paramref name="fieldOfView">fieldOfView</paramref> is less than or equal to zero. -or- <paramref name="fieldOfView">fieldOfView</paramref> is greater than or equal to <see cref="F:System.Math.PI"></see>. <paramref name="nearPlaneDistance">nearPlaneDistance</paramref> is less than or equal to zero. -or- <paramref name="farPlaneDistance">farPlaneDistance</paramref> is less than or equal to zero. -or- <paramref name="nearPlaneDistance">nearPlaneDistance</paramref> is greater than or equal to <paramref name="farPlaneDistance">farPlaneDistance</paramref>.</exception>
  339. </member>
  340. <member name="M:System.Numerics.Matrix4x4.CreatePerspectiveOffCenter(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
  341. <summary>Creates a customized perspective projection matrix.</summary>
  342. <param name="left">The minimum x-value of the view volume at the near view plane.</param>
  343. <param name="right">The maximum x-value of the view volume at the near view plane.</param>
  344. <param name="bottom">The minimum y-value of the view volume at the near view plane.</param>
  345. <param name="top">The maximum y-value of the view volume at the near view plane.</param>
  346. <param name="nearPlaneDistance">The distance to the near view plane.</param>
  347. <param name="farPlaneDistance">The distance to the far view plane.</param>
  348. <returns>The perspective projection matrix.</returns>
  349. <exception cref="T:System.ArgumentOutOfRangeException"><paramref name="nearPlaneDistance">nearPlaneDistance</paramref> is less than or equal to zero. -or- <paramref name="farPlaneDistance">farPlaneDistance</paramref> is less than or equal to zero. -or- <paramref name="nearPlaneDistance">nearPlaneDistance</paramref> is greater than or equal to <paramref name="farPlaneDistance">farPlaneDistance</paramref>.</exception>
  350. </member>
  351. <member name="M:System.Numerics.Matrix4x4.CreateReflection(System.Numerics.Plane)">
  352. <summary>Creates a matrix that reflects the coordinate system about a specified plane.</summary>
  353. <param name="value">The plane about which to create a reflection.</param>
  354. <returns>A new matrix expressing the reflection.</returns>
  355. </member>
  356. <member name="M:System.Numerics.Matrix4x4.CreateRotationX(System.Single)">
  357. <summary>Creates a matrix for rotating points around the X axis.</summary>
  358. <param name="radians">The amount, in radians, by which to rotate around the X axis.</param>
  359. <returns>The rotation matrix.</returns>
  360. </member>
  361. <member name="M:System.Numerics.Matrix4x4.CreateRotationX(System.Single,System.Numerics.Vector3)">
  362. <summary>Creates a matrix for rotating points around the X axis from a center point.</summary>
  363. <param name="radians">The amount, in radians, by which to rotate around the X axis.</param>
  364. <param name="centerPoint">The center point.</param>
  365. <returns>The rotation matrix.</returns>
  366. </member>
  367. <member name="M:System.Numerics.Matrix4x4.CreateRotationY(System.Single,System.Numerics.Vector3)">
  368. <summary>The amount, in radians, by which to rotate around the Y axis from a center point.</summary>
  369. <param name="radians">The amount, in radians, by which to rotate around the Y-axis.</param>
  370. <param name="centerPoint">The center point.</param>
  371. <returns>The rotation matrix.</returns>
  372. </member>
  373. <member name="M:System.Numerics.Matrix4x4.CreateRotationY(System.Single)">
  374. <summary>Creates a matrix for rotating points around the Y axis.</summary>
  375. <param name="radians">The amount, in radians, by which to rotate around the Y-axis.</param>
  376. <returns>The rotation matrix.</returns>
  377. </member>
  378. <member name="M:System.Numerics.Matrix4x4.CreateRotationZ(System.Single)">
  379. <summary>Creates a matrix for rotating points around the Z axis.</summary>
  380. <param name="radians">The amount, in radians, by which to rotate around the Z-axis.</param>
  381. <returns>The rotation matrix.</returns>
  382. </member>
  383. <member name="M:System.Numerics.Matrix4x4.CreateRotationZ(System.Single,System.Numerics.Vector3)">
  384. <summary>Creates a matrix for rotating points around the Z axis from a center point.</summary>
  385. <param name="radians">The amount, in radians, by which to rotate around the Z-axis.</param>
  386. <param name="centerPoint">The center point.</param>
  387. <returns>The rotation matrix.</returns>
  388. </member>
  389. <member name="M:System.Numerics.Matrix4x4.CreateScale(System.Numerics.Vector3)">
  390. <summary>Creates a scaling matrix from the specified vector scale.</summary>
  391. <param name="scales">The scale to use.</param>
  392. <returns>The scaling matrix.</returns>
  393. </member>
  394. <member name="M:System.Numerics.Matrix4x4.CreateScale(System.Single)">
  395. <summary>Creates a uniform scaling matrix that scale equally on each axis.</summary>
  396. <param name="scale">The uniform scaling factor.</param>
  397. <returns>The scaling matrix.</returns>
  398. </member>
  399. <member name="M:System.Numerics.Matrix4x4.CreateScale(System.Numerics.Vector3,System.Numerics.Vector3)">
  400. <summary>Creates a scaling matrix with a center point.</summary>
  401. <param name="scales">The vector that contains the amount to scale on each axis.</param>
  402. <param name="centerPoint">The center point.</param>
  403. <returns>The scaling matrix.</returns>
  404. </member>
  405. <member name="M:System.Numerics.Matrix4x4.CreateScale(System.Single,System.Numerics.Vector3)">
  406. <summary>Creates a uniform scaling matrix that scales equally on each axis with a center point.</summary>
  407. <param name="scale">The uniform scaling factor.</param>
  408. <param name="centerPoint">The center point.</param>
  409. <returns>The scaling matrix.</returns>
  410. </member>
  411. <member name="M:System.Numerics.Matrix4x4.CreateScale(System.Single,System.Single,System.Single)">
  412. <summary>Creates a scaling matrix from the specified X, Y, and Z components.</summary>
  413. <param name="xScale">The value to scale by on the X axis.</param>
  414. <param name="yScale">The value to scale by on the Y axis.</param>
  415. <param name="zScale">The value to scale by on the Z axis.</param>
  416. <returns>The scaling matrix.</returns>
  417. </member>
  418. <member name="M:System.Numerics.Matrix4x4.CreateScale(System.Single,System.Single,System.Single,System.Numerics.Vector3)">
  419. <summary>Creates a scaling matrix that is offset by a given center point.</summary>
  420. <param name="xScale">The value to scale by on the X axis.</param>
  421. <param name="yScale">The value to scale by on the Y axis.</param>
  422. <param name="zScale">The value to scale by on the Z axis.</param>
  423. <param name="centerPoint">The center point.</param>
  424. <returns>The scaling matrix.</returns>
  425. </member>
  426. <member name="M:System.Numerics.Matrix4x4.CreateShadow(System.Numerics.Vector3,System.Numerics.Plane)">
  427. <summary>Creates a matrix that flattens geometry into a specified plane as if casting a shadow from a specified light source.</summary>
  428. <param name="lightDirection">The direction from which the light that will cast the shadow is coming.</param>
  429. <param name="plane">The plane onto which the new matrix should flatten geometry so as to cast a shadow.</param>
  430. <returns>A new matrix that can be used to flatten geometry onto the specified plane from the specified direction.</returns>
  431. </member>
  432. <member name="M:System.Numerics.Matrix4x4.CreateTranslation(System.Numerics.Vector3)">
  433. <summary>Creates a translation matrix from the specified 3-dimensional vector.</summary>
  434. <param name="position">The amount to translate in each axis.</param>
  435. <returns>The translation matrix.</returns>
  436. </member>
  437. <member name="M:System.Numerics.Matrix4x4.CreateTranslation(System.Single,System.Single,System.Single)">
  438. <summary>Creates a translation matrix from the specified X, Y, and Z components.</summary>
  439. <param name="xPosition">The amount to translate on the X axis.</param>
  440. <param name="yPosition">The amount to translate on the Y axis.</param>
  441. <param name="zPosition">The amount to translate on the Z axis.</param>
  442. <returns>The translation matrix.</returns>
  443. </member>
  444. <member name="M:System.Numerics.Matrix4x4.CreateWorld(System.Numerics.Vector3,System.Numerics.Vector3,System.Numerics.Vector3)">
  445. <summary>Creates a world matrix with the specified parameters.</summary>
  446. <param name="position">The position of the object.</param>
  447. <param name="forward">The forward direction of the object.</param>
  448. <param name="up">The upward direction of the object. Its value is usually [0, 1, 0].</param>
  449. <returns>The world matrix.</returns>
  450. </member>
  451. <member name="M:System.Numerics.Matrix4x4.Decompose(System.Numerics.Matrix4x4,System.Numerics.Vector3@,System.Numerics.Quaternion@,System.Numerics.Vector3@)">
  452. <summary>Attempts to extract the scale, translation, and rotation components from the given scale, rotation, or translation matrix. The return value indicates whether the operation succeeded.</summary>
  453. <param name="matrix">The source matrix.</param>
  454. <param name="scale">When this method returns, contains the scaling component of the transformation matrix if the operation succeeded.</param>
  455. <param name="rotation">When this method returns, contains the rotation component of the transformation matrix if the operation succeeded.</param>
  456. <param name="translation">When the method returns, contains the translation component of the transformation matrix if the operation succeeded.</param>
  457. <returns>true if <paramref name="matrix">matrix</paramref> was decomposed successfully; otherwise, false.</returns>
  458. </member>
  459. <member name="M:System.Numerics.Matrix4x4.Equals(System.Numerics.Matrix4x4)">
  460. <summary>Returns a value that indicates whether this instance and another 4x4 matrix are equal.</summary>
  461. <param name="other">The other matrix.</param>
  462. <returns>true if the two matrices are equal; otherwise, false.</returns>
  463. </member>
  464. <member name="M:System.Numerics.Matrix4x4.Equals(System.Object)">
  465. <summary>Returns a value that indicates whether this instance and a specified object are equal.</summary>
  466. <param name="obj">The object to compare with the current instance.</param>
  467. <returns>true if the current instance and <paramref name="obj">obj</paramref> are equal; otherwise, false```. If &lt;code data-dev-comment-type=&quot;paramref&quot;&gt;obj&lt;/code&gt; isnull, the method returnsfalse`.</returns>
  468. </member>
  469. <member name="M:System.Numerics.Matrix4x4.GetDeterminant">
  470. <summary>Calculates the determinant of the current 4x4 matrix.</summary>
  471. <returns>The determinant.</returns>
  472. </member>
  473. <member name="M:System.Numerics.Matrix4x4.GetHashCode">
  474. <summary>Returns the hash code for this instance.</summary>
  475. <returns>The hash code.</returns>
  476. </member>
  477. <member name="P:System.Numerics.Matrix4x4.Identity">
  478. <summary>Gets the multiplicative identity matrix.</summary>
  479. <returns>Gets the multiplicative identity matrix.</returns>
  480. </member>
  481. <member name="M:System.Numerics.Matrix4x4.Invert(System.Numerics.Matrix4x4,System.Numerics.Matrix4x4@)">
  482. <summary>Inverts the specified matrix. The return value indicates whether the operation succeeded.</summary>
  483. <param name="matrix">The matrix to invert.</param>
  484. <param name="result">When this method returns, contains the inverted matrix if the operation succeeded.</param>
  485. <returns>true if <paramref name="matrix">matrix</paramref> was converted successfully; otherwise, false.</returns>
  486. </member>
  487. <member name="P:System.Numerics.Matrix4x4.IsIdentity">
  488. <summary>Indicates whether the current matrix is the identity matrix.</summary>
  489. <returns>true if the current matrix is the identity matrix; otherwise, false.</returns>
  490. </member>
  491. <member name="M:System.Numerics.Matrix4x4.Lerp(System.Numerics.Matrix4x4,System.Numerics.Matrix4x4,System.Single)">
  492. <summary>Performs a linear interpolation from one matrix to a second matrix based on a value that specifies the weighting of the second matrix.</summary>
  493. <param name="matrix1">The first matrix.</param>
  494. <param name="matrix2">The second matrix.</param>
  495. <param name="amount">The relative weighting of matrix2.</param>
  496. <returns>The interpolated matrix.</returns>
  497. </member>
  498. <member name="F:System.Numerics.Matrix4x4.M11">
  499. <summary>The first element of the first row.</summary>
  500. <returns></returns>
  501. </member>
  502. <member name="F:System.Numerics.Matrix4x4.M12">
  503. <summary>The second element of the first row.</summary>
  504. <returns></returns>
  505. </member>
  506. <member name="F:System.Numerics.Matrix4x4.M13">
  507. <summary>The third element of the first row.</summary>
  508. <returns></returns>
  509. </member>
  510. <member name="F:System.Numerics.Matrix4x4.M14">
  511. <summary>The fourth element of the first row.</summary>
  512. <returns></returns>
  513. </member>
  514. <member name="F:System.Numerics.Matrix4x4.M21">
  515. <summary>The first element of the second row.</summary>
  516. <returns></returns>
  517. </member>
  518. <member name="F:System.Numerics.Matrix4x4.M22">
  519. <summary>The second element of the second row.</summary>
  520. <returns></returns>
  521. </member>
  522. <member name="F:System.Numerics.Matrix4x4.M23">
  523. <summary>The third element of the second row.</summary>
  524. <returns></returns>
  525. </member>
  526. <member name="F:System.Numerics.Matrix4x4.M24">
  527. <summary>The fourth element of the second row.</summary>
  528. <returns></returns>
  529. </member>
  530. <member name="F:System.Numerics.Matrix4x4.M31">
  531. <summary>The first element of the third row.</summary>
  532. <returns></returns>
  533. </member>
  534. <member name="F:System.Numerics.Matrix4x4.M32">
  535. <summary>The second element of the third row.</summary>
  536. <returns></returns>
  537. </member>
  538. <member name="F:System.Numerics.Matrix4x4.M33">
  539. <summary>The third element of the third row.</summary>
  540. <returns></returns>
  541. </member>
  542. <member name="F:System.Numerics.Matrix4x4.M34">
  543. <summary>The fourth element of the third row.</summary>
  544. <returns></returns>
  545. </member>
  546. <member name="F:System.Numerics.Matrix4x4.M41">
  547. <summary>The first element of the fourth row.</summary>
  548. <returns></returns>
  549. </member>
  550. <member name="F:System.Numerics.Matrix4x4.M42">
  551. <summary>The second element of the fourth row.</summary>
  552. <returns></returns>
  553. </member>
  554. <member name="F:System.Numerics.Matrix4x4.M43">
  555. <summary>The third element of the fourth row.</summary>
  556. <returns></returns>
  557. </member>
  558. <member name="F:System.Numerics.Matrix4x4.M44">
  559. <summary>The fourth element of the fourth row.</summary>
  560. <returns></returns>
  561. </member>
  562. <member name="M:System.Numerics.Matrix4x4.Multiply(System.Numerics.Matrix4x4,System.Numerics.Matrix4x4)">
  563. <summary>Returns the matrix that results from multiplying two matrices together.</summary>
  564. <param name="value1">The first matrix.</param>
  565. <param name="value2">The second matrix.</param>
  566. <returns>The product matrix.</returns>
  567. </member>
  568. <member name="M:System.Numerics.Matrix4x4.Multiply(System.Numerics.Matrix4x4,System.Single)">
  569. <summary>Returns the matrix that results from scaling all the elements of a specified matrix by a scalar factor.</summary>
  570. <param name="value1">The matrix to scale.</param>
  571. <param name="value2">The scaling value to use.</param>
  572. <returns>The scaled matrix.</returns>
  573. </member>
  574. <member name="M:System.Numerics.Matrix4x4.Negate(System.Numerics.Matrix4x4)">
  575. <summary>Negates the specified matrix by multiplying all its values by -1.</summary>
  576. <param name="value">The matrix to negate.</param>
  577. <returns>The negated matrix.</returns>
  578. </member>
  579. <member name="M:System.Numerics.Matrix4x4.op_Addition(System.Numerics.Matrix4x4,System.Numerics.Matrix4x4)">
  580. <summary>Adds each element in one matrix with its corresponding element in a second matrix.</summary>
  581. <param name="value1">The first matrix.</param>
  582. <param name="value2">The second matrix.</param>
  583. <returns>The matrix that contains the summed values.</returns>
  584. </member>
  585. <member name="M:System.Numerics.Matrix4x4.op_Equality(System.Numerics.Matrix4x4,System.Numerics.Matrix4x4)">
  586. <summary>Returns a value that indicates whether the specified matrices are equal.</summary>
  587. <param name="value1">The first matrix to compare.</param>
  588. <param name="value2">The second matrix to care</param>
  589. <returns>true if <paramref name="value1">value1</paramref> and <paramref name="value2">value2</paramref> are equal; otherwise, false.</returns>
  590. </member>
  591. <member name="M:System.Numerics.Matrix4x4.op_Inequality(System.Numerics.Matrix4x4,System.Numerics.Matrix4x4)">
  592. <summary>Returns a value that indicates whether the specified matrices are not equal.</summary>
  593. <param name="value1">The first matrix to compare.</param>
  594. <param name="value2">The second matrix to compare.</param>
  595. <returns>true if <paramref name="value1">value1</paramref> and <paramref name="value2">value2</paramref> are not equal; otherwise, false.</returns>
  596. </member>
  597. <member name="M:System.Numerics.Matrix4x4.op_Multiply(System.Numerics.Matrix4x4,System.Single)">
  598. <summary>Returns the matrix that results from scaling all the elements of a specified matrix by a scalar factor.</summary>
  599. <param name="value1">The matrix to scale.</param>
  600. <param name="value2">The scaling value to use.</param>
  601. <returns>The scaled matrix.</returns>
  602. </member>
  603. <member name="M:System.Numerics.Matrix4x4.op_Multiply(System.Numerics.Matrix4x4,System.Numerics.Matrix4x4)">
  604. <summary>Returns the matrix that results from multiplying two matrices together.</summary>
  605. <param name="value1">The first matrix.</param>
  606. <param name="value2">The second matrix.</param>
  607. <returns>The product matrix.</returns>
  608. </member>
  609. <member name="M:System.Numerics.Matrix4x4.op_Subtraction(System.Numerics.Matrix4x4,System.Numerics.Matrix4x4)">
  610. <summary>Subtracts each element in a second matrix from its corresponding element in a first matrix.</summary>
  611. <param name="value1">The first matrix.</param>
  612. <param name="value2">The second matrix.</param>
  613. <returns>The matrix containing the values that result from subtracting each element in <paramref name="value2">value2</paramref> from its corresponding element in <paramref name="value1">value1</paramref>.</returns>
  614. </member>
  615. <member name="M:System.Numerics.Matrix4x4.op_UnaryNegation(System.Numerics.Matrix4x4)">
  616. <summary>Negates the specified matrix by multiplying all its values by -1.</summary>
  617. <param name="value">The matrix to negate.</param>
  618. <returns>The negated matrix.</returns>
  619. </member>
  620. <member name="M:System.Numerics.Matrix4x4.Subtract(System.Numerics.Matrix4x4,System.Numerics.Matrix4x4)">
  621. <summary>Subtracts each element in a second matrix from its corresponding element in a first matrix.</summary>
  622. <param name="value1">The first matrix.</param>
  623. <param name="value2">The second matrix.</param>
  624. <returns>The matrix containing the values that result from subtracting each element in <paramref name="value2">value2</paramref> from its corresponding element in <paramref name="value1">value1</paramref>.</returns>
