MainPanle.prefab 8.3 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &70682576150345734
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 929953316332018916}
  12. - component: {fileID: 7882142988448590571}
  13. - component: {fileID: 7879445223610619228}
  14. m_Layer: 5
  15. m_Name: Image_bg
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!224 &929953316332018916
  22. RectTransform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 70682576150345734}
  28. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  29. m_LocalPosition: {x: 0, y: 0, z: 0}
  30. m_LocalScale: {x: 1, y: 1, z: 1}
  31. m_Children:
  32. - {fileID: 900316199286549366}
  33. - {fileID: 5838845579433112787}
  34. - {fileID: 5616716148081667602}
  35. - {fileID: 3004310395226530937}
  36. m_Father: {fileID: 4453091132963450040}
  37. m_RootOrder: 0
  38. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  39. m_AnchorMin: {x: 0, y: 0}
  40. m_AnchorMax: {x: 1, y: 1}
  41. m_AnchoredPosition: {x: 0, y: 0}
  42. m_SizeDelta: {x: 0, y: 0}
  43. m_Pivot: {x: 0.5, y: 0.5}
  44. --- !u!222 &7882142988448590571
  45. CanvasRenderer:
  46. m_ObjectHideFlags: 0
  47. m_CorrespondingSourceObject: {fileID: 0}
  48. m_PrefabInstance: {fileID: 0}
  49. m_PrefabAsset: {fileID: 0}
  50. m_GameObject: {fileID: 70682576150345734}
  51. m_CullTransparentMesh: 1
  52. --- !u!114 &7879445223610619228
  53. MonoBehaviour:
  54. m_ObjectHideFlags: 0
  55. m_CorrespondingSourceObject: {fileID: 0}
  56. m_PrefabInstance: {fileID: 0}
  57. m_PrefabAsset: {fileID: 0}
  58. m_GameObject: {fileID: 70682576150345734}
  59. m_Enabled: 1
  60. m_EditorHideFlags: 0
  61. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  62. m_Name:
  63. m_EditorClassIdentifier:
  64. m_Material: {fileID: 0}
  65. m_Color: {r: 1, g: 1, b: 1, a: 1}
  66. m_RaycastTarget: 1
  67. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  68. m_Maskable: 1
  69. m_OnCullStateChanged:
  70. m_PersistentCalls:
  71. m_Calls: []
  72. m_Sprite: {fileID: 21300000, guid: 47c3ef4d1037cb84598616a695200543, type: 3}
  73. m_Type: 0
  74. m_PreserveAspect: 0
  75. m_FillCenter: 1
  76. m_FillMethod: 4
  77. m_FillAmount: 1
  78. m_FillClockwise: 1
  79. m_FillOrigin: 0
  80. m_UseSpriteMesh: 0
  81. m_PixelsPerUnitMultiplier: 1
  82. --- !u!1 &3630487812364640750
  83. GameObject:
  84. m_ObjectHideFlags: 0
  85. m_CorrespondingSourceObject: {fileID: 0}
  86. m_PrefabInstance: {fileID: 0}
  87. m_PrefabAsset: {fileID: 0}
  88. serializedVersion: 6
  89. m_Component:
  90. - component: {fileID: 5616716148081667602}
  91. m_Layer: 5
  92. m_Name: Right_Up
  93. m_TagString: Untagged
  94. m_Icon: {fileID: 0}
  95. m_NavMeshLayer: 0
  96. m_StaticEditorFlags: 0
  97. m_IsActive: 1
  98. --- !u!224 &5616716148081667602
  99. RectTransform:
  100. m_ObjectHideFlags: 0
  101. m_CorrespondingSourceObject: {fileID: 0}
  102. m_PrefabInstance: {fileID: 0}
  103. m_PrefabAsset: {fileID: 0}
  104. m_GameObject: {fileID: 3630487812364640750}
  105. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  106. m_LocalPosition: {x: 0, y: 0, z: 0}
  107. m_LocalScale: {x: 1, y: 1, z: 1}
  108. m_Children: []
  109. m_Father: {fileID: 929953316332018916}
  110. m_RootOrder: 2
  111. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  112. m_AnchorMin: {x: 0.5, y: 0.5}
  113. m_AnchorMax: {x: 0.5, y: 0.5}
  114. m_AnchoredPosition: {x: 0, y: 0}
  115. m_SizeDelta: {x: 100, y: 100}
  116. m_Pivot: {x: 0.5, y: 0.5}
  117. --- !u!1 &6372625680424122875
  118. GameObject:
  119. m_ObjectHideFlags: 0
  120. m_CorrespondingSourceObject: {fileID: 0}
  121. m_PrefabInstance: {fileID: 0}
  122. m_PrefabAsset: {fileID: 0}
  123. serializedVersion: 6
  124. m_Component:
  125. - component: {fileID: 3004310395226530937}
  126. m_Layer: 5
  127. m_Name: Center