  625. </member>
  626. <member name="M:System.Numerics.Matrix4x4.ToString">
  627. <summary>Returns a string that represents this matrix.</summary>
  628. <returns>The string representation of this matrix.</returns>
  629. </member>
  630. <member name="M:System.Numerics.Matrix4x4.Transform(System.Numerics.Matrix4x4,System.Numerics.Quaternion)">
  631. <summary>Transforms the specified matrix by applying the specified Quaternion rotation.</summary>
  632. <param name="value">The matrix to transform.</param>
  633. <param name="rotation">The rotation t apply.</param>
  634. <returns>The transformed matrix.</returns>
  635. </member>
  636. <member name="P:System.Numerics.Matrix4x4.Translation">
  637. <summary>Gets or sets the translation component of this matrix.</summary>
  638. <returns>The translation component of the current instance.</returns>
  639. </member>
  640. <member name="M:System.Numerics.Matrix4x4.Transpose(System.Numerics.Matrix4x4)">
  641. <summary>Transposes the rows and columns of a matrix.</summary>
  642. <param name="matrix">The matrix to transpose.</param>
  643. <returns>The transposed matrix.</returns>
  644. </member>
  645. <member name="T:System.Numerics.Plane">
  646. <summary>Represents a three-dimensional plane.</summary>
  647. </member>
  648. <member name="M:System.Numerics.Plane.#ctor(System.Numerics.Vector4)">
  649. <summary>Creates a <see cref="T:System.Numerics.Plane"></see> object from a specified four-dimensional vector.</summary>
  650. <param name="value">A vector whose first three elements describe the normal vector, and whose <see cref="F:System.Numerics.Vector4.W"></see> defines the distance along that normal from the origin.</param>
  651. </member>
  652. <member name="M:System.Numerics.Plane.#ctor(System.Numerics.Vector3,System.Single)">
  653. <summary>Creates a <see cref="T:System.Numerics.Plane"></see> object from a specified normal and the distance along the normal from the origin.</summary>
  654. <param name="normal">The plane's normal vector.</param>
  655. <param name="d">The plane's distance from the origin along its normal vector.</param>
  656. </member>
  657. <member name="M:System.Numerics.Plane.#ctor(System.Single,System.Single,System.Single,System.Single)">
  658. <summary>Creates a <see cref="T:System.Numerics.Plane"></see> object from the X, Y, and Z components of its normal, and its distance from the origin on that normal.</summary>
  659. <param name="x">The X component of the normal.</param>
  660. <param name="y">The Y component of the normal.</param>
  661. <param name="z">The Z component of the normal.</param>
  662. <param name="d">The distance of the plane along its normal from the origin.</param>
  663. </member>
  664. <member name="M:System.Numerics.Plane.CreateFromVertices(System.Numerics.Vector3,System.Numerics.Vector3,System.Numerics.Vector3)">
  665. <summary>Creates a <see cref="T:System.Numerics.Plane"></see> object that contains three specified points.</summary>
  666. <param name="point1">The first point defining the plane.</param>
  667. <param name="point2">The second point defining the plane.</param>
  668. <param name="point3">The third point defining the plane.</param>
  669. <returns>The plane containing the three points.</returns>
  670. </member>
  671. <member name="F:System.Numerics.Plane.D">
  672. <summary>The distance of the plane along its normal from the origin.</summary>
  673. <returns></returns>
  674. </member>
  675. <member name="M:System.Numerics.Plane.Dot(System.Numerics.Plane,System.Numerics.Vector4)">
  676. <summary>Calculates the dot product of a plane and a 4-dimensional vector.</summary>
  677. <param name="plane">The plane.</param>
  678. <param name="value">The four-dimensional vector.</param>
  679. <returns>The dot product.</returns>
  680. </member>
  681. <member name="M:System.Numerics.Plane.DotCoordinate(System.Numerics.Plane,System.Numerics.Vector3)">
  682. <summary>Returns the dot product of a specified three-dimensional vector and the normal vector of this plane plus the distance (<see cref="F:System.Numerics.Plane.D"></see>) value of the plane.</summary>
  683. <param name="plane">The plane.</param>
  684. <param name="value">The 3-dimensional vector.</param>
  685. <returns>The dot product.</returns>
  686. </member>
  687. <member name="M:System.Numerics.Plane.DotNormal(System.Numerics.Plane,System.Numerics.Vector3)">
  688. <summary>Returns the dot product of a specified three-dimensional vector and the <see cref="F:System.Numerics.Plane.Normal"></see> vector of this plane.</summary>
  689. <param name="plane">The plane.</param>
  690. <param name="value">The three-dimensional vector.</param>
  691. <returns>The dot product.</returns>
  692. </member>
  693. <member name="M:System.Numerics.Plane.Equals(System.Object)">
  694. <summary>Returns a value that indicates whether this instance and a specified object are equal.</summary>
  695. <param name="obj">The object to compare with the current instance.</param>
  696. <returns>true if the current instance and <paramref name="obj">obj</paramref> are equal; otherwise, false```. If &lt;code data-dev-comment-type=&quot;paramref&quot;&gt;obj&lt;/code&gt; isnull, the method returnsfalse`.</returns>
  697. </member>
  698. <member name="M:System.Numerics.Plane.Equals(System.Numerics.Plane)">
  699. <summary>Returns a value that indicates whether this instance and another plane object are equal.</summary>
  700. <param name="other">The other plane.</param>
  701. <returns>true if the two planes are equal; otherwise, false.</returns>
  702. </member>
  703. <member name="M:System.Numerics.Plane.GetHashCode">
  704. <summary>Returns the hash code for this instance.</summary>
  705. <returns>The hash code.</returns>
  706. </member>
  707. <member name="F:System.Numerics.Plane.Normal">
  708. <summary>The normal vector of the plane.</summary>
  709. <returns></returns>
  710. </member>
  711. <member name="M:System.Numerics.Plane.Normalize(System.Numerics.Plane)">
  712. <summary>Creates a new <see cref="T:System.Numerics.Plane"></see> object whose normal vector is the source plane's normal vector normalized.</summary>
  713. <param name="value">The source plane.</param>
  714. <returns>The normalized plane.</returns>
  715. </member>
  716. <member name="M:System.Numerics.Plane.op_Equality(System.Numerics.Plane,System.Numerics.Plane)">
  717. <summary>Returns a value that indicates whether two planes are equal.</summary>
  718. <param name="value1">The first plane to compare.</param>
  719. <param name="value2">The second plane to compare.</param>
  720. <returns>true if <paramref name="value1">value1</paramref> and <paramref name="value2">value2</paramref> are equal; otherwise, false.</returns>
  721. </member>
  722. <member name="M:System.Numerics.Plane.op_Inequality(System.Numerics.Plane,System.Numerics.Plane)">
  723. <summary>Returns a value that indicates whether two planes are not equal.</summary>
  724. <param name="value1">The first plane to compare.</param>
  725. <param name="value2">The second plane to compare.</param>
  726. <returns>true if <paramref name="value1">value1</paramref> and <paramref name="value2">value2</paramref> are not equal; otherwise, false.</returns>
  727. </member>
  728. <member name="M:System.Numerics.Plane.ToString">
  729. <summary>Returns the string representation of this plane object.</summary>
  730. <returns>A string that represents this <see cref="T:System.Numerics.Plane"></see> object.</returns>
  731. </member>
  732. <member name="M:System.Numerics.Plane.Transform(System.Numerics.Plane,System.Numerics.Matrix4x4)">
  733. <summary>Transforms a normalized plane by a 4x4 matrix.</summary>
  734. <param name="plane">The normalized plane to transform.</param>
  735. <param name="matrix">The transformation matrix to apply to plane.</param>
  736. <returns>The transformed plane.</returns>
  737. </member>
  738. <member name="M:System.Numerics.Plane.Transform(System.Numerics.Plane,System.Numerics.Quaternion)">
  739. <summary>Transforms a normalized plane by a Quaternion rotation.</summary>
  740. <param name="plane">The normalized plane to transform.</param>
  741. <param name="rotation">The Quaternion rotation to apply to the plane.</param>
  742. <returns>A new plane that results from applying the Quaternion rotation.</returns>
  743. </member>
  744. <member name="T:System.Numerics.Quaternion">
  745. <summary>Represents a vector that is used to encode three-dimensional physical rotations.</summary>
  746. </member>
  747. <member name="M:System.Numerics.Quaternion.#ctor(System.Numerics.Vector3,System.Single)">
  748. <summary>Creates a quaternion from the specified vector and rotation parts.</summary>
  749. <param name="vectorPart">The vector part of the quaternion.</param>
  750. <param name="scalarPart">The rotation part of the quaternion.</param>
  751. </member>
  752. <member name="M:System.Numerics.Quaternion.#ctor(System.Single,System.Single,System.Single,System.Single)">
  753. <summary>Constructs a quaternion from the specified components.</summary>
  754. <param name="x">The value to assign to the X component of the quaternion.</param>
  755. <param name="y">The value to assign to the Y component of the quaternion.</param>
  756. <param name="z">The value to assign to the Z component of the quaternion.</param>
  757. <param name="w">The value to assign to the W component of the quaternion.</param>
  758. </member>
  759. <member name="M:System.Numerics.Quaternion.Add(System.Numerics.Quaternion,System.Numerics.Quaternion)">
  760. <summary>Adds each element in one quaternion with its corresponding element in a second quaternion.</summary>
  761. <param name="value1">The first quaternion.</param>
  762. <param name="value2">The second quaternion.</param>
  763. <returns>The quaternion that contains the summed values of <paramref name="value1">value1</paramref> and <paramref name="value2">value2</paramref>.</returns>
  764. </member>
  765. <member name="M:System.Numerics.Quaternion.Concatenate(System.Numerics.Quaternion,System.Numerics.Quaternion)">
  766. <summary>Concatenates two quaternions.</summary>
  767. <param name="value1">The first quaternion rotation in the series.</param>
  768. <param name="value2">The second quaternion rotation in the series.</param>
  769. <returns>A new quaternion representing the concatenation of the <paramref name="value1">value1</paramref> rotation followed by the <paramref name="value2">value2</paramref> rotation.</returns>
  770. </member>
  771. <member name="M:System.Numerics.Quaternion.Conjugate(System.Numerics.Quaternion)">
  772. <summary>Returns the conjugate of a specified quaternion.</summary>
  773. <param name="value">The quaternion.</param>
  774. <returns>A new quaternion that is the conjugate of value.</returns>
  775. </member>
  776. <member name="M:System.Numerics.Quaternion.CreateFromAxisAngle(System.Numerics.Vector3,System.Single)">
  777. <summary>Creates a quaternion from a vector and an angle to rotate about the vector.</summary>
  778. <param name="axis">The vector to rotate around.</param>
  779. <param name="angle">The angle, in radians, to rotate around the vector.</param>
  780. <returns>The newly created quaternion.</returns>
  781. </member>
  782. <member name="M:System.Numerics.Quaternion.CreateFromRotationMatrix(System.Numerics.Matrix4x4)">
  783. <summary>Creates a quaternion from the specified rotation matrix.</summary>
  784. <param name="matrix">The rotation matrix.</param>
  785. <returns>The newly created quaternion.</returns>
  786. </member>
  787. <member name="M:System.Numerics.Quaternion.CreateFromYawPitchRoll(System.Single,System.Single,System.Single)">
  788. <summary>Creates a new quaternion from the given yaw, pitch, and roll.</summary>
  789. <param name="yaw">The yaw angle, in radians, around the Y axis.</param>
  790. <param name="pitch">The pitch angle, in radians, around the X axis.</param>
  791. <param name="roll">The roll angle, in radians, around the Z axis.</param>
  792. <returns>The resulting quaternion.</returns>
  793. </member>
  794. <member name="M:System.Numerics.Quaternion.Divide(System.Numerics.Quaternion,System.Numerics.Quaternion)">
  795. <summary>Divides one quaternion by a second quaternion.</summary>
  796. <param name="value1">The dividend.</param>
  797. <param name="value2">The divisor.</param>
  798. <returns>The quaternion that results from dividing <paramref name="value1">value1</paramref> by <paramref name="value2">value2</paramref>.</returns>
  799. </member>
  800. <member name="M:System.Numerics.Quaternion.Dot(System.Numerics.Quaternion,System.Numerics.Quaternion)">
  801. <summary>Calculates the dot product of two quaternions.</summary>
  802. <param name="quaternion1">The first quaternion.</param>
  803. <param name="quaternion2">The second quaternion.</param>
  804. <returns>The dot product.</returns>
  805. </member>
  806. <member name="M:System.Numerics.Quaternion.Equals(System.Numerics.Quaternion)">
  807. <summary>Returns a value that indicates whether this instance and another quaternion are equal.</summary>
  808. <param name="other">The other quaternion.</param>
  809. <returns>true if the two quaternions are equal; otherwise, false.</returns>
  810. </member>
  811. <member name="M:System.Numerics.Quaternion.Equals(System.Object)">
  812. <summary>Returns a value that indicates whether this instance and a specified object are equal.</summary>
  813. <param name="obj">The object to compare with the current instance.</param>
  814. <returns>true if the current instance and <paramref name="obj">obj</paramref> are equal; otherwise, false```. If &lt;code data-dev-comment-type=&quot;paramref&quot;&gt;obj&lt;/code&gt; isnull, the method returnsfalse`.</returns>
  815. </member>
  816. <member name="M:System.Numerics.Quaternion.GetHashCode">
  817. <summary>Returns the hash code for this instance.</summary>
  818. <returns>The hash code.</returns>
  819. </member>
  820. <member name="P:System.Numerics.Quaternion.Identity">
  821. <summary>Gets a quaternion that represents no rotation.</summary>
  822. <returns>A quaternion whose values are (0, 0, 0, 1).</returns>
  823. </member>
  824. <member name="M:System.Numerics.Quaternion.Inverse(System.Numerics.Quaternion)">
  825. <summary>Returns the inverse of a quaternion.</summary>
  826. <param name="value">The quaternion.</param>
  827. <returns>The inverted quaternion.</returns>
  828. </member>
  829. <member name="P:System.Numerics.Quaternion.IsIdentity">
  830. <summary>Gets a value that indicates whether the current instance is the identity quaternion.</summary>
  831. <returns>true if the current instance is the identity quaternion; otherwise, false.</returns>
  832. </member>
  833. <member name="M:System.Numerics.Quaternion.Length">
  834. <summary>Calculates the length of the quaternion.</summary>
  835. <returns>The computed length of the quaternion.</returns>
  836. </member>
  837. <member name="M:System.Numerics.Quaternion.LengthSquared">
  838. <summary>Calculates the squared length of the quaternion.</summary>
  839. <returns>The length squared of the quaternion.</returns>
  840. </member>
  841. <member name="M:System.Numerics.Quaternion.Lerp(System.Numerics.Quaternion,System.Numerics.Quaternion,System.Single)">
  842. <summary>Performs a linear interpolation between two quaternions based on a value that specifies the weighting of the second quaternion.</summary>
  843. <param name="quaternion1">The first quaternion.</param>
  844. <param name="quaternion2">The second quaternion.</param>
  845. <param name="amount">The relative weight of quaternion2 in the interpolation.</param>
  846. <returns>The interpolated quaternion.</returns>
  847. </member>
  848. <member name="M:System.Numerics.Quaternion.Multiply(System.Numerics.Quaternion,System.Numerics.Quaternion)">
  849. <summary>Returns the quaternion that results from multiplying two quaternions together.</summary>
  850. <param name="value1">The first quaternion.</param>
  851. <param name="value2">The second quaternion.</param>
  852. <returns>The product quaternion.</returns>
  853. </member>
  854. <member name="M:System.Numerics.Quaternion.Multiply(System.Numerics.Quaternion,System.Single)">
  855. <summary>Returns the quaternion that results from scaling all the components of a specified quaternion by a scalar factor.</summary>
  856. <param name="value1">The source quaternion.</param>
  857. <param name="value2">The scalar value.</param>
  858. <returns>The scaled quaternion.</returns>
  859. </member>
  860. <member name="M:System.Numerics.Quaternion.Negate(System.Numerics.Quaternion)">
  861. <summary>Reverses the sign of each component of the quaternion.</summary>
  862. <param name="value">The quaternion to negate.</param>
  863. <returns>The negated quaternion.</returns>
  864. </member>
  865. <member name="M:System.Numerics.Quaternion.Normalize(System.Numerics.Quaternion)">
  866. <summary>Divides each component of a specified <see cref="T:System.Numerics.Quaternion"></see> by its length.</summary>
  867. <param name="value">The quaternion to normalize.</param>
  868. <returns>The normalized quaternion.</returns>
  869. </member>
  870. <member name="M:System.Numerics.Quaternion.op_Addition(System.Numerics.Quaternion,System.Numerics.Quaternion)">
  871. <summary>Adds each element in one quaternion with its corresponding element in a second quaternion.</summary>
  872. <param name="value1">The first quaternion.</param>
  873. <param name="value2">The second quaternion.</param>
  874. <returns>The quaternion that contains the summed values of <paramref name="value1">value1</paramref> and <paramref name="value2">value2</paramref>.</returns>
  875. </member>
  876. <member name="M:System.Numerics.Quaternion.op_Division(System.Numerics.Quaternion,System.Numerics.Quaternion)">
  877. <summary>Divides one quaternion by a second quaternion.</summary>
  878. <param name="value1">The dividend.</param>
  879. <param name="value2">The divisor.</param>
  880. <returns>The quaternion that results from dividing <paramref name="value1">value1</paramref> by <paramref name="value2">value2</paramref>.</returns>
  881. </member>
  882. <member name="M:System.Numerics.Quaternion.op_Equality(System.Numerics.Quaternion,System.Numerics.Quaternion)">
  883. <summary>Returns a value that indicates whether two quaternions are equal.</summary>
  884. <param name="value1">The first quaternion to compare.</param>
  885. <param name="value2">The second quaternion to compare.</param>
  886. <returns>true if the two quaternions are equal; otherwise, false.</returns>
  887. </member>
  888. <member name="M:System.Numerics.Quaternion.op_Inequality(System.Numerics.Quaternion,System.Numerics.Quaternion)">
  889. <summary>Returns a value that indicates whether two quaternions are not equal.</summary>
  890. <param name="value1">The first quaternion to compare.</param>
  891. <param name="value2">The second quaternion to compare.</param>
  892. <returns>true if <paramref name="value1">value1</paramref> and <paramref name="value2">value2</paramref> are not equal; otherwise, false.</returns>
  893. </member>
  894. <member name="M:System.Numerics.Quaternion.op_Multiply(System.Numerics.Quaternion,System.Single)">
  895. <summary>Returns the quaternion that results from scaling all the components of a specified quaternion by a scalar factor.</summary>
  896. <param name="value1">The source quaternion.</param>
  897. <param name="value2">The scalar value.</param>
  898. <returns>The scaled quaternion.</returns>
  899. </member>
  900. <member name="M:System.Numerics.Quaternion.op_Multiply(System.Numerics.Quaternion,System.Numerics.Quaternion)">
  901. <summary>Returns the quaternion that results from multiplying two quaternions together.</summary>
  902. <param name="value1">The first quaternion.</param>
  903. <param name="value2">The second quaternion.</param>
  904. <returns>The product quaternion.</returns>
  905. </member>
  906. <member name="M:System.Numerics.Quaternion.op_Subtraction(System.Numerics.Quaternion,System.Numerics.Quaternion)">
  907. <summary>Subtracts each element in a second quaternion from its corresponding element in a first quaternion.</summary>
  908. <param name="value1">The first quaternion.</param>
  909. <param name="value2">The second quaternion.</param>
  910. <returns>The quaternion containing the values that result from subtracting each element in <paramref name="value2">value2</paramref> from its corresponding element in <paramref name="value1">value1</paramref>.</returns>
  911. </member>
  912. <member name="M:System.Numerics.Quaternion.op_UnaryNegation(System.Numerics.Quaternion)">
  913. <summary>Reverses the sign of each component of the quaternion.</summary>
  914. <param name="value">The quaternion to negate.</param>
  915. <returns>The negated quaternion.</returns>
  916. </member>
  917. <member name="M:System.Numerics.Quaternion.Slerp(System.Numerics.Quaternion,System.Numerics.Quaternion,System.Single)">
  918. <summary>Interpolates between two quaternions, using spherical linear interpolation.</summary>
  919. <param name="quaternion1">The first quaternion.</param>
  920. <param name="quaternion2">The second quaternion.</param>
  921. <param name="amount">The relative weight of the second quaternion in the interpolation.</param>
  922. <returns>The interpolated quaternion.</returns>
  923. </member>
  924. <member name="M:System.Numerics.Quaternion.Subtract(System.Numerics.Quaternion,System.Numerics.Quaternion)">
  925. <summary>Subtracts each element in a second quaternion from its corresponding element in a first quaternion.</summary>
  926. <param name="value1">The first quaternion.</param>
  927. <param name="value2">The second quaternion.</param>
  928. <returns>The quaternion containing the values that result from subtracting each element in <paramref name="value2">value2</paramref> from its corresponding element in <paramref name="value1">value1</paramref>.</returns>
  929. </member>
  930. <member name="M:System.Numerics.Quaternion.ToString">
  931. <summary>Returns a string that represents this quaternion.</summary>
  932. <returns>The string representation of this quaternion.</returns>
  933. </member>
  934. <member name="F:System.Numerics.Quaternion.W">
  935. <summary>The rotation component of the quaternion.</summary>
  936. <returns></returns>
  937. </member>
  938. <member name="F:System.Numerics.Quaternion.X">
  939. <summary>The X value of the vector component of the quaternion.</summary>
  940. <returns></returns>
  941. </member>
  942. <member name="F:System.Numerics.Quaternion.Y">
  943. <summary>The Y value of the vector component of the quaternion.</summary>
  944. <returns></returns>
  945. </member>
  946. <member name="F:System.Numerics.Quaternion.Z">
  947. <summary>The Z value of the vector component of the quaternion.</summary>
  948. <returns></returns>
  949. </member>
  950. <member name="T:System.Numerics.Vector`1">
  951. <summary>Represents a single vector of a specified numeric type that is suitable for low-level optimization of parallel algorithms.</summary>
  952. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  953. </member>
  954. <member name="M:System.Numerics.Vector`1.#ctor(`0)">
  955. <summary>Creates a vector whose components are of a specified type.</summary>
  956. <param name="value">The numeric type that defines the type of the components in the vector.</param>
  957. </member>
  958. <member name="M:System.Numerics.Vector`1.#ctor(`0[])">
  959. <summary>Creates a vector from a specified array.</summary>
  960. <param name="values">A numeric array.</param>
  961. <exception cref="T:System.ArgumentNullException"><paramref name="values">values</paramref> is null.</exception>
  962. </member>
  963. <member name="M:System.Numerics.Vector`1.#ctor(`0[],System.Int32)">
  964. <summary>Creates a vector from a specified array starting at a specified index position.</summary>
  965. <param name="values">A numeric array.</param>
  966. <param name="index">The starting index position from which to create the vector.</param>
  967. <exception cref="T:System.ArgumentNullException"><paramref name="values">values</paramref> is null.</exception>
  968. <exception cref="T:System.IndexOutOfRangeException"><paramref name="index">index</paramref> is less than zero. -or- The length of <paramref name="values">values</paramref> minus <paramref name="index">index</paramref> is less than <see cref="P:System.Numerics.Vector`1.Count"></see>.</exception>
  969. </member>
  970. <member name="M:System.Numerics.Vector`1.CopyTo(`0[])">
  971. <summary>Copies the vector instance to a specified destination array.</summary>
  972. <param name="destination">The array to receive a copy of the vector values.</param>
  973. <exception cref="T:System.ArgumentNullException"><paramref name="destination">destination</paramref> is null.</exception>
  974. <exception cref="T:System.ArgumentException">The number of elements in the current vector is greater than the number of elements available in the <paramref name="destination">destination</paramref> array.</exception>
  975. </member>
  976. <member name="M:System.Numerics.Vector`1.CopyTo(`0[],System.Int32)">
  977. <summary>Copies the vector instance to a specified destination array starting at a specified index position.</summary>
  978. <param name="destination">The array to receive a copy of the vector values.</param>
  979. <param name="startIndex">The starting index in destination at which to begin the copy operation.</param>
  980. <exception cref="T:System.ArgumentNullException"><paramref name="destination">destination</paramref> is null.</exception>
  981. <exception cref="T:System.ArgumentException">The number of elements in the current instance is greater than the number of elements available from <paramref name="startIndex">startIndex</paramref> to the end of the <paramref name="destination">destination</paramref> array.</exception>
  982. <exception cref="T:System.ArgumentOutOfRangeException"><paramref name="index">index</paramref> is less than zero or greater than the last index in <paramref name="destination">destination</paramref>.</exception>
  983. </member>
  984. <member name="P:System.Numerics.Vector`1.Count">
  985. <summary>Returns the number of elements stored in the vector.</summary>
  986. <returns>The number of elements stored in the vector.</returns>
  987. <exception cref="T:System.NotSupportedException">Access to the property getter via reflection is not supported.</exception>
  988. </member>
  989. <member name="M:System.Numerics.Vector`1.Equals(System.Numerics.Vector{`0})">
  990. <summary>Returns a value that indicates whether this instance is equal to a specified vector.</summary>
  991. <param name="other">The vector to compare with this instance.</param>
  992. <returns>true if the current instance and <paramref name="other">other</paramref> are equal; otherwise, false.</returns>
  993. </member>
  994. <member name="M:System.Numerics.Vector`1.Equals(System.Object)">
  995. <summary>Returns a value that indicates whether this instance is equal to a specified object.</summary>
  996. <param name="obj">The object to compare with this instance.</param>
  997. <returns>true if the current instance and <paramref name="obj">obj</paramref> are equal; otherwise, false. The method returns false if <paramref name="obj">obj</paramref> is null, or if <paramref name="obj">obj</paramref> is a vector of a different type than the current instance.</returns>
  998. </member>
  999. <member name="M:System.Numerics.Vector`1.GetHashCode">
  1000. <summary>Returns the hash code for this instance.</summary>
  1001. <returns>The hash code.</returns>
  1002. </member>
  1003. <member name="P:System.Numerics.Vector`1.Item(System.Int32)">
  1004. <summary>Gets the element at a specified index.</summary>
  1005. <param name="index">The index of the element to return.</param>
  1006. <returns>The element at index <paramref name="index">index</paramref>.</returns>
  1007. <exception cref="T:System.IndexOutOfRangeException"><paramref name="index">index</paramref> is less than zero. -or- <paramref name="index">index</paramref> is greater than or equal to <see cref="P:System.Numerics.Vector`1.Count"></see>.</exception>
  1008. </member>
  1009. <member name="P:System.Numerics.Vector`1.One">
  1010. <summary>Returns a vector containing all ones.</summary>
  1011. <returns>A vector containing all ones.</returns>
  1012. </member>
  1013. <member name="M:System.Numerics.Vector`1.op_Addition(System.Numerics.Vector{`0},System.Numerics.Vector{`0})">
  1014. <summary>Adds two vectors together.</summary>
  1015. <param name="left">The first vector to add.</param>
  1016. <param name="right">The second vector to add.</param>
  1017. <returns>The summed vector.</returns>
  1018. </member>
  1019. <member name="M:System.Numerics.Vector`1.op_BitwiseAnd(System.Numerics.Vector{`0},System.Numerics.Vector{`0})">
  1020. <summary>Returns a new vector by performing a bitwise And operation on each of the elements in two vectors.</summary>
  1021. <param name="left">The first vector.</param>
  1022. <param name="right">The second vector.</param>
  1023. <returns>The vector that results from the bitwise And of <paramref name="left">left</paramref> and <paramref name="right">right</paramref>.</returns>
  1024. </member>
  1025. <member name="M:System.Numerics.Vector`1.op_BitwiseOr(System.Numerics.Vector{`0},System.Numerics.Vector{`0})">
  1026. <summary>Returns a new vector by performing a bitwise Or operation on each of the elements in two vectors.</summary>
  1027. <param name="left">The first vector.</param>
  1028. <param name="right">The second vector.</param>
  1029. <returns>The vector that results from the bitwise Or of the elements in <paramref name="left">left</paramref> and <paramref name="right">right</paramref>.</returns>
  1030. </member>
  1031. <member name="M:System.Numerics.Vector`1.op_Division(System.Numerics.Vector{`0},System.Numerics.Vector{`0})">
  1032. <summary>Divides the first vector by the second.</summary>
  1033. <param name="left">The first vector.</param>
  1034. <param name="right">The second vector.</param>
  1035. <returns>The vector that results from dividing <paramref name="left">left</paramref> by <paramref name="right">right</paramref>.</returns>
  1036. </member>
  1037. <member name="M:System.Numerics.Vector`1.op_Equality(System.Numerics.Vector{`0},System.Numerics.Vector{`0})">
  1038. <summary>Returns a value that indicates whether each pair of elements in two specified vectors are equal.</summary>
  1039. <param name="left">The first vector to compare.</param>
  1040. <param name="right">The second vector to compare.</param>
  1041. <returns>true if <paramref name="left">left</paramref> and <paramref name="right">right</paramref> are equal; otherwise, false.</returns>
  1042. </member>
  1043. <member name="M:System.Numerics.Vector`1.op_ExclusiveOr(System.Numerics.Vector{`0},System.Numerics.Vector{`0})">
  1044. <summary>Returns a new vector by performing a bitwise XOr operation on each of the elements in two vectors.</summary>
  1045. <param name="left">The first vector.</param>
  1046. <param name="right">The second vector.</param>
  1047. <returns>The vector that results from the bitwise XOr of the elements in <paramref name="left">left</paramref> and <paramref name="right">right</paramref>.</returns>
  1048. </member>
  1049. <member name="M:System.Numerics.Vector`1.op_Explicit(System.Numerics.Vector{T} to System.Numerics.Vector{System.UInt64})">
  1050. <summary>Reinterprets the bits of the specified vector into a vector of type <see cref="T:System.UInt64"></see>.</summary>
  1051. <param name="value">The vector to reinterpret.</param>
  1052. <returns>The reinterpreted vector.</returns>
  1053. </member>
  1054. <member name="M:System.Numerics.Vector`1.op_Explicit(System.Numerics.Vector{T} to System.Numerics.Vector{System.UInt32})">
  1055. <summary>Reinterprets the bits of the specified vector into a vector of type <see cref="T:System.UInt32"></see>.</summary>
  1056. <param name="value">The vector to reinterpret.</param>
  1057. <returns>The reinterpreted vector.</returns>
  1058. </member>
  1059. <member name="M:System.Numerics.Vector`1.op_Explicit(System.Numerics.Vector{T} to System.Numerics.Vector{System.UInt16})">
  1060. <summary>Reinterprets the bits of the specified vector into a vector of type <see cref="T:System.UInt16"></see>.</summary>
  1061. <param name="value">The vector to reinterpret.</param>
  1062. <returns>The reinterpreted vector.</returns>
  1063. </member>
  1064. <member name="M:System.Numerics.Vector`1.op_Explicit(System.Numerics.Vector{T} to System.Numerics.Vector{System.Single})">
  1065. <summary>Reinterprets the bits of the specified vector into a vector of type <see cref="T:System.Single"></see>.</summary>
  1066. <param name="value">The vector to reinterpret.</param>
  1067. <returns>The reinterpreted vector.</returns>
  1068. </member>
  1069. <member name="M:System.Numerics.Vector`1.op_Explicit(System.Numerics.Vector{T} to System.Numerics.Vector{System.SByte})">
  1070. <summary>Reinterprets the bits of the specified vector into a vector of type <see cref="T:System.SByte"></see>.</summary>
  1071. <param name="value">The vector to reinterpret.</param>
  1072. <returns>The reinterpreted vector.</returns>
  1073. </member>
  1074. <member name="M:System.Numerics.Vector`1.op_Explicit(System.Numerics.Vector{T} to System.Numerics.Vector{System.Double})">
  1075. <summary>Reinterprets the bits of the specified vector into a vector of type <see cref="T:System.Double"></see>.</summary>
  1076. <param name="value">The vector to reinterpret.</param>
  1077. <returns>The reinterpreted vector.</returns>
  1078. </member>
  1079. <member name="M:System.Numerics.Vector`1.op_Explicit(System.Numerics.Vector{T} to System.Numerics.Vector{System.Int32})">
  1080. <summary>Reinterprets the bits of the specified vector into a vector of type <see cref="T:System.Int32"></see>.</summary>
  1081. <param name="value">The vector to reinterpret.</param>
  1082. <returns>The reinterpreted vector.</returns>
  1083. </member>
  1084. <member name="M:System.Numerics.Vector`1.op_Explicit(System.Numerics.Vector{T} to System.Numerics.Vector{System.Int16})">
  1085. <summary>Reinterprets the bits of the specified vector into a vector of type <see cref="T:System.Int16"></see>.</summary>
  1086. <param name="value">The vector to reinterpret.</param>
  1087. <returns>The reinterpreted vector.</returns>
  1088. </member>
  1089. <member name="M:System.Numerics.Vector`1.op_Explicit(System.Numerics.Vector{T} to System.Numerics.Vector{System.Byte})">
  1090. <summary>Reinterprets the bits of the specified vector into a vector of type <see cref="T:System.Byte"></see>.</summary>
  1091. <param name="value">The vector to reinterpret.</param>
  1092. <returns>The reinterpreted vector.</returns>
  1093. </member>
  1094. <member name="M:System.Numerics.Vector`1.op_Explicit(System.Numerics.Vector{T} to System.Numerics.Vector{System.Int64})">
  1095. <summary>Reinterprets the bits of the specified vector into a vector of type <see cref="T:System.Int64"></see>.</summary>
  1096. <param name="value">The vector to reinterpret.</param>
  1097. <returns>The reinterpreted vector.</returns>
  1098. </member>
  1099. <member name="M:System.Numerics.Vector`1.op_Inequality(System.Numerics.Vector{`0},System.Numerics.Vector{`0})">
  1100. <summary>Returns a value that indicates whether any single pair of elements in the specified vectors is equal.</summary>
  1101. <param name="left">The first vector to compare.</param>
  1102. <param name="right">The second vector to compare.</param>
  1103. <returns>true if any element pairs in left and right are equal. false if no element pairs are equal.</returns>
  1104. </member>
  1105. <member name="M:System.Numerics.Vector`1.op_Multiply(System.Numerics.Vector{`0},System.Numerics.Vector{`0})">
  1106. <summary>Multiplies two vectors together.</summary>
  1107. <param name="left">The first vector.</param>
  1108. <param name="right">The second vector.</param>
  1109. <returns>The product vector.</returns>
  1110. </member>
  1111. <member name="M:System.Numerics.Vector`1.op_Multiply(System.Numerics.Vector{`0},`0)">
  1112. <summary>Multiplies a vector by a specified scalar value.</summary>
  1113. <param name="value">The source vector.</param>
  1114. <param name="factor">A scalar value.</param>
  1115. <returns>The scaled vector.</returns>
  1116. </member>
  1117. <member name="M:System.Numerics.Vector`1.op_Multiply(`0,System.Numerics.Vector{`0})">
  1118. <summary>Multiplies a vector by the given scalar.</summary>
  1119. <param name="factor">The scalar value.</param>
  1120. <param name="value">The source vector.</param>
  1121. <returns>The scaled vector.</returns>
  1122. </member>
  1123. <member name="M:System.Numerics.Vector`1.op_OnesComplement(System.Numerics.Vector{`0})">
  1124. <summary>Returns a new vector whose elements are obtained by taking the one's complement of a specified vector's elements.</summary>
  1125. <param name="value">The source vector.</param>
  1126. <returns>The one's complement vector.</returns>
  1127. </member>
  1128. <member name="M:System.Numerics.Vector`1.op_Subtraction(System.Numerics.Vector{`0},System.Numerics.Vector{`0})">
  1129. <summary>Subtracts the second vector from the first.</summary>
  1130. <param name="left">The first vector.</param>
  1131. <param name="right">The second vector.</param>
  1132. <returns>The vector that results from subtracting <paramref name="right">right</paramref> from <paramref name="left">left</paramref>.</returns>
  1133. </member>
  1134. <member name="M:System.Numerics.Vector`1.op_UnaryNegation(System.Numerics.Vector{`0})">
  1135. <summary>Negates a given vector.</summary>
  1136. <param name="value">The vector to negate.</param>
  1137. <returns>The negated vector.</returns>
  1138. </member>
  1139. <member name="M:System.Numerics.Vector`1.ToString(System.String,System.IFormatProvider)">
  1140. <summary>Returns the string representation of this vector using the specified format string to format individual elements and the specified format provider to define culture-specific formatting.</summary>
  1141. <param name="format">A or that defines the format of individual elements.</param>
  1142. <param name="formatProvider">A format provider that supplies culture-specific formatting information.</param>
  1143. <returns>The string representation of the current instance.</returns>
  1144. </member>
  1145. <member name="M:System.Numerics.Vector`1.ToString">
  1146. <summary>Returns the string representation of this vector using default formatting.</summary>
  1147. <returns>The string representation of this vector.</returns>
  1148. </member>
  1149. <member name="M:System.Numerics.Vector`1.ToString(System.String)">
  1150. <summary>Returns the string representation of this vector using the specified format string to format individual elements.</summary>
  1151. <param name="format">A or that defines the format of individual elements.</param>
  1152. <returns>The string representation of the current instance.</returns>
  1153. </member>
  1154. <member name="P:System.Numerics.Vector`1.Zero">
  1155. <summary>Returns a vector containing all zeroes.</summary>
  1156. <returns>A vector containing all zeroes.</returns>
  1157. </member>
  1158. <member name="T:System.Numerics.Vector">
  1159. <summary>Provides a collection of static convenience methods for creating, manipulating, combining, and converting generic vectors.</summary>
  1160. </member>
  1161. <member name="M:System.Numerics.Vector.Abs``1(System.Numerics.Vector{``0})">
  1162. <summary>Returns a new vector whose elements are the absolute values of the given vector's elements.</summary>
  1163. <param name="value">The source vector.</param>
  1164. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1165. <returns>The absolute value vector.</returns>
  1166. </member>
  1167. <member name="M:System.Numerics.Vector.Add``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
  1168. <summary>Returns a new vector whose values are the sum of each pair of elements from two given vectors.</summary>
  1169. <param name="left">The first vector.</param>
  1170. <param name="right">The second vector.</param>
  1171. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1172. <returns>The summed vector.</returns>
  1173. </member>
  1174. <member name="M:System.Numerics.Vector.AndNot``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
  1175. <summary>Returns a new vector by performing a bitwise And Not operation on each pair of corresponding elements in two vectors.</summary>
  1176. <param name="left">The first vector.</param>
  1177. <param name="right">The second vector.</param>
  1178. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1179. <returns>The resulting vector.</returns>
  1180. </member>
  1181. <member name="M:System.Numerics.Vector.AsVectorByte``1(System.Numerics.Vector{``0})">
  1182. <summary>Reinterprets the bits of a specified vector into those of a vector of unsigned bytes.</summary>
  1183. <param name="value">The source vector.</param>
  1184. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1185. <returns>The reinterpreted vector.</returns>
  1186. </member>
  1187. <member name="M:System.Numerics.Vector.AsVectorDouble``1(System.Numerics.Vector{``0})">
  1188. <summary>Reinterprets the bits of a specified vector into those of a double-precision floating-point vector.</summary>
  1189. <param name="value">The source vector.</param>
  1190. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1191. <returns>The reinterpreted vector.</returns>
  1192. </member>
  1193. <member name="M:System.Numerics.Vector.AsVectorInt16``1(System.Numerics.Vector{``0})">
  1194. <summary>Reinterprets the bits of a specified vector into those of a vector of 16-bit integers.</summary>
  1195. <param name="value">The source vector.</param>
  1196. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1197. <returns>The reinterpreted vector.</returns>
  1198. </member>
  1199. <member name="M:System.Numerics.Vector.AsVectorInt32``1(System.Numerics.Vector{``0})">
  1200. <summary>Reinterprets the bits of a specified vector into those of a vector of integers.</summary>
  1201. <param name="value">The source vector.</param>
  1202. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1203. <returns>The reinterpreted vector.</returns>
  1204. </member>
  1205. <member name="M:System.Numerics.Vector.AsVectorInt64``1(System.Numerics.Vector{``0})">
  1206. <summary>Reinterprets the bits of a specified vector into those of a vector of long integers.</summary>
  1207. <param name="value">The source vector.</param>
  1208. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1209. <returns>The reinterpreted vector.</returns>
  1210. </member>
  1211. <member name="M:System.Numerics.Vector.AsVectorSByte``1(System.Numerics.Vector{``0})">
  1212. <summary>Reinterprets the bits of a specified vector into those of a vector of signed bytes.</summary>
  1213. <param name="value">The source vector.</param>
  1214. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1215. <returns>The reinterpreted vector.</returns>
  1216. </member>
  1217. <member name="M:System.Numerics.Vector.AsVectorSingle``1(System.Numerics.Vector{``0})">
  1218. <summary>Reinterprets the bits of a specified vector into those of a single-precision floating-point vector.</summary>
  1219. <param name="value">The source vector.</param>
  1220. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1221. <returns>The reinterpreted vector.</returns>
  1222. </member>
  1223. <member name="M:System.Numerics.Vector.AsVectorUInt16``1(System.Numerics.Vector{``0})">
  1224. <summary>Reinterprets the bits of a specified vector into those of a vector of unsigned 16-bit integers.</summary>
  1225. <param name="value">The source vector.</param>
  1226. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1227. <returns>The reinterpreted vector.</returns>
  1228. </member>
  1229. <member name="M:System.Numerics.Vector.AsVectorUInt32``1(System.Numerics.Vector{``0})">
  1230. <summary>Reinterprets the bits of a specified vector into those of a vector of unsigned integers.</summary>
  1231. <param name="value">The source vector.</param>
  1232. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1233. <returns>The reinterpreted vector.</returns>
  1234. </member>
  1235. <member name="M:System.Numerics.Vector.AsVectorUInt64``1(System.Numerics.Vector{``0})">
  1236. <summary>Reinterprets the bits of a specified vector into those of a vector of unsigned long integers.</summary>
  1237. <param name="value">The source vector.</param>
  1238. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1239. <returns>The reinterpreted vector.</returns>
  1240. </member>
  1241. <member name="M:System.Numerics.Vector.BitwiseAnd``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
  1242. <summary>Returns a new vector by performing a bitwise And operation on each pair of elements in two vectors.</summary>
  1243. <param name="left">The first vector.</param>
  1244. <param name="right">The second vector.</param>
  1245. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1246. <returns>The resulting vector.</returns>
  1247. </member>
  1248. <member name="M:System.Numerics.Vector.BitwiseOr``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
  1249. <summary>Returns a new vector by performing a bitwise Or operation on each pair of elements in two vectors.</summary>
  1250. <param name="left">The first vector.</param>
  1251. <param name="right">The second vector.</param>
  1252. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1253. <returns>The resulting vector.</returns>
  1254. </member>
  1255. <member name="M:System.Numerics.Vector.ConditionalSelect(System.Numerics.Vector{System.Int32},System.Numerics.Vector{System.Single},System.Numerics.Vector{System.Single})">
  1256. <summary>Creates a new single-precision vector with elements selected between two specified single-precision source vectors based on an integral mask vector.</summary>
  1257. <param name="condition">The integral mask vector used to drive selection.</param>
  1258. <param name="left">The first source vector.</param>
  1259. <param name="right">The second source vector.</param>
  1260. <returns>The new vector with elements selected based on the mask.</returns>
  1261. </member>
  1262. <member name="M:System.Numerics.Vector.ConditionalSelect(System.Numerics.Vector{System.Int64},System.Numerics.Vector{System.Double},System.Numerics.Vector{System.Double})">
  1263. <summary>Creates a new double-precision vector with elements selected between two specified double-precision source vectors based on an integral mask vector.</summary>
  1264. <param name="condition">The integral mask vector used to drive selection.</param>
  1265. <param name="left">The first source vector.</param>
  1266. <param name="right">The second source vector.</param>
  1267. <returns>The new vector with elements selected based on the mask.</returns>
  1268. </member>
  1269. <member name="M:System.Numerics.Vector.ConditionalSelect``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
  1270. <summary>Creates a new vector of a specified type with elements selected between two specified source vectors of the same type based on an integral mask vector.</summary>
  1271. <param name="condition">The integral mask vector used to drive selection.</param>
  1272. <param name="left">The first source vector.</param>
  1273. <param name="right">The second source vector.</param>
  1274. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1275. <returns>The new vector with elements selected based on the mask.</returns>
  1276. </member>
  1277. <member name="M:System.Numerics.Vector.ConvertToDouble(System.Numerics.Vector{System.Int64})">
  1278. <param name="value"></param>
  1279. <returns></returns>
  1280. </member>
  1281. <member name="M:System.Numerics.Vector.ConvertToDouble(System.Numerics.Vector{System.UInt64})">
  1282. <param name="value"></param>
  1283. <returns></returns>
  1284. </member>
  1285. <member name="M:System.Numerics.Vector.ConvertToInt32(System.Numerics.Vector{System.Single})">
  1286. <param name="value"></param>
  1287. <returns></returns>
  1288. </member>
  1289. <member name="M:System.Numerics.Vector.ConvertToInt64(System.Numerics.Vector{System.Double})">
  1290. <param name="value"></param>
  1291. <returns></returns>
  1292. </member>
  1293. <member name="M:System.Numerics.Vector.ConvertToSingle(System.Numerics.Vector{System.Int32})">
  1294. <param name="value"></param>
  1295. <returns></returns>
  1296. </member>
  1297. <member name="M:System.Numerics.Vector.ConvertToSingle(System.Numerics.Vector{System.UInt32})">
  1298. <param name="value"></param>
  1299. <returns></returns>
  1300. </member>
  1301. <member name="M:System.Numerics.Vector.ConvertToUInt32(System.Numerics.Vector{System.Single})">
  1302. <param name="value"></param>
  1303. <returns></returns>
  1304. </member>
  1305. <member name="M:System.Numerics.Vector.ConvertToUInt64(System.Numerics.Vector{System.Double})">
  1306. <param name="value"></param>
  1307. <returns></returns>
  1308. </member>
  1309. <member name="M:System.Numerics.Vector.Divide``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
  1310. <summary>Returns a new vector whose values are the result of dividing the first vector's elements by the corresponding elements in the second vector.</summary>
  1311. <param name="left">The first vector.</param>
  1312. <param name="right">The second vector.</param>
  1313. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1314. <returns>The divided vector.</returns>
  1315. </member>
  1316. <member name="M:System.Numerics.Vector.Dot``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
  1317. <summary>Returns the dot product of two vectors.</summary>
  1318. <param name="left">The first vector.</param>
  1319. <param name="right">The second vector.</param>
  1320. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1321. <returns>The dot product.</returns>
  1322. </member>
  1323. <member name="M:System.Numerics.Vector.Equals(System.Numerics.Vector{System.Double},System.Numerics.Vector{System.Double})">
  1324. <summary>Returns a new integral vector whose elements signal whether the elements in two specified double-precision vectors are equal.</summary>
  1325. <param name="left">The first vector to compare.</param>
  1326. <param name="right">The second vector to compare.</param>
  1327. <returns>The resulting integral vector.</returns>
  1328. </member>
  1329. <member name="M:System.Numerics.Vector.Equals(System.Numerics.Vector{System.Int32},System.Numerics.Vector{System.Int32})">
  1330. <summary>Returns a new integral vector whose elements signal whether the elements in two specified integral vectors are equal.</summary>
  1331. <param name="left">The first vector to compare.</param>
  1332. <param name="right">The second vector to compare.</param>
  1333. <returns>The resulting integral vector.</returns>
  1334. </member>
  1335. <member name="M:System.Numerics.Vector.Equals(System.Numerics.Vector{System.Int64},System.Numerics.Vector{System.Int64})">
  1336. <summary>Returns a new vector whose elements signal whether the elements in two specified long integer vectors are equal.</summary>
  1337. <param name="left">The first vector to compare.</param>
  1338. <param name="right">The second vector to compare.</param>
  1339. <returns>The resulting long integer vector.</returns>
  1340. </member>
  1341. <member name="M:System.Numerics.Vector.Equals(System.Numerics.Vector{System.Single},System.Numerics.Vector{System.Single})">
  1342. <summary>Returns a new integral vector whose elements signal whether the elements in two specified single-precision vectors are equal.</summary>
  1343. <param name="left">The first vector to compare.</param>
  1344. <param name="right">The second vector to compare.</param>
  1345. <returns>The resulting integral vector.</returns>
  1346. </member>
  1347. <member name="M:System.Numerics.Vector.Equals``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
  1348. <summary>Returns a new vector of a specified type whose elements signal whether the elements in two specified vectors of the same type are equal.</summary>
  1349. <param name="left">The first vector to compare.</param>
  1350. <param name="right">The second vector to compare.</param>
  1351. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1352. <returns>The resulting vector.</returns>
  1353. </member>
  1354. <member name="M:System.Numerics.Vector.EqualsAll``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
  1355. <summary>Returns a value that indicates whether each pair of elements in the given vectors is equal.</summary>
  1356. <param name="left">The first vector to compare.</param>
  1357. <param name="right">The second vector to compare.</param>
  1358. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1359. <returns>true if all elements in <paramref name="left">left</paramref> and <paramref name="right">right</paramref> are equal; otherwise, false.</returns>
  1360. </member>
  1361. <member name="M:System.Numerics.Vector.EqualsAny``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
  1362. <summary>Returns a value that indicates whether any single pair of elements in the given vectors is equal.</summary>
  1363. <param name="left">The first vector to compare.</param>
  1364. <param name="right">The second vector to compare.</param>
  1365. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1366. <returns>true if any element pair in <paramref name="left">left</paramref> and <paramref name="right">right</paramref> is equal; otherwise, false.</returns>
  1367. </member>
  1368. <member name="M:System.Numerics.Vector.GreaterThan(System.Numerics.Vector{System.Double},System.Numerics.Vector{System.Double})">
  1369. <summary>Returns a new integral vector whose elements signal whether the elements in one double-precision floating-point vector are greater than their corresponding elements in a second double-precision floating-point vector.</summary>
  1370. <param name="left">The first vector to compare.</param>
  1371. <param name="right">The second vector to compare.</param>
  1372. <returns>The resulting integral vector.</returns>
  1373. </member>
  1374. <member name="M:System.Numerics.Vector.GreaterThan(System.Numerics.Vector{System.Int32},System.Numerics.Vector{System.Int32})">
  1375. <summary>Returns a new integral vector whose elements signal whether the elements in one integral vector are greater than their corresponding elements in a second integral vector.</summary>
  1376. <param name="left">The first vector to compare.</param>
  1377. <param name="right">The second vector to compare.</param>
  1378. <returns>The resulting integral vector.</returns>
  1379. </member>
  1380. <member name="M:System.Numerics.Vector.GreaterThan(System.Numerics.Vector{System.Int64},System.Numerics.Vector{System.Int64})">
  1381. <summary>Returns a new long integer vector whose elements signal whether the elements in one long integer vector are greater than their corresponding elements in a second long integer vector.</summary>
  1382. <param name="left">The first vector to compare.</param>
  1383. <param name="right">The second vector to compare.</param>
  1384. <returns>The resulting long integer vector.</returns>
  1385. </member>
  1386. <member name="M:System.Numerics.Vector.GreaterThan(System.Numerics.Vector{System.Single},System.Numerics.Vector{System.Single})">
  1387. <summary>Returns a new integral vector whose elements signal whether the elements in one single-precision floating-point vector are greater than their corresponding elements in a second single-precision floating-point vector.</summary>
  1388. <param name="left">The first vector to compare.</param>
  1389. <param name="right">The second vector to compare.</param>
  1390. <returns>The resulting integral vector.</returns>
  1391. </member>
  1392. <member name="M:System.Numerics.Vector.GreaterThan``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
  1393. <summary>Returns a new vector whose elements signal whether the elements in one vector of a specified type are greater than their corresponding elements in the second vector of the same time.</summary>
  1394. <param name="left">The first vector to compare.</param>
  1395. <param name="right">The second vector to compare.</param>
  1396. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1397. <returns>The resulting vector.</returns>
  1398. </member>
  1399. <member name="M:System.Numerics.Vector.GreaterThanAll``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
  1400. <summary>Returns a value that indicates whether all elements in the first vector are greater than the corresponding elements in the second vector.</summary>
  1401. <param name="left">The first vector to compare.</param>
  1402. <param name="right">The second vector to compare.</param>
  1403. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1404. <returns>true if all elements in <paramref name="left">left</paramref> are greater than the corresponding elements in <paramref name="right">right</paramref>; otherwise, false.</returns>
  1405. </member>
  1406. <member name="M:System.Numerics.Vector.GreaterThanAny``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
  1407. <summary>Returns a value that indicates whether any element in the first vector is greater than the corresponding element in the second vector.</summary>
  1408. <param name="left">The first vector to compare.</param>
  1409. <param name="right">The second vector to compare.</param>
  1410. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1411. <returns>true if any element in <paramref name="left">left</paramref> is greater than the corresponding element in <paramref name="right">right</paramref>; otherwise, false.</returns>
  1412. </member>
  1413. <member name="M:System.Numerics.Vector.GreaterThanOrEqual(System.Numerics.Vector{System.Single},System.Numerics.Vector{System.Single})">
  1414. <summary>Returns a new integral vector whose elements signal whether the elements in one vector are greater than or equal to their corresponding elements in the single-precision floating-point second vector.</summary>
  1415. <param name="left">The first vector to compare.</param>
  1416. <param name="right">The second vector to compare.</param>
  1417. <returns>The resulting integral vector.</returns>
  1418. </member>
  1419. <member name="M:System.Numerics.Vector.GreaterThanOrEqual(System.Numerics.Vector{System.Int64},System.Numerics.Vector{System.Int64})">
  1420. <summary>Returns a new long integer vector whose elements signal whether the elements in one long integer vector are greater than or equal to their corresponding elements in the second long integer vector.</summary>
  1421. <param name="left">The first vector to compare.</param>
  1422. <param name="right">The second vector to compare.</param>
  1423. <returns>The resulting long integer vector.</returns>
  1424. </member>
  1425. <member name="M:System.Numerics.Vector.GreaterThanOrEqual(System.Numerics.Vector{System.Int32},System.Numerics.Vector{System.Int32})">
  1426. <summary>Returns a new integral vector whose elements signal whether the elements in one integral vector are greater than or equal to their corresponding elements in the second integral vector.</summary>
  1427. <param name="left">The first vector to compare.</param>
  1428. <param name="right">The second vector to compare.</param>
  1429. <returns>The resulting integral vector.</returns>
  1430. </member>
  1431. <member name="M:System.Numerics.Vector.GreaterThanOrEqual(System.Numerics.Vector{System.Double},System.Numerics.Vector{System.Double})">
  1432. <summary>Returns a new integral vector whose elements signal whether the elements in one vector are greater than or equal to their corresponding elements in the second double-precision floating-point vector.</summary>
  1433. <param name="left">The first vector to compare.</param>
  1434. <param name="right">The second vector to compare.</param>
  1435. <returns>The resulting integral vector.</returns>
  1436. </member>
  1437. <member name="M:System.Numerics.Vector.GreaterThanOrEqual``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
  1438. <summary>Returns a new vector whose elements signal whether the elements in one vector of a specified type are greater than or equal to their corresponding elements in the second vector of the same type.</summary>
  1439. <param name="left">The first vector to compare.</param>
  1440. <param name="right">The second vector to compare.</param>
  1441. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1442. <returns>The resulting vector.</returns>
  1443. </member>
  1444. <member name="M:System.Numerics.Vector.GreaterThanOrEqualAll``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
  1445. <summary>Returns a value that indicates whether all elements in the first vector are greater than or equal to all the corresponding elements in the second vector.</summary>
  1446. <param name="left">The first vector to compare.</param>
  1447. <param name="right">The second vector to compare.</param>
  1448. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1449. <returns>true if all elements in <paramref name="left">left</paramref> are greater than or equal to the corresponding elements in <paramref name="right">right</paramref>; otherwise, false.</returns>
  1450. </member>
  1451. <member name="M:System.Numerics.Vector.GreaterThanOrEqualAny``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
  1452. <summary>Returns a value that indicates whether any element in the first vector is greater than or equal to the corresponding element in the second vector.</summary>
  1453. <param name="left">The first vector to compare.</param>
  1454. <param name="right">The second vector to compare.</param>
  1455. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1456. <returns>true if any element in <paramref name="left">left</paramref> is greater than or equal to the corresponding element in <paramref name="right">right</paramref>; otherwise, false.</returns>
  1457. </member>
  1458. <member name="P:System.Numerics.Vector.IsHardwareAccelerated">
  1459. <summary>Gets a value that indicates whether vector operations are subject to hardware acceleration through JIT intrinsic support.</summary>
  1460. <returns>true if vector operations are subject to hardware acceleration; otherwise, false.</returns>
  1461. </member>
  1462. <member name="M:System.Numerics.Vector.LessThan(System.Numerics.Vector{System.Double},System.Numerics.Vector{System.Double})">
  1463. <summary>Returns a new integral vector whose elements signal whether the elements in one double-precision floating-point vector are less than their corresponding elements in a second double-precision floating-point vector.</summary>
  1464. <param name="left">The first vector to compare.</param>
  1465. <param name="right">The second vector to compare.</param>
  1466. <returns>The resulting integral vector.</returns>
  1467. </member>
  1468. <member name="M:System.Numerics.Vector.LessThan(System.Numerics.Vector{System.Int32},System.Numerics.Vector{System.Int32})">
  1469. <summary>Returns a new integral vector whose elements signal whether the elements in one integral vector are less than their corresponding elements in a second integral vector.</summary>
  1470. <param name="left">The first vector to compare.</param>
  1471. <param name="right">The second vector to compare.</param>
  1472. <returns>The resulting integral vector</returns>
  1473. </member>
  1474. <member name="M:System.Numerics.Vector.LessThan(System.Numerics.Vector{System.Int64},System.Numerics.Vector{System.Int64})">
  1475. <summary>Returns a new long integer vector whose elements signal whether the elements in one long integer vector are less than their corresponding elements in a second long integer vector.</summary>
  1476. <param name="left">The first vector to compare.</param>
  1477. <param name="right">The second vector to compare.</param>
  1478. <returns>The resulting long integer vector.</returns>
  1479. </member>
  1480. <member name="M:System.Numerics.Vector.LessThan(System.Numerics.Vector{System.Single},System.Numerics.Vector{System.Single})">
  1481. <summary>Returns a new integral vector whose elements signal whether the elements in one single-precision vector are less than their corresponding elements in a second single-precision vector.</summary>
  1482. <param name="left">The first vector to compare.</param>
  1483. <param name="right">The second vector to compare.</param>
  1484. <returns>The resulting integral vector.</returns>
  1485. </member>
  1486. <member name="M:System.Numerics.Vector.LessThan``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
  1487. <summary>Returns a new vector of a specified type whose elements signal whether the elements in one vector are less than their corresponding elements in the second vector.</summary>
  1488. <param name="left">The first vector to compare.</param>
  1489. <param name="right">The second vector to compare.</param>
  1490. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1491. <returns>The resulting vector.</returns>
  1492. </member>
  1493. <member name="M:System.Numerics.Vector.LessThanAll``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
  1494. <summary>Returns a value that indicates whether all of the elements in the first vector are less than their corresponding elements in the second vector.</summary>
  1495. <param name="left">The first vector to compare.</param>
  1496. <param name="right">The second vector to compare.</param>
  1497. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1498. <returns>true if all of the elements in <paramref name="left">left</paramref> are less than the corresponding elements in <paramref name="right">right</paramref>; otherwise, false.</returns>
  1499. </member>
  1500. <member name="M:System.Numerics.Vector.LessThanAny``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
  1501. <summary>Returns a value that indicates whether any element in the first vector is less than the corresponding element in the second vector.</summary>
  1502. <param name="left">The first vector to compare.</param>
  1503. <param name="right">The second vector to compare.</param>
  1504. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1505. <returns>true if any element in <paramref name="left">left</paramref> is less than the corresponding element in <paramref name="right">right</paramref>; otherwise, false.</returns>
  1506. </member>
  1507. <member name="M:System.Numerics.Vector.LessThanOrEqual(System.Numerics.Vector{System.Double},System.Numerics.Vector{System.Double})">
  1508. <summary>Returns a new integral vector whose elements signal whether the elements in one double-precision floating-point vector are less than or equal to their corresponding elements in a second double-precision floating-point vector.</summary>
  1509. <param name="left">The first vector to compare.</param>
  1510. <param name="right">The second vector to compare.</param>
  1511. <returns>The resulting integral vector.</returns>
  1512. </member>
  1513. <member name="M:System.Numerics.Vector.LessThanOrEqual(System.Numerics.Vector{System.Int32},System.Numerics.Vector{System.Int32})">
  1514. <summary>Returns a new integral vector whose elements signal whether the elements in one integral vector are less than or equal to their corresponding elements in a second integral vector.</summary>
  1515. <param name="left">The first vector to compare.</param>
  1516. <param name="right">The second vector to compare.</param>
  1517. <returns>The resulting integral vector.</returns>
  1518. </member>
  1519. <member name="M:System.Numerics.Vector.LessThanOrEqual(System.Numerics.Vector{System.Int64},System.Numerics.Vector{System.Int64})">
  1520. <summary>Returns a new long integer vector whose elements signal whether the elements in one long integer vector are less or equal to their corresponding elements in a second long integer vector.</summary>
  1521. <param name="left">The first vector to compare.</param>
  1522. <param name="right">The second vector to compare.</param>
  1523. <returns>The resulting long integer vector.</returns>
  1524. </member>
  1525. <member name="M:System.Numerics.Vector.LessThanOrEqual(System.Numerics.Vector{System.Single},System.Numerics.Vector{System.Single})">
  1526. <summary>Returns a new integral vector whose elements signal whether the elements in one single-precision floating-point vector are less than or equal to their corresponding elements in a second single-precision floating-point vector.</summary>
  1527. <param name="left">The first vector to compare.</param>
  1528. <param name="right">The second vector to compare.</param>
  1529. <returns>The resulting integral vector.</returns>
  1530. </member>
  1531. <member name="M:System.Numerics.Vector.LessThanOrEqual``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
  1532. <summary>Returns a new vector whose elements signal whether the elements in one vector are less than or equal to their corresponding elements in the second vector.</summary>
  1533. <param name="left">The first vector to compare.</param>
  1534. <param name="right">The second vector to compare.</param>
  1535. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1536. <returns>The resulting vector.</returns>
  1537. </member>
  1538. <member name="M:System.Numerics.Vector.LessThanOrEqualAll``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
  1539. <summary>Returns a value that indicates whether all elements in the first vector are less than or equal to their corresponding elements in the second vector.</summary>
  1540. <param name="left">The first vector to compare.</param>
  1541. <param name="right">The second vector to compare.</param>
  1542. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1543. <returns>true if all of the elements in <paramref name="left">left</paramref> are less than or equal to the corresponding elements in <paramref name="right">right</paramref>; otherwise, false.</returns>
  1544. </member>
  1545. <member name="M:System.Numerics.Vector.LessThanOrEqualAny``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
  1546. <summary>Returns a value that indicates whether any element in the first vector is less than or equal to the corresponding element in the second vector.</summary>
  1547. <param name="left">The first vector to compare.</param>
  1548. <param name="right">The second vector to compare.</param>
  1549. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1550. <returns>true if any element in <paramref name="left">left</paramref> is less than or equal to the corresponding element in <paramref name="right">right</paramref>; otherwise, false.</returns>
  1551. </member>
  1552. <member name="M:System.Numerics.Vector.Max``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
  1553. <summary>Returns a new vector whose elements are the maximum of each pair of elements in the two given vectors.</summary>
  1554. <param name="left">The first vector to compare.</param>
  1555. <param name="right">The second vector to compare.</param>
  1556. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1557. <returns>The maximum vector.</returns>
  1558. </member>
  1559. <member name="M:System.Numerics.Vector.Min``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
  1560. <summary>Returns a new vector whose elements are the minimum of each pair of elements in the two given vectors.</summary>
  1561. <param name="left">The first vector to compare.</param>
  1562. <param name="right">The second vector to compare.</param>
  1563. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1564. <returns>The minimum vector.</returns>
  1565. </member>
  1566. <member name="M:System.Numerics.Vector.Multiply``1(``0,System.Numerics.Vector{``0})">
  1567. <summary>Returns a new vector whose values are a scalar value multiplied by each of the values of a specified vector.</summary>
  1568. <param name="left">The scalar value.</param>
  1569. <param name="right">The vector.</param>
  1570. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1571. <returns>The scaled vector.</returns>
  1572. </member>
  1573. <member name="M:System.Numerics.Vector.Multiply``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
  1574. <summary>Returns a new vector whose values are the product of each pair of elements in two specified vectors.</summary>
  1575. <param name="left">The first vector.</param>
  1576. <param name="right">The second vector.</param>
  1577. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1578. <returns>The product vector.</returns>
  1579. </member>
  1580. <member name="M:System.Numerics.Vector.Multiply``1(System.Numerics.Vector{``0},``0)">
  1581. <summary>Returns a new vector whose values are the values of a specified vector each multiplied by a scalar value.</summary>
  1582. <param name="left">The vector.</param>
  1583. <param name="right">The scalar value.</param>
  1584. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1585. <returns>The scaled vector.</returns>
  1586. </member>
  1587. <member name="M:System.Numerics.Vector.Narrow(System.Numerics.Vector{System.Double},System.Numerics.Vector{System.Double})">
  1588. <param name="source1"></param>
  1589. <param name="source2"></param>
  1590. <returns></returns>
  1591. </member>
  1592. <member name="M:System.Numerics.Vector.Narrow(System.Numerics.Vector{System.Int16},System.Numerics.Vector{System.Int16})">
  1593. <param name="source1"></param>
  1594. <param name="source2"></param>
  1595. <returns></returns>
  1596. </member>
  1597. <member name="M:System.Numerics.Vector.Narrow(System.Numerics.Vector{System.Int32},System.Numerics.Vector{System.Int32})">
  1598. <param name="source1"></param>
  1599. <param name="source2"></param>
  1600. <returns></returns>
  1601. </member>
  1602. <member name="M:System.Numerics.Vector.Narrow(System.Numerics.Vector{System.Int64},System.Numerics.Vector{System.Int64})">
  1603. <param name="source1"></param>
  1604. <param name="source2"></param>
  1605. <returns></returns>
  1606. </member>
  1607. <member name="M:System.Numerics.Vector.Narrow(System.Numerics.Vector{System.UInt16},System.Numerics.Vector{System.UInt16})">
  1608. <param name="source1"></param>
  1609. <param name="source2"></param>
  1610. <returns></returns>
  1611. </member>
  1612. <member name="M:System.Numerics.Vector.Narrow(System.Numerics.Vector{System.UInt32},System.Numerics.Vector{System.UInt32})">
  1613. <param name="source1"></param>
  1614. <param name="source2"></param>
  1615. <returns></returns>
  1616. </member>
  1617. <member name="M:System.Numerics.Vector.Narrow(System.Numerics.Vector{System.UInt64},System.Numerics.Vector{System.UInt64})">
  1618. <param name="source1"></param>
  1619. <param name="source2"></param>
  1620. <returns></returns>
  1621. </member>
  1622. <member name="M:System.Numerics.Vector.Negate``1(System.Numerics.Vector{``0})">
  1623. <summary>Returns a new vector whose elements are the negation of the corresponding element in the specified vector.</summary>
  1624. <param name="value">The source vector.</param>
  1625. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1626. <returns>The negated vector.</returns>
  1627. </member>
  1628. <member name="M:System.Numerics.Vector.OnesComplement``1(System.Numerics.Vector{``0})">
  1629. <summary>Returns a new vector whose elements are obtained by taking the one's complement of a specified vector's elements.</summary>
  1630. <param name="value">The source vector.</param>
  1631. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1632. <returns>The resulting vector.</returns>
  1633. </member>
  1634. <member name="M:System.Numerics.Vector.SquareRoot``1(System.Numerics.Vector{``0})">
  1635. <summary>Returns a new vector whose elements are the square roots of a specified vector's elements.</summary>
  1636. <param name="value">The source vector.</param>
  1637. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1638. <returns>The square root vector.</returns>
  1639. </member>
  1640. <member name="M:System.Numerics.Vector.Subtract``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
  1641. <summary>Returns a new vector whose values are the difference between the elements in the second vector and their corresponding elements in the first vector.</summary>
  1642. <param name="left">The first vector.</param>
  1643. <param name="right">The second vector.</param>
  1644. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1645. <returns>The difference vector.</returns>
  1646. </member>
  1647. <member name="M:System.Numerics.Vector.Widen(System.Numerics.Vector{System.UInt16},System.Numerics.Vector{System.UInt32}@,System.Numerics.Vector{System.UInt32}@)">
  1648. <param name="source"></param>
  1649. <param name="dest1"></param>
  1650. <param name="dest2"></param>
  1651. </member>
  1652. <member name="M:System.Numerics.Vector.Widen(System.Numerics.Vector{System.Single},System.Numerics.Vector{System.Double}@,System.Numerics.Vector{System.Double}@)">
  1653. <param name="source"></param>
  1654. <param name="dest1"></param>
  1655. <param name="dest2"></param>
  1656. </member>
  1657. <member name="M:System.Numerics.Vector.Widen(System.Numerics.Vector{System.SByte},System.Numerics.Vector{System.Int16}@,System.Numerics.Vector{System.Int16}@)">
  1658. <param name="source"></param>
  1659. <param name="dest1"></param>
  1660. <param name="dest2"></param>
  1661. </member>
  1662. <member name="M:System.Numerics.Vector.Widen(System.Numerics.Vector{System.UInt32},System.Numerics.Vector{System.UInt64}@,System.Numerics.Vector{System.UInt64}@)">
  1663. <param name="source"></param>
  1664. <param name="dest1"></param>
  1665. <param name="dest2"></param>
  1666. </member>
  1667. <member name="M:System.Numerics.Vector.Widen(System.Numerics.Vector{System.Int16},System.Numerics.Vector{System.Int32}@,System.Numerics.Vector{System.Int32}@)">
  1668. <param name="source"></param>
  1669. <param name="dest1"></param>
  1670. <param name="dest2"></param>
  1671. </member>
  1672. <member name="M:System.Numerics.Vector.Widen(System.Numerics.Vector{System.Byte},System.Numerics.Vector{System.UInt16}@,System.Numerics.Vector{System.UInt16}@)">
  1673. <param name="source"></param>
  1674. <param name="dest1"></param>
  1675. <param name="dest2"></param>
  1676. </member>
  1677. <member name="M:System.Numerics.Vector.Widen(System.Numerics.Vector{System.Int32},System.Numerics.Vector{System.Int64}@,System.Numerics.Vector{System.Int64}@)">
  1678. <param name="source"></param>
  1679. <param name="dest1"></param>
  1680. <param name="dest2"></param>
  1681. </member>
  1682. <member name="M:System.Numerics.Vector.Xor``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
  1683. <summary>Returns a new vector by performing a bitwise exclusive Or (XOr) operation on each pair of elements in two vectors.</summary>
  1684. <param name="left">The first vector.</param>
  1685. <param name="right">The second vector.</param>
  1686. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1687. <returns>The resulting vector.</returns>
  1688. </member>
  1689. <member name="T:System.Numerics.Vector2">
  1690. <summary>Represents a vector with two single-precision floating-point values.</summary>
  1691. </member>
  1692. <member name="M:System.Numerics.Vector2.#ctor(System.Single)">
  1693. <summary>Creates a new <see cref="T:System.Numerics.Vector2"></see> object whose two elements have the same value.</summary>
  1694. <param name="value">The value to assign to both elements.</param>
  1695. </member>
  1696. <member name="M:System.Numerics.Vector2.#ctor(System.Single,System.Single)">
  1697. <summary>Creates a vector whose elements have the specified values.</summary>
  1698. <param name="x">The value to assign to the <see cref="F:System.Numerics.Vector2.X"></see> field.</param>
  1699. <param name="y">The value to assign to the <see cref="F:System.Numerics.Vector2.Y"></see> field.</param>
  1700. </member>
  1701. <member name="M:System.Numerics.Vector2.Abs(System.Numerics.Vector2)">
  1702. <summary>Returns a vector whose elements are the absolute values of each of the specified vector's elements.</summary>
  1703. <param name="value">A vector.</param>
  1704. <returns>The absolute value vector.</returns>
  1705. </member>
  1706. <member name="M:System.Numerics.Vector2.Add(System.Numerics.Vector2,System.Numerics.Vector2)">
  1707. <summary>Adds two vectors together.</summary>
  1708. <param name="left">The first vector to add.</param>
  1709. <param name="right">The second vector to add.</param>
  1710. <returns>The summed vector.</returns>
  1711. </member>
  1712. <member name="M:System.Numerics.Vector2.Clamp(System.Numerics.Vector2,System.Numerics.Vector2,System.Numerics.Vector2)">
  1713. <summary>Restricts a vector between a minimum and a maximum value.</summary>
  1714. <param name="value1">The vector to restrict.</param>
  1715. <param name="min">The minimum value.</param>
  1716. <param name="max">The maximum value.</param>
  1717. <returns>The restricted vector.</returns>
  1718. </member>
  1719. <member name="M:System.Numerics.Vector2.CopyTo(System.Single[])">
  1720. <summary>Copies the elements of the vector to a specified array.</summary>
  1721. <param name="array">The destination array.</param>
  1722. <exception cref="T:System.ArgumentNullException"><paramref name="array">array</paramref> is null.</exception>
  1723. <exception cref="T:System.ArgumentException">The number of elements in the current instance is greater than in the array.</exception>
  1724. <exception cref="T:System.RankException"><paramref name="array">array</paramref> is multidimensional.</exception>
  1725. </member>
  1726. <member name="M:System.Numerics.Vector2.CopyTo(System.Single[],System.Int32)">
  1727. <summary>Copies the elements of the vector to a specified array starting at a specified index position.</summary>
  1728. <param name="array">The destination array.</param>
  1729. <param name="index">The index at which to copy the first element of the vector.</param>
  1730. <exception cref="T:System.ArgumentNullException"><paramref name="array">array</paramref> is null.</exception>
  1731. <exception cref="T:System.ArgumentException">The number of elements in the current instance is greater than in the array.</exception>
  1732. <exception cref="T:System.ArgumentOutOfRangeException"><paramref name="index">index</paramref> is less than zero. -or- <paramref name="index">index</paramref> is greater than or equal to the array length.</exception>
  1733. <exception cref="T:System.RankException"><paramref name="array">array</paramref> is multidimensional.</exception>
  1734. </member>
  1735. <member name="M:System.Numerics.Vector2.Distance(System.Numerics.Vector2,System.Numerics.Vector2)">
  1736. <summary>Computes the Euclidean distance between the two given points.</summary>
  1737. <param name="value1">The first point.</param>
  1738. <param name="value2">The second point.</param>
  1739. <returns>The distance.</returns>
  1740. </member>
  1741. <member name="M:System.Numerics.Vector2.DistanceSquared(System.Numerics.Vector2,System.Numerics.Vector2)">
  1742. <summary>Returns the Euclidean distance squared between two specified points.</summary>
  1743. <param name="value1">The first point.</param>
  1744. <param name="value2">The second point.</param>
  1745. <returns>The distance squared.</returns>
  1746. </member>
  1747. <member name="M:System.Numerics.Vector2.Divide(System.Numerics.Vector2,System.Numerics.Vector2)">
  1748. <summary>Divides the first vector by the second.</summary>
  1749. <param name="left">The first vector.</param>
  1750. <param name="right">The second vector.</param>
  1751. <returns>The vector resulting from the division.</returns>
  1752. </member>
  1753. <member name="M:System.Numerics.Vector2.Divide(System.Numerics.Vector2,System.Single)">
  1754. <summary>Divides the specified vector by a specified scalar value.</summary>
  1755. <param name="left">The vector.</param>
  1756. <param name="divisor">The scalar value.</param>
  1757. <returns>The vector that results from the division.</returns>
  1758. </member>
  1759. <member name="M:System.Numerics.Vector2.Dot(System.Numerics.Vector2,System.Numerics.Vector2)">
  1760. <summary>Returns the dot product of two vectors.</summary>
  1761. <param name="value1">The first vector.</param>
  1762. <param name="value2">The second vector.</param>
  1763. <returns>The dot product.</returns>
  1764. </member>
  1765. <member name="M:System.Numerics.Vector2.Equals(System.Object)">
  1766. <summary>Returns a value that indicates whether this instance and a specified object are equal.</summary>
  1767. <param name="obj">The object to compare with the current instance.</param>
  1768. <returns>true if the current instance and <paramref name="obj">obj</paramref> are equal; otherwise, false```. If &lt;code data-dev-comment-type=&quot;paramref&quot;&gt;obj&lt;/code&gt; isnull, the method returnsfalse`.</returns>
  1769. </member>
  1770. <member name="M:System.Numerics.Vector2.Equals(System.Numerics.Vector2)">
  1771. <summary>Returns a value that indicates whether this instance and another vector are equal.</summary>
  1772. <param name="other">The other vector.</param>
  1773. <returns>true if the two vectors are equal; otherwise, false.</returns>
  1774. </member>
  1775. <member name="M:System.Numerics.Vector2.GetHashCode">
  1776. <summary>Returns the hash code for this instance.</summary>
  1777. <returns>The hash code.</returns>
  1778. </member>
  1779. <member name="M:System.Numerics.Vector2.Length">
  1780. <summary>Returns the length of the vector.</summary>
  1781. <returns>The vector's length.</returns>
  1782. </member>
  1783. <member name="M:System.Numerics.Vector2.LengthSquared">
  1784. <summary>Returns the length of the vector squared.</summary>
  1785. <returns>The vector's length squared.</returns>
  1786. </member>
  1787. <member name="M:System.Numerics.Vector2.Lerp(System.Numerics.Vector2,System.Numerics.Vector2,System.Single)">
  1788. <summary>Performs a linear interpolation between two vectors based on the given weighting.</summary>
  1789. <param name="value1">The first vector.</param>
  1790. <param name="value2">The second vector.</param>
  1791. <param name="amount">A value between 0 and 1 that indicates the weight of value2.</param>
  1792. <returns>The interpolated vector.</returns>
  1793. </member>
  1794. <member name="M:System.Numerics.Vector2.Max(System.Numerics.Vector2,System.Numerics.Vector2)">
  1795. <summary>Returns a vector whose elements are the maximum of each of the pairs of elements in two specified vectors.</summary>
  1796. <param name="value1">The first vector.</param>
  1797. <param name="value2">The second vector.</param>
  1798. <returns>The maximized vector.</returns>
  1799. </member>
  1800. <member name="M:System.Numerics.Vector2.Min(System.Numerics.Vector2,System.Numerics.Vector2)">
  1801. <summary>Returns a vector whose elements are the minimum of each of the pairs of elements in two specified vectors.</summary>
  1802. <param name="value1">The first vector.</param>
  1803. <param name="value2">The second vector.</param>
  1804. <returns>The minimized vector.</returns>
  1805. </member>
  1806. <member name="M:System.Numerics.Vector2.Multiply(System.Numerics.Vector2,System.Numerics.Vector2)">
  1807. <summary>Multiplies two vectors together.</summary>
  1808. <param name="left">The first vector.</param>
  1809. <param name="right">The second vector.</param>
  1810. <returns>The product vector.</returns>
  1811. </member>
  1812. <member name="M:System.Numerics.Vector2.Multiply(System.Numerics.Vector2,System.Single)">
  1813. <summary>Multiplies a vector by a specified scalar.</summary>
  1814. <param name="left">The vector to multiply.</param>
  1815. <param name="right">The scalar value.</param>
  1816. <returns>The scaled vector.</returns>
  1817. </member>
  1818. <member name="M:System.Numerics.Vector2.Multiply(System.Single,System.Numerics.Vector2)">
  1819. <summary>Multiplies a scalar value by a specified vector.</summary>
  1820. <param name="left">The scaled value.</param>
  1821. <param name="right">The vector.</param>
  1822. <returns>The scaled vector.</returns>
  1823. </member>
  1824. <member name="M:System.Numerics.Vector2.Negate(System.Numerics.Vector2)">
  1825. <summary>Negates a specified vector.</summary>
  1826. <param name="value">The vector to negate.</param>
  1827. <returns>The negated vector.</returns>
  1828. </member>
  1829. <member name="M:System.Numerics.Vector2.Normalize(System.Numerics.Vector2)">
  1830. <summary>Returns a vector with the same direction as the specified vector, but with a length of one.</summary>
  1831. <param name="value">The vector to normalize.</param>
  1832. <returns>The normalized vector.</returns>
  1833. </member>
  1834. <member name="P:System.Numerics.Vector2.One">
  1835. <summary>Gets a vector whose 2 elements are equal to one.</summary>
  1836. <returns>A vector whose two elements are equal to one (that is, it returns the vector (1,1).</returns>
  1837. </member>
  1838. <member name="M:System.Numerics.Vector2.op_Addition(System.Numerics.Vector2,System.Numerics.Vector2)">
  1839. <summary>Adds two vectors together.</summary>
  1840. <param name="left">The first vector to add.</param>
  1841. <param name="right">The second vector to add.</param>
  1842. <returns>The summed vector.</returns>
  1843. </member>
  1844. <member name="M:System.Numerics.Vector2.op_Division(System.Numerics.Vector2,System.Numerics.Vector2)">
  1845. <summary>Divides the first vector by the second.</summary>
  1846. <param name="left">The first vector.</param>
  1847. <param name="right">The second vector.</param>
  1848. <returns>The vector that results from dividing <paramref name="left">left</paramref> by <paramref name="right">right</paramref>.</returns>
  1849. </member>
  1850. <member name="M:System.Numerics.Vector2.op_Division(System.Numerics.Vector2,System.Single)">
  1851. <summary>Divides the specified vector by a specified scalar value.</summary>
  1852. <param name="value1">The vector.</param>
  1853. <param name="value2">The scalar value.</param>
  1854. <returns>The result of the division.</returns>
  1855. </member>
  1856. <member name="M:System.Numerics.Vector2.op_Equality(System.Numerics.Vector2,System.Numerics.Vector2)">
  1857. <summary>Returns a value that indicates whether each pair of elements in two specified vectors is equal.</summary>
  1858. <param name="left">The first vector to compare.</param>
  1859. <param name="right">The second vector to compare.</param>
  1860. <returns>true if <paramref name="left">left</paramref> and <paramref name="right">right</paramref> are equal; otherwise, false.</returns>
  1861. </member>
  1862. <member name="M:System.Numerics.Vector2.op_Inequality(System.Numerics.Vector2,System.Numerics.Vector2)">
  1863. <summary>Returns a value that indicates whether two specified vectors are not equal.</summary>
  1864. <param name="left">The first vector to compare.</param>
  1865. <param name="right">The second vector to compare.</param>
  1866. <returns>true if <paramref name="left">left</paramref> and <paramref name="right">right</paramref> are not equal; otherwise, false.</returns>
  1867. </member>
  1868. <member name="M:System.Numerics.Vector2.op_Multiply(System.Numerics.Vector2,System.Numerics.Vector2)">
  1869. <summary>Multiplies two vectors together.</summary>
  1870. <param name="left">The first vector.</param>
  1871. <param name="right">The second vector.</param>
  1872. <returns>The product vector.</returns>
  1873. </member>
  1874. <member name="M:System.Numerics.Vector2.op_Multiply(System.Numerics.Vector2,System.Single)">
  1875. <summary>Multiples the specified vector by the specified scalar value.</summary>
  1876. <param name="left">The vector.</param>
  1877. <param name="right">The scalar value.</param>
  1878. <returns>The scaled vector.</returns>
  1879. </member>
  1880. <member name="M:System.Numerics.Vector2.op_Multiply(System.Single,System.Numerics.Vector2)">
  1881. <summary>Multiples the scalar value by the specified vector.</summary>
  1882. <param name="left">The vector.</param>
  1883. <param name="right">The scalar value.</param>
  1884. <returns>The scaled vector.</returns>
  1885. </member>
  1886. <member name="M:System.Numerics.Vector2.op_Subtraction(System.Numerics.Vector2,System.Numerics.Vector2)">
  1887. <summary>Subtracts the second vector from the first.</summary>
  1888. <param name="left">The first vector.</param>
  1889. <param name="right">The second vector.</param>
  1890. <returns>The vector that results from subtracting <paramref name="right">right</paramref> from <paramref name="left">left</paramref>.</returns>
  1891. </member>
  1892. <member name="M:System.Numerics.Vector2.op_UnaryNegation(System.Numerics.Vector2)">
  1893. <summary>Negates the specified vector.</summary>
  1894. <param name="value">The vector to negate.</param>
  1895. <returns>The negated vector.</returns>
  1896. </member>
  1897. <member name="M:System.Numerics.Vector2.Reflect(System.Numerics.Vector2,System.Numerics.Vector2)">
  1898. <summary>Returns the reflection of a vector off a surface that has the specified normal.</summary>
  1899. <param name="vector">The source vector.</param>
  1900. <param name="normal">The normal of the surface being reflected off.</param>
  1901. <returns>The reflected vector.</returns>
  1902. </member>
  1903. <member name="M:System.Numerics.Vector2.SquareRoot(System.Numerics.Vector2)">
  1904. <summary>Returns a vector whose elements are the square root of each of a specified vector's elements.</summary>
  1905. <param name="value">A vector.</param>
  1906. <returns>The square root vector.</returns>
  1907. </member>
  1908. <member name="M:System.Numerics.Vector2.Subtract(System.Numerics.Vector2,System.Numerics.Vector2)">
  1909. <summary>Subtracts the second vector from the first.</summary>
  1910. <param name="left">The first vector.</param>
  1911. <param name="right">The second vector.</param>
  1912. <returns>The difference vector.</returns>
  1913. </member>
  1914. <member name="M:System.Numerics.Vector2.ToString">
  1915. <summary>Returns the string representation of the current instance using default formatting.</summary>
  1916. <returns>The string representation of the current instance.</returns>
  1917. </member>
  1918. <member name="M:System.Numerics.Vector2.ToString(System.String)">
  1919. <summary>Returns the string representation of the current instance using the specified format string to format individual elements.</summary>
  1920. <param name="format">A or that defines the format of individual elements.</param>
  1921. <returns>The string representation of the current instance.</returns>
  1922. </member>
  1923. <member name="M:System.Numerics.Vector2.ToString(System.String,System.IFormatProvider)">
  1924. <summary>Returns the string representation of the current instance using the specified format string to format individual elements and the specified format provider to define culture-specific formatting.</summary>
  1925. <param name="format">A or that defines the format of individual elements.</param>
  1926. <param name="formatProvider">A format provider that supplies culture-specific formatting information.</param>
  1927. <returns>The string representation of the current instance.</returns>
  1928. </member>
  1929. <member name="M:System.Numerics.Vector2.Transform(System.Numerics.Vector2,System.Numerics.Matrix3x2)">
  1930. <summary>Transforms a vector by a specified 3x2 matrix.</summary>
  1931. <param name="position">The vector to transform.</param>
  1932. <param name="matrix">The transformation matrix.</param>
  1933. <returns>The transformed vector.</returns>
  1934. </member>
  1935. <member name="M:System.Numerics.Vector2.Transform(System.Numerics.Vector2,System.Numerics.Matrix4x4)">
  1936. <summary>Transforms a vector by a specified 4x4 matrix.</summary>
  1937. <param name="position">The vector to transform.</param>
  1938. <param name="matrix">The transformation matrix.</param>
  1939. <returns>The transformed vector.</returns>
  1940. </member>
  1941. <member name="M:System.Numerics.Vector2.Transform(System.Numerics.Vector2,System.Numerics.Quaternion)">
  1942. <summary>Transforms a vector by the specified Quaternion rotation value.</summary>
  1943. <param name="value">The vector to rotate.</param>
  1944. <param name="rotation">The rotation to apply.</param>
  1945. <returns>The transformed vector.</returns>
  1946. </member>
  1947. <member name="M:System.Numerics.Vector2.TransformNormal(System.Numerics.Vector2,System.Numerics.Matrix3x2)">
  1948. <summary>Transforms a vector normal by the given 3x2 matrix.</summary>
  1949. <param name="normal">The source vector.</param>
  1950. <param name="matrix">The matrix.</param>
  1951. <returns>The transformed vector.</returns>
  1952. </member>
  1953. <member name="M:System.Numerics.Vector2.TransformNormal(System.Numerics.Vector2,System.Numerics.Matrix4x4)">
  1954. <summary>Transforms a vector normal by the given 4x4 matrix.</summary>
  1955. <param name="normal">The source vector.</param>
  1956. <param name="matrix">The matrix.</param>
  1957. <returns>The transformed vector.</returns>
  1958. </member>
  1959. <member name="P:System.Numerics.Vector2.UnitX">
  1960. <summary>Gets the vector (1,0).</summary>
  1961. <returns>The vector (1,0).</returns>
  1962. </member>
  1963. <member name="P:System.Numerics.Vector2.UnitY">
  1964. <summary>Gets the vector (0,1).</summary>
  1965. <returns>The vector (0,1).</returns>
  1966. </member>
  1967. <member name="F:System.Numerics.Vector2.X">
  1968. <summary>The X component of the vector.</summary>
  1969. <returns></returns>
  1970. </member>
  1971. <member name="F:System.Numerics.Vector2.Y">
  1972. <summary>The Y component of the vector.</summary>
  1973. <returns></returns>
  1974. </member>
  1975. <member name="P:System.Numerics.Vector2.Zero">
  1976. <summary>Returns a vector whose 2 elements are equal to zero.</summary>
  1977. <returns>A vector whose two elements are equal to zero (that is, it returns the vector (0,0).</returns>
  1978. </member>
  1979. <member name="T:System.Numerics.Vector3">
  1980. <summary>Represents a vector with three single-precision floating-point values.</summary>
  1981. </member>
  1982. <member name="M:System.Numerics.Vector3.#ctor(System.Single)">
  1983. <summary>Creates a new <see cref="T:System.Numerics.Vector3"></see> object whose three elements have the same value.</summary>
  1984. <param name="value">The value to assign to all three elements.</param>
  1985. </member>
  1986. <member name="M:System.Numerics.Vector3.#ctor(System.Numerics.Vector2,System.Single)">
  1987. <summary>Creates a new <see cref="T:System.Numerics.Vector3"></see> object from the specified <see cref="T:System.Numerics.Vector2"></see> object and the specified value.</summary>
  1988. <param name="value">The vector with two elements.</param>
  1989. <param name="z">The additional value to assign to the <see cref="F:System.Numerics.Vector3.Z"></see> field.</param>
  1990. </member>
  1991. <member name="M:System.Numerics.Vector3.#ctor(System.Single,System.Single,System.Single)">
  1992. <summary>Creates a vector whose elements have the specified values.</summary>
  1993. <param name="x">The value to assign to the <see cref="F:System.Numerics.Vector3.X"></see> field.</param>
  1994. <param name="y">The value to assign to the <see cref="F:System.Numerics.Vector3.Y"></see> field.</param>
  1995. <param name="z">The value to assign to the <see cref="F:System.Numerics.Vector3.Z"></see> field.</param>
  1996. </member>
  1997. <member name="M:System.Numerics.Vector3.Abs(System.Numerics.Vector3)">
  1998. <summary>Returns a vector whose elements are the absolute values of each of the specified vector's elements.</summary>
  1999. <param name="value">A vector.</param>
  2000. <returns>The absolute value vector.</returns>
  2001. </member>
  2002. <member name="M:System.Numerics.Vector3.Add(System.Numerics.Vector3,System.Numerics.Vector3)">
  2003. <summary>Adds two vectors together.</summary>
  2004. <param name="left">The first vector to add.</param>
  2005. <param name="right">The second vector to add.</param>
  2006. <returns>The summed vector.</returns>
  2007. </member>
  2008. <member name="M:System.Numerics.Vector3.Clamp(System.Numerics.Vector3,System.Numerics.Vector3,System.Numerics.Vector3)">
  2009. <summary>Restricts a vector between a minimum and a maximum value.</summary>
  2010. <param name="value1">The vector to restrict.</param>
  2011. <param name="min">The minimum value.</param>
  2012. <param name="max">The maximum value.</param>
  2013. <returns>The restricted vector.</returns>
  2014. </member>
  2015. <member name="M:System.Numerics.Vector3.CopyTo(System.Single[])">
  2016. <summary>Copies the elements of the vector to a specified array.</summary>
  2017. <param name="array">The destination array.</param>
  2018. <exception cref="T:System.ArgumentNullException"><paramref name="array">array</paramref> is null.</exception>
  2019. <exception cref="T:System.ArgumentException">The number of elements in the current instance is greater than in the array.</exception>
  2020. <exception cref="T:System.RankException"><paramref name="array">array</paramref> is multidimensional.</exception>
  2021. </member>
  2022. <member name="M:System.Numerics.Vector3.CopyTo(System.Single[],System.Int32)">
  2023. <summary>Copies the elements of the vector to a specified array starting at a specified index position.</summary>
  2024. <param name="array">The destination array.</param>
  2025. <param name="index">The index at which to copy the first element of the vector.</param>
  2026. <exception cref="T:System.ArgumentNullException"><paramref name="array">array</paramref> is null.</exception>
  2027. <exception cref="T:System.ArgumentException">The number of elements in the current instance is greater than in the array.</exception>
  2028. <exception cref="T:System.ArgumentOutOfRangeException"><paramref name="index">index</paramref> is less than zero. -or- <paramref name="index">index</paramref> is greater than or equal to the array length.</exception>
  2029. <exception cref="T:System.RankException"><paramref name="array">array</paramref> is multidimensional.</exception>
  2030. </member>
  2031. <member name="M:System.Numerics.Vector3.Cross(System.Numerics.Vector3,System.Numerics.Vector3)">
  2032. <summary>Computes the cross product of two vectors.</summary>
  2033. <param name="vector1">The first vector.</param>
  2034. <param name="vector2">The second vector.</param>
  2035. <returns>The cross product.</returns>
  2036. </member>
  2037. <member name="M:System.Numerics.Vector3.Distance(System.Numerics.Vector3,System.Numerics.Vector3)">
  2038. <summary>Computes the Euclidean distance between the two given points.</summary>
  2039. <param name="value1">The first point.</param>
  2040. <param name="value2">The second point.</param>
  2041. <returns>The distance.</returns>
  2042. </member>
  2043. <member name="M:System.Numerics.Vector3.DistanceSquared(System.Numerics.Vector3,System.Numerics.Vector3)">
  2044. <summary>Returns the Euclidean distance squared between two specified points.</summary>
  2045. <param name="value1">The first point.</param>
  2046. <param name="value2">The second point.</param>
  2047. <returns>The distance squared.</returns>
  2048. </member>
  2049. <member name="M:System.Numerics.Vector3.Divide(System.Numerics.Vector3,System.Single)">
  2050. <summary>Divides the specified vector by a specified scalar value.</summary>
  2051. <param name="left">The vector.</param>
  2052. <param name="divisor">The scalar value.</param>
  2053. <returns>The vector that results from the division.</returns>
  2054. </member>
  2055. <member name="M:System.Numerics.Vector3.Divide(System.Numerics.Vector3,System.Numerics.Vector3)">
  2056. <summary>Divides the first vector by the second.</summary>
  2057. <param name="left">The first vector.</param>
  2058. <param name="right">The second vector.</param>
  2059. <returns>The vector resulting from the division.</returns>
  2060. </member>
  2061. <member name="M:System.Numerics.Vector3.Dot(System.Numerics.Vector3,System.Numerics.Vector3)">
  2062. <summary>Returns the dot product of two vectors.</summary>
  2063. <param name="vector1">The first vector.</param>
  2064. <param name="vector2">The second vector.</param>
  2065. <returns>The dot product.</returns>
  2066. </member>
  2067. <member name="M:System.Numerics.Vector3.Equals(System.Numerics.Vector3)">
  2068. <summary>Returns a value that indicates whether this instance and another vector are equal.</summary>
  2069. <param name="other">The other vector.</param>
  2070. <returns>true if the two vectors are equal; otherwise, false.</returns>
  2071. </member>
  2072. <member name="M:System.Numerics.Vector3.Equals(System.Object)">
  2073. <summary>Returns a value that indicates whether this instance and a specified object are equal.</summary>
  2074. <param name="obj">The object to compare with the current instance.</param>
  2075. <returns>true if the current instance and <paramref name="obj">obj</paramref> are equal; otherwise, false```. If &lt;code data-dev-comment-type=&quot;paramref&quot;&gt;obj&lt;/code&gt; isnull, the method returnsfalse`.</returns>
  2076. </member>
  2077. <member name="M:System.Numerics.Vector3.GetHashCode">
  2078. <summary>Returns the hash code for this instance.</summary>
  2079. <returns>The hash code.</returns>
  2080. </member>
  2081. <member name="M:System.Numerics.Vector3.Length">
  2082. <summary>Returns the length of this vector object.</summary>
  2083. <returns>The vector's length.</returns>
  2084. </member>
  2085. <member name="M:System.Numerics.Vector3.LengthSquared">
  2086. <summary>Returns the length of the vector squared.</summary>
  2087. <returns>The vector's length squared.</returns>
  2088. </member>
  2089. <member name="M:System.Numerics.Vector3.Lerp(System.Numerics.Vector3,System.Numerics.Vector3,System.Single)">
  2090. <summary>Performs a linear interpolation between two vectors based on the given weighting.</summary>
  2091. <param name="value1">The first vector.</param>
  2092. <param name="value2">The second vector.</param>
  2093. <param name="amount">A value between 0 and 1 that indicates the weight of value2.</param>
  2094. <returns>The interpolated vector.</returns>
  2095. </member>
  2096. <member name="M:System.Numerics.Vector3.Max(System.Numerics.Vector3,System.Numerics.Vector3)">
  2097. <summary>Returns a vector whose elements are the maximum of each of the pairs of elements in two specified vectors.</summary>
  2098. <param name="value1">The first vector.</param>
  2099. <param name="value2">The second vector.</param>
  2100. <returns>The maximized vector.</returns>
  2101. </member>
  2102. <member name="M:System.Numerics.Vector3.Min(System.Numerics.Vector3,System.Numerics.Vector3)">
  2103. <summary>Returns a vector whose elements are the minimum of each of the pairs of elements in two specified vectors.</summary>
  2104. <param name="value1">The first vector.</param>
  2105. <param name="value2">The second vector.</param>
  2106. <returns>The minimized vector.</returns>
  2107. </member>
  2108. <member name="M:System.Numerics.Vector3.Multiply(System.Single,System.Numerics.Vector3)">
  2109. <summary>Multiplies a scalar value by a specified vector.</summary>
  2110. <param name="left">The scaled value.</param>
  2111. <param name="right">The vector.</param>
  2112. <returns>The scaled vector.</returns>
  2113. </member>
  2114. <member name="M:System.Numerics.Vector3.Multiply(System.Numerics.Vector3,System.Numerics.Vector3)">
  2115. <summary>Multiplies two vectors together.</summary>
  2116. <param name="left">The first vector.</param>
  2117. <param name="right">The second vector.</param>
  2118. <returns>The product vector.</returns>
  2119. </member>
  2120. <member name="M:System.Numerics.Vector3.Multiply(System.Numerics.Vector3,System.Single)">
  2121. <summary>Multiplies a vector by a specified scalar.</summary>
  2122. <param name="left">The vector to multiply.</param>
  2123. <param name="right">The scalar value.</param>
  2124. <returns>The scaled vector.</returns>
  2125. </member>
  2126. <member name="M:System.Numerics.Vector3.Negate(System.Numerics.Vector3)">
  2127. <summary>Negates a specified vector.</summary>
  2128. <param name="value">The vector to negate.</param>
  2129. <returns>The negated vector.</returns>
  2130. </member>
  2131. <member name="M:System.Numerics.Vector3.Normalize(System.Numerics.Vector3)">
  2132. <summary>Returns a vector with the same direction as the specified vector, but with a length of one.</summary>
  2133. <param name="value">The vector to normalize.</param>
  2134. <returns>The normalized vector.</returns>
  2135. </member>
  2136. <member name="P:System.Numerics.Vector3.One">
  2137. <summary>Gets a vector whose 3 elements are equal to one.</summary>
  2138. <returns>A vector whose three elements are equal to one (that is, it returns the vector (1,1,1).</returns>
  2139. </member>
  2140. <member name="M:System.Numerics.Vector3.op_Addition(System.Numerics.Vector3,System.Numerics.Vector3)">
  2141. <summary>Adds two vectors together.</summary>
  2142. <param name="left">The first vector to add.</param>
  2143. <param name="right">The second vector to add.</param>
  2144. <returns>The summed vector.</returns>
  2145. </member>
  2146. <member name="M:System.Numerics.Vector3.op_Division(System.Numerics.Vector3,System.Numerics.Vector3)">
  2147. <summary>Divides the first vector by the second.</summary>
  2148. <param name="left">The first vector.</param>
  2149. <param name="right">The second vector.</param>
  2150. <returns>The vector that results from dividing <paramref name="left">left</paramref> by <paramref name="right">right</paramref>.</returns>
  2151. </member>
  2152. <member name="M:System.Numerics.Vector3.op_Division(System.Numerics.Vector3,System.Single)">
  2153. <summary>Divides the specified vector by a specified scalar value.</summary>
  2154. <param name="value1">The vector.</param>
  2155. <param name="value2">The scalar value.</param>
  2156. <returns>The result of the division.</returns>
  2157. </member>
  2158. <member name="M:System.Numerics.Vector3.op_Equality(System.Numerics.Vector3,System.Numerics.Vector3)">
  2159. <summary>Returns a value that indicates whether each pair of elements in two specified vectors is equal.</summary>
  2160. <param name="left">The first vector to compare.</param>
  2161. <param name="right">The second vector to compare.</param>
  2162. <returns>true if <paramref name="left">left</paramref> and <paramref name="right">right</paramref> are equal; otherwise, false.</returns>
  2163. </member>
  2164. <member name="M:System.Numerics.Vector3.op_Inequality(System.Numerics.Vector3,System.Numerics.Vector3)">
  2165. <summary>Returns a value that indicates whether two specified vectors are not equal.</summary>
  2166. <param name="left">The first vector to compare.</param>
  2167. <param name="right">The second vector to compare.</param>
  2168. <returns>true if <paramref name="left">left</paramref> and <paramref name="right">right</paramref> are not equal; otherwise, false.</returns>
  2169. </member>
  2170. <member name="M:System.Numerics.Vector3.op_Multiply(System.Numerics.Vector3,System.Numerics.Vector3)">
  2171. <summary>Multiplies two vectors together.</summary>
  2172. <param name="left">The first vector.</param>
  2173. <param name="right">The second vector.</param>
  2174. <returns>The product vector.</returns>
  2175. </member>
  2176. <member name="M:System.Numerics.Vector3.op_Multiply(System.Numerics.Vector3,System.Single)">
  2177. <summary>Multiples the specified vector by the specified scalar value.</summary>
  2178. <param name="left">The vector.</param>
  2179. <param name="right">The scalar value.</param>
  2180. <returns>The scaled vector.</returns>
  2181. </member>
  2182. <member name="M:System.Numerics.Vector3.op_Multiply(System.Single,System.Numerics.Vector3)">
  2183. <summary>Multiples the scalar value by the specified vector.</summary>
  2184. <param name="left">The vector.</param>
  2185. <param name="right">The scalar value.</param>
  2186. <returns>The scaled vector.</returns>
  2187. </member>
  2188. <member name="M:System.Numerics.Vector3.op_Subtraction(System.Numerics.Vector3,System.Numerics.Vector3)">
  2189. <summary>Subtracts the second vector from the first.</summary>
  2190. <param name="left">The first vector.</param>
  2191. <param name="right">The second vector.</param>
  2192. <returns>The vector that results from subtracting <paramref name="right">right</paramref> from <paramref name="left">left</paramref>.</returns>
  2193. </member>
  2194. <member name="M:System.Numerics.Vector3.op_UnaryNegation(System.Numerics.Vector3)">
  2195. <summary>Negates the specified vector.</summary>
  2196. <param name="value">The vector to negate.</param>
  2197. <returns>The negated vector.</returns>
  2198. </member>
  2199. <member name="M:System.Numerics.Vector3.Reflect(System.Numerics.Vector3,System.Numerics.Vector3)">
  2200. <summary>Returns the reflection of a vector off a surface that has the specified normal.</summary>
  2201. <param name="vector">The source vector.</param>
  2202. <param name="normal">The normal of the surface being reflected off.</param>
  2203. <returns>The reflected vector.</returns>
  2204. </member>
  2205. <member name="M:System.Numerics.Vector3.SquareRoot(System.Numerics.Vector3)">
  2206. <summary>Returns a vector whose elements are the square root of each of a specified vector's elements.</summary>
  2207. <param name="value">A vector.</param>
  2208. <returns>The square root vector.</returns>
  2209. </member>
  2210. <member name="M:System.Numerics.Vector3.Subtract(System.Numerics.Vector3,System.Numerics.Vector3)">
  2211. <summary>Subtracts the second vector from the first.</summary>
  2212. <param name="left">The first vector.</param>
  2213. <param name="right">The second vector.</param>
  2214. <returns>The difference vector.</returns>
  2215. </member>
  2216. <member name="M:System.Numerics.Vector3.ToString">
  2217. <summary>Returns the string representation of the current instance using default formatting.</summary>
  2218. <returns>The string representation of the current instance.</returns>
  2219. </member>
  2220. <member name="M:System.Numerics.Vector3.ToString(System.String)">
  2221. <summary>Returns the string representation of the current instance using the specified format string to format individual elements.</summary>
  2222. <param name="format">A or that defines the format of individual elements.</param>
  2223. <returns>The string representation of the current instance.</returns>
  2224. </member>
  2225. <member name="M:System.Numerics.Vector3.ToString(System.String,System.IFormatProvider)">
  2226. <summary>Returns the string representation of the current instance using the specified format string to format individual elements and the specified format provider to define culture-specific formatting.</summary>
  2227. <param name="format">A or that defines the format of individual elements.</param>
  2228. <param name="formatProvider">A format provider that supplies culture-specific formatting information.</param>
  2229. <returns>The string representation of the current instance.</returns>
  2230. </member>
  2231. <member name="M:System.Numerics.Vector3.Transform(System.Numerics.Vector3,System.Numerics.Matrix4x4)">
  2232. <summary>Transforms a vector by a specified 4x4 matrix.</summary>
  2233. <param name="position">The vector to transform.</param>
  2234. <param name="matrix">The transformation matrix.</param>
  2235. <returns>The transformed vector.</returns>
  2236. </member>
  2237. <member name="M:System.Numerics.Vector3.Transform(System.Numerics.Vector3,System.Numerics.Quaternion)">
  2238. <summary>Transforms a vector by the specified Quaternion rotation value.</summary>
  2239. <param name="value">The vector to rotate.</param>
  2240. <param name="rotation">The rotation to apply.</param>
  2241. <returns>The transformed vector.</returns>
  2242. </member>
  2243. <member name="M:System.Numerics.Vector3.TransformNormal(System.Numerics.Vector3,System.Numerics.Matrix4x4)">
  2244. <summary>Transforms a vector normal by the given 4x4 matrix.</summary>
  2245. <param name="normal">The source vector.</param>
  2246. <param name="matrix">The matrix.</param>
  2247. <returns>The transformed vector.</returns>
  2248. </member>
  2249. <member name="P:System.Numerics.Vector3.UnitX">
  2250. <summary>Gets the vector (1,0,0).</summary>
  2251. <returns>The vector (1,0,0).</returns>
  2252. </member>
  2253. <member name="P:System.Numerics.Vector3.UnitY">
  2254. <summary>Gets the vector (0,1,0).</summary>
  2255. <returns>The vector (0,1,0)..</returns>
  2256. </member>
  2257. <member name="P:System.Numerics.Vector3.UnitZ">
  2258. <summary>Gets the vector (0,0,1).</summary>
  2259. <returns>The vector (0,0,1).</returns>
  2260. </member>
  2261. <member name="F:System.Numerics.Vector3.X">
  2262. <summary>The X component of the vector.</summary>
  2263. <returns></returns>
  2264. </member>
  2265. <member name="F:System.Numerics.Vector3.Y">
  2266. <summary>The Y component of the vector.</summary>
  2267. <returns></returns>
  2268. </member>
  2269. <member name="F:System.Numerics.Vector3.Z">
  2270. <summary>The Z component of the vector.</summary>
  2271. <returns></returns>
  2272. </member>
  2273. <member name="P:System.Numerics.Vector3.Zero">
  2274. <summary>Gets a vector whose 3 elements are equal to zero.</summary>
  2275. <returns>A vector whose three elements are equal to zero (that is, it returns the vector (0,0,0).</returns>
  2276. </member>
  2277. <member name="T:System.Numerics.Vector4">
  2278. <summary>Represents a vector with four single-precision floating-point values.</summary>
  2279. </member>
  2280. <member name="M:System.Numerics.Vector4.#ctor(System.Single)">
  2281. <summary>Creates a new <see cref="T:System.Numerics.Vector4"></see> object whose four elements have the same value.</summary>
  2282. <param name="value">The value to assign to all four elements.</param>
  2283. </member>
  2284. <member name="M:System.Numerics.Vector4.#ctor(System.Numerics.Vector3,System.Single)">
  2285. <summary>Constructs a new <see cref="T:System.Numerics.Vector4"></see> object from the specified <see cref="T:System.Numerics.Vector3"></see> object and a W component.</summary>
  2286. <param name="value">The vector to use for the X, Y, and Z components.</param>
  2287. <param name="w">The W component.</param>
  2288. </member>
  2289. <member name="M:System.Numerics.Vector4.#ctor(System.Numerics.Vector2,System.Single,System.Single)">
  2290. <summary>Creates a new <see cref="T:System.Numerics.Vector4"></see> object from the specified <see cref="T:System.Numerics.Vector2"></see> object and a Z and a W component.</summary>
  2291. <param name="value">The vector to use for the X and Y components.</param>
  2292. <param name="z">The Z component.</param>
  2293. <param name="w">The W component.</param>
  2294. </member>
  2295. <member name="M:System.Numerics.Vector4.#ctor(System.Single,System.Single,System.Single,System.Single)">
  2296. <summary>Creates a vector whose elements have the specified values.</summary>
  2297. <param name="x">The value to assign to the <see cref="F:System.Numerics.Vector4.X"></see> field.</param>
  2298. <param name="y">The value to assign to the <see cref="F:System.Numerics.Vector4.Y"></see> field.</param>
  2299. <param name="z">The value to assign to the <see cref="F:System.Numerics.Vector4.Z"></see> field.</param>
  2300. <param name="w">The value to assign to the <see cref="F:System.Numerics.Vector4.W"></see> field.</param>
  2301. </member>
  2302. <member name="M:System.Numerics.Vector4.Abs(System.Numerics.Vector4)">
  2303. <summary>Returns a vector whose elements are the absolute values of each of the specified vector's elements.</summary>
  2304. <param name="value">A vector.</param>
  2305. <returns>The absolute value vector.</returns>
  2306. </member>
  2307. <member name="M:System.Numerics.Vector4.Add(System.Numerics.Vector4,System.Numerics.Vector4)">
  2308. <summary>Adds two vectors together.</summary>
  2309. <param name="left">The first vector to add.</param>
  2310. <param name="right">The second vector to add.</param>
  2311. <returns>The summed vector.</returns>
  2312. </member>
  2313. <member name="M:System.Numerics.Vector4.Clamp(System.Numerics.Vector4,System.Numerics.Vector4,System.Numerics.Vector4)">
  2314. <summary>Restricts a vector between a minimum and a maximum value.</summary>
  2315. <param name="value1">The vector to restrict.</param>
  2316. <param name="min">The minimum value.</param>
  2317. <param name="max">The maximum value.</param>
  2318. <returns>The restricted vector.</returns>
  2319. </member>
  2320. <member name="M:System.Numerics.Vector4.CopyTo(System.Single[])">
  2321. <summary>Copies the elements of the vector to a specified array.</summary>
  2322. <param name="array">The destination array.</param>
  2323. <exception cref="T:System.ArgumentNullException"><paramref name="array">array</paramref> is null.</exception>
  2324. <exception cref="T:System.ArgumentException">The number of elements in the current instance is greater than in the array.</exception>
  2325. <exception cref="T:System.RankException"><paramref name="array">array</paramref> is multidimensional.</exception>
  2326. </member>
  2327. <member name="M:System.Numerics.Vector4.CopyTo(System.Single[],System.Int32)">
  2328. <summary>Copies the elements of the vector to a specified array starting at a specified index position.</summary>
  2329. <param name="array">The destination array.</param>
  2330. <param name="index">The index at which to copy the first element of the vector.</param>
  2331. <exception cref="T:System.ArgumentNullException"><paramref name="array">array</paramref> is null.</exception>
  2332. <exception cref="T:System.ArgumentException">The number of elements in the current instance is greater than in the array.</exception>
  2333. <exception cref="T:System.ArgumentOutOfRangeException"><paramref name="index">index</paramref> is less than zero. -or- <paramref name="index">index</paramref> is greater than or equal to the array length.</exception>
  2334. <exception cref="T:System.RankException"><paramref name="array">array</paramref> is multidimensional.</exception>
  2335. </member>
  2336. <member name="M:System.Numerics.Vector4.Distance(System.Numerics.Vector4,System.Numerics.Vector4)">
  2337. <summary>Computes the Euclidean distance between the two given points.</summary>
  2338. <param name="value1">The first point.</param>
  2339. <param name="value2">The second point.</param>
  2340. <returns>The distance.</returns>
  2341. </member>
  2342. <member name="M:System.Numerics.Vector4.DistanceSquared(System.Numerics.Vector4,System.Numerics.Vector4)">
  2343. <summary>Returns the Euclidean distance squared between two specified points.</summary>
  2344. <param name="value1">The first point.</param>
  2345. <param name="value2">The second point.</param>
  2346. <returns>The distance squared.</returns>
  2347. </member>
  2348. <member name="M:System.Numerics.Vector4.Divide(System.Numerics.Vector4,System.Numerics.Vector4)">
  2349. <summary>Divides the first vector by the second.</summary>
  2350. <param name="left">The first vector.</param>
  2351. <param name="right">The second vector.</param>
  2352. <returns>The vector resulting from the division.</returns>
  2353. </member>
  2354. <member name="M:System.Numerics.Vector4.Divide(System.Numerics.Vector4,System.Single)">
  2355. <summary>Divides the specified vector by a specified scalar value.</summary>
  2356. <param name="left">The vector.</param>
  2357. <param name="divisor">The scalar value.</param>
  2358. <returns>The vector that results from the division.</returns>
  2359. </member>
  2360. <member name="M:System.Numerics.Vector4.Dot(System.Numerics.Vector4,System.Numerics.Vector4)">
  2361. <summary>Returns the dot product of two vectors.</summary>
  2362. <param name="vector1">The first vector.</param>
  2363. <param name="vector2">The second vector.</param>
  2364. <returns>The dot product.</returns>
  2365. </member>
  2366. <member name="M:System.Numerics.Vector4.Equals(System.Numerics.Vector4)">
  2367. <summary>Returns a value that indicates whether this instance and another vector are equal.</summary>
  2368. <param name="other">The other vector.</param>
  2369. <returns>true if the two vectors are equal; otherwise, false.</returns>
  2370. </member>
  2371. <member name="M:System.Numerics.Vector4.Equals(System.Object)">
  2372. <summary>Returns a value that indicates whether this instance and a specified object are equal.</summary>
  2373. <param name="obj">The object to compare with the current instance.</param>
  2374. <returns>true if the current instance and <paramref name="obj">obj</paramref> are equal; otherwise, false```. If &lt;code data-dev-comment-type=&quot;paramref&quot;&gt;obj&lt;/code&gt; isnull, the method returnsfalse`.</returns>
  2375. </member>
  2376. <member name="M:System.Numerics.Vector4.GetHashCode">
  2377. <summary>Returns the hash code for this instance.</summary>
  2378. <returns>The hash code.</returns>
  2379. </member>
  2380. <member name="M:System.Numerics.Vector4.Length">
  2381. <summary>Returns the length of this vector object.</summary>
  2382. <returns>The vector's length.</returns>
  2383. </member>
  2384. <member name="M:System.Numerics.Vector4.LengthSquared">
  2385. <summary>Returns the length of the vector squared.</summary>
  2386. <returns>The vector's length squared.</returns>
  2387. </member>
  2388. <member name="M:System.Numerics.Vector4.Lerp(System.Numerics.Vector4,System.Numerics.Vector4,System.Single)">
  2389. <summary>Performs a linear interpolation between two vectors based on the given weighting.</summary>
  2390. <param name="value1">The first vector.</param>
  2391. <param name="value2">The second vector.</param>
  2392. <param name="amount">A value between 0 and 1 that indicates the weight of value2.</param>
  2393. <returns>The interpolated vector.</returns>
  2394. </member>
  2395. <member name="M:System.Numerics.Vector4.Max(System.Numerics.Vector4,System.Numerics.Vector4)">
  2396. <summary>Returns a vector whose elements are the maximum of each of the pairs of elements in two specified vectors.</summary>
  2397. <param name="value1">The first vector.</param>
  2398. <param name="value2">The second vector.</param>
  2399. <returns>The maximized vector.</returns>
  2400. </member>
  2401. <member name="M:System.Numerics.Vector4.Min(System.Numerics.Vector4,System.Numerics.Vector4)">
  2402. <summary>Returns a vector whose elements are the minimum of each of the pairs of elements in two specified vectors.</summary>
  2403. <param name="value1">The first vector.</param>
  2404. <param name="value2">The second vector.</param>
  2405. <returns>The minimized vector.</returns>
  2406. </member>
  2407. <member name="M:System.Numerics.Vector4.Multiply(System.Numerics.Vector4,System.Numerics.Vector4)">
  2408. <summary>Multiplies two vectors together.</summary>
  2409. <param name="left">The first vector.</param>
  2410. <param name="right">The second vector.</param>
  2411. <returns>The product vector.</returns>
  2412. </member>
  2413. <member name="M:System.Numerics.Vector4.Multiply(System.Numerics.Vector4,System.Single)">
  2414. <summary>Multiplies a vector by a specified scalar.</summary>
  2415. <param name="left">The vector to multiply.</param>
  2416. <param name="right">The scalar value.</param>
  2417. <returns>The scaled vector.</returns>
  2418. </member>
  2419. <member name="M:System.Numerics.Vector4.Multiply(System.Single,System.Numerics.Vector4)">
  2420. <summary>Multiplies a scalar value by a specified vector.</summary>
  2421. <param name="left">The scaled value.</param>
  2422. <param name="right">The vector.</param>
  2423. <returns>The scaled vector.</returns>
  2424. </member>
  2425. <member name="M:System.Numerics.Vector4.Negate(System.Numerics.Vector4)">
  2426. <summary>Negates a specified vector.</summary>
  2427. <param name="value">The vector to negate.</param>
  2428. <returns>The negated vector.</returns>
  2429. </member>
  2430. <member name="M:System.Numerics.Vector4.Normalize(System.Numerics.Vector4)">
  2431. <summary>Returns a vector with the same direction as the specified vector, but with a length of one.</summary>
  2432. <param name="vector">The vector to normalize.</param>
  2433. <returns>The normalized vector.</returns>
  2434. </member>
  2435. <member name="P:System.Numerics.Vector4.One">
  2436. <summary>Gets a vector whose 4 elements are equal to one.</summary>
  2437. <returns>Returns <see cref="T:System.Numerics.Vector4"></see>.</returns>
  2438. </member>
  2439. <member name="M:System.Numerics.Vector4.op_Addition(System.Numerics.Vector4,System.Numerics.Vector4)">
  2440. <summary>Adds two vectors together.</summary>
  2441. <param name="left">The first vector to add.</param>
  2442. <param name="right">The second vector to add.</param>
  2443. <returns>The summed vector.</returns>
  2444. </member>
  2445. <member name="M:System.Numerics.Vector4.op_Division(System.Numerics.Vector4,System.Numerics.Vector4)">
  2446. <summary>Divides the first vector by the second.</summary>
  2447. <param name="left">The first vector.</param>
  2448. <param name="right">The second vector.</param>
  2449. <returns>The vector that results from dividing <paramref name="left">left</paramref> by <paramref name="right">right</paramref>.</returns>
  2450. </member>
  2451. <member name="M:System.Numerics.Vector4.op_Division(System.Numerics.Vector4,System.Single)">
  2452. <summary>Divides the specified vector by a specified scalar value.</summary>
  2453. <param name="value1">The vector.</param>
  2454. <param name="value2">The scalar value.</param>
  2455. <returns>The result of the division.</returns>
  2456. </member>
  2457. <member name="M:System.Numerics.Vector4.op_Equality(System.Numerics.Vector4,System.Numerics.Vector4)">
  2458. <summary>Returns a value that indicates whether each pair of elements in two specified vectors is equal.</summary>
  2459. <param name="left">The first vector to compare.</param>
  2460. <param name="right">The second vector to compare.</param>
  2461. <returns>true if <paramref name="left">left</paramref> and <paramref name="right">right</paramref> are equal; otherwise, false.</returns>
  2462. </member>
  2463. <member name="M:System.Numerics.Vector4.op_Inequality(System.Numerics.Vector4,System.Numerics.Vector4)">
  2464. <summary>Returns a value that indicates whether two specified vectors are not equal.</summary>
  2465. <param name="left">The first vector to compare.</param>
  2466. <param name="right">The second vector to compare.</param>
  2467. <returns>true if <paramref name="left">left</paramref> and <paramref name="right">right</paramref> are not equal; otherwise, false.</returns>
  2468. </member>
  2469. <member name="M:System.Numerics.Vector4.op_Multiply(System.Numerics.Vector4,System.Numerics.Vector4)">
  2470. <summary>Multiplies two vectors together.</summary>
  2471. <param name="left">The first vector.</param>
  2472. <param name="right">The second vector.</param>
  2473. <returns>The product vector.</returns>
  2474. </member>
  2475. <member name="M:System.Numerics.Vector4.op_Multiply(System.Numerics.Vector4,System.Single)">
  2476. <summary>Multiples the specified vector by the specified scalar value.</summary>
  2477. <param name="left">The vector.</param>
  2478. <param name="right">The scalar value.</param>
  2479. <returns>The scaled vector.</returns>
  2480. </member>
  2481. <member name="M:System.Numerics.Vector4.op_Multiply(System.Single,System.Numerics.Vector4)">
  2482. <summary>Multiples the scalar value by the specified vector.</summary>
  2483. <param name="left">The vector.</param>
  2484. <param name="right">The scalar value.</param>
  2485. <returns>The scaled vector.</returns>
  2486. </member>
  2487. <member name="M:System.Numerics.Vector4.op_Subtraction(System.Numerics.Vector4,System.Numerics.Vector4)">
  2488. <summary>Subtracts the second vector from the first.</summary>
  2489. <param name="left">The first vector.</param>
  2490. <param name="right">The second vector.</param>
  2491. <returns>The vector that results from subtracting <paramref name="right">right</paramref> from <paramref name="left">left</paramref>.</returns>
  2492. </member>
  2493. <member name="M:System.Numerics.Vector4.op_UnaryNegation(System.Numerics.Vector4)">
  2494. <summary>Negates the specified vector.</summary>
  2495. <param name="value">The vector to negate.</param>
  2496. <returns>The negated vector.</returns>
  2497. </member>
  2498. <member name="M:System.Numerics.Vector4.SquareRoot(System.Numerics.Vector4)">
  2499. <summary>Returns a vector whose elements are the square root of each of a specified vector's elements.</summary>
  2500. <param name="value">A vector.</param>
  2501. <returns>The square root vector.</returns>
  2502. </member>
  2503. <member name="M:System.Numerics.Vector4.Subtract(System.Numerics.Vector4,System.Numerics.Vector4)">
  2504. <summary>Subtracts the second vector from the first.</summary>
  2505. <param name="left">The first vector.</param>
  2506. <param name="right">The second vector.</param>
  2507. <returns>The difference vector.</returns>
  2508. </member>
  2509. <member name="M:System.Numerics.Vector4.ToString">
  2510. <summary>Returns the string representation of the current instance using default formatting.</summary>
  2511. <returns>The string representation of the current instance.</returns>
  2512. </member>
  2513. <member name="M:System.Numerics.Vector4.ToString(System.String)">
  2514. <summary>Returns the string representation of the current instance using the specified format string to format individual elements.</summary>
  2515. <param name="format">A or that defines the format of individual elements.</param>
  2516. <returns>The string representation of the current instance.</returns>
  2517. </member>
  2518. <member name="M:System.Numerics.Vector4.ToString(System.String,System.IFormatProvider)">
  2519. <summary>Returns the string representation of the current instance using the specified format string to format individual elements and the specified format provider to define culture-specific formatting.</summary>
  2520. <param name="format">A or that defines the format of individual elements.</param>
  2521. <param name="formatProvider">A format provider that supplies culture-specific formatting information.</param>
  2522. <returns>The string representation of the current instance.</returns>
  2523. </member>
  2524. <member name="M:System.Numerics.Vector4.Transform(System.Numerics.Vector4,System.Numerics.Quaternion)">
  2525. <summary>Transforms a four-dimensional vector by the specified Quaternion rotation value.</summary>
  2526. <param name="value">The vector to rotate.</param>
  2527. <param name="rotation">The rotation to apply.</param>
  2528. <returns>The transformed vector.</returns>
  2529. </member>
  2530. <member name="M:System.Numerics.Vector4.Transform(System.Numerics.Vector4,System.Numerics.Matrix4x4)">
  2531. <summary>Transforms a four-dimensional vector by a specified 4x4 matrix.</summary>
  2532. <param name="vector">The vector to transform.</param>
  2533. <param name="matrix">The transformation matrix.</param>
  2534. <returns>The transformed vector.</returns>
  2535. </member>
  2536. <member name="M:System.Numerics.Vector4.Transform(System.Numerics.Vector3,System.Numerics.Quaternion)">
  2537. <summary>Transforms a three-dimensional vector by the specified Quaternion rotation value.</summary>
  2538. <param name="value">The vector to rotate.</param>
  2539. <param name="rotation">The rotation to apply.</param>
  2540. <returns>The transformed vector.</returns>
  2541. </member>
  2542. <member name="M:System.Numerics.Vector4.Transform(System.Numerics.Vector2,System.Numerics.Matrix4x4)">
  2543. <summary>Transforms a two-dimensional vector by a specified 4x4 matrix.</summary>
  2544. <param name="position">The vector to transform.</param>
  2545. <param name="matrix">The transformation matrix.</param>
  2546. <returns>The transformed vector.</returns>
  2547. </member>
  2548. <member name="M:System.Numerics.Vector4.Transform(System.Numerics.Vector2,System.Numerics.Quaternion)">
  2549. <summary>Transforms a two-dimensional vector by the specified Quaternion rotation value.</summary>
  2550. <param name="value">The vector to rotate.</param>
  2551. <param name="rotation">The rotation to apply.</param>
  2552. <returns>The transformed vector.</returns>
  2553. </member>
  2554. <member name="M:System.Numerics.Vector4.Transform(System.Numerics.Vector3,System.Numerics.Matrix4x4)">
  2555. <summary>Transforms a three-dimensional vector by a specified 4x4 matrix.</summary>
  2556. <param name="position">The vector to transform.</param>
  2557. <param name="matrix">The transformation matrix.</param>
  2558. <returns>The transformed vector.</returns>
  2559. </member>
  2560. <member name="P:System.Numerics.Vector4.UnitW">
  2561. <summary>Gets the vector (0,0,0,1).</summary>
  2562. <returns>The vector (0,0,0,1).</returns>
  2563. </member>
  2564. <member name="P:System.Numerics.Vector4.UnitX">
  2565. <summary>Gets the vector (1,0,0,0).</summary>
  2566. <returns>The vector (1,0,0,0).</returns>
  2567. </member>
  2568. <member name="P:System.Numerics.Vector4.UnitY">
  2569. <summary>Gets the vector (0,1,0,0).</summary>
  2570. <returns>The vector (0,1,0,0)..</returns>
  2571. </member>
  2572. <member name="P:System.Numerics.Vector4.UnitZ">
  2573. <summary>Gets a vector whose 4 elements are equal to zero.</summary>
  2574. <returns>The vector (0,0,1,0).</returns>
  2575. </member>
  2576. <member name="F:System.Numerics.Vector4.W">
  2577. <summary>The W component of the vector.</summary>
  2578. <returns></returns>
  2579. </member>
  2580. <member name="F:System.Numerics.Vector4.X">
  2581. <summary>The X component of the vector.</summary>
  2582. <returns></returns>
  2583. </member>
  2584. <member name="F:System.Numerics.Vector4.Y">
  2585. <summary>The Y component of the vector.</summary>
  2586. <returns></returns>
  2587. </member>
  2588. <member name="F:System.Numerics.Vector4.Z">
  2589. <summary>The Z component of the vector.</summary>
  2590. <returns></returns>
  2591. </member>
  2592. <member name="P:System.Numerics.Vector4.Zero">
  2593. <summary>Gets a vector whose 4 elements are equal to zero.</summary>
  2594. <returns>A vector whose four elements are equal to zero (that is, it returns the vector (0,0,0,0).</returns>
  2595. </member>
  2596. </members>
  2597. </doc></span>