  128. m_TagString: Untagged
  129. m_Icon: {fileID: 0}
  130. m_NavMeshLayer: 0
  131. m_StaticEditorFlags: 0
  132. m_IsActive: 1
  133. --- !u!224 &3004310395226530937
  134. RectTransform:
  135. m_ObjectHideFlags: 0
  136. m_CorrespondingSourceObject: {fileID: 0}
  137. m_PrefabInstance: {fileID: 0}
  138. m_PrefabAsset: {fileID: 0}
  139. m_GameObject: {fileID: 6372625680424122875}
  140. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  141. m_LocalPosition: {x: 0, y: 0, z: 0}
  142. m_LocalScale: {x: 1, y: 1, z: 1}
  143. m_Children: []
  144. m_Father: {fileID: 929953316332018916}
  145. m_RootOrder: 3
  146. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  147. m_AnchorMin: {x: 0.5, y: 0.5}
  148. m_AnchorMax: {x: 0.5, y: 0.5}
  149. m_AnchoredPosition: {x: 0, y: 0}
  150. m_SizeDelta: {x: 100, y: 100}
  151. m_Pivot: {x: 0.5, y: 0.5}
  152. --- !u!1 &7459151759010124526
  153. GameObject:
  154. m_ObjectHideFlags: 0
  155. m_CorrespondingSourceObject: {fileID: 0}
  156. m_PrefabInstance: {fileID: 0}
  157. m_PrefabAsset: {fileID: 0}
  158. serializedVersion: 6
  159. m_Component:
  160. - component: {fileID: 5838845579433112787}
  161. m_Layer: 5
  162. m_Name: Left
  163. m_TagString: Untagged
  164. m_Icon: {fileID: 0}
  165. m_NavMeshLayer: 0
  166. m_StaticEditorFlags: 0
  167. m_IsActive: 1
  168. --- !u!224 &5838845579433112787
  169. RectTransform:
  170. m_ObjectHideFlags: 0
  171. m_CorrespondingSourceObject: {fileID: 0}
  172. m_PrefabInstance: {fileID: 0}
  173. m_PrefabAsset: {fileID: 0}
  174. m_GameObject: {fileID: 7459151759010124526}
  175. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  176. m_LocalPosition: {x: 0, y: 0, z: 0}
  177. m_LocalScale: {x: 1, y: 1, z: 1}
  178. m_Children: []
  179. m_Father: {fileID: 929953316332018916}
  180. m_RootOrder: 1
  181. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  182. m_AnchorMin: {x: 0, y: 0.5}
  183. m_AnchorMax: {x: 0, y: 0.5}
  184. m_AnchoredPosition: {x: 50, y: 0}
  185. m_SizeDelta: {x: 100, y: 100}
  186. m_Pivot: {x: 0.5, y: 0.5}
  187. --- !u!1 &8365614930200232598
  188. GameObject:
  189. m_ObjectHideFlags: 0
  190. m_CorrespondingSourceObject: {fileID: 0}
  191. m_PrefabInstance: {fileID: 0}
  192. m_PrefabAsset: {fileID: 0}
  193. serializedVersion: 6
  194. m_Component:
  195. - component: {fileID: 4453091132963450040}
  196. - component: {fileID: 936874451751706589}
  197. - component: {fileID: 5057516202262234081}
  198. m_Layer: 5
  199. m_Name: MainPanle
  200. m_TagString: Untagged
  201. m_Icon: {fileID: 0}
  202. m_NavMeshLayer: 0
  203. m_StaticEditorFlags: 0
  204. m_IsActive: 1
  205. --- !u!224 &4453091132963450040
  206. RectTransform:
  207. m_ObjectHideFlags: 0
  208. m_CorrespondingSourceObject: {fileID: 0}
  209. m_PrefabInstance: {fileID: 0}
  210. m_PrefabAsset: {fileID: 0}
  211. m_GameObject: {fileID: 8365614930200232598}
  212. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  213. m_LocalPosition: {x: 0, y: 0, z: 0}
  214. m_LocalScale: {x: 1, y: 1, z: 1}
  215. m_Children:
  216. - {fileID: 929953316332018916}
  217. m_Father: {fileID: 0}
  218. m_RootOrder: 0
  219. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  220. m_AnchorMin: {x: 0, y: 0}
  221. m_AnchorMax: {x: 1, y: 1}
  222. m_AnchoredPosition: {x: 0, y: 0}
  223. m_SizeDelta: {x: 0, y: 0}
  224. m_Pivot: {x: 0.5, y: 0.5}
  225. --- !u!222 &936874451751706589
  226. CanvasRenderer:
  227. m_ObjectHideFlags: 0
  228. m_CorrespondingSourceObject: {fileID: 0}
  229. m_PrefabInstance: {fileID: 0}
  230. m_PrefabAsset: {fileID: 0}
  231. m_GameObject: {fileID: 8365614930200232598}
  232. m_CullTransparentMesh: 1
  233. --- !u!114 &5057516202262234081
  234. MonoBehaviour:
  235. m_ObjectHideFlags: 0
  236. m_CorrespondingSourceObject: {fileID: 0}
  237. m_PrefabInstance: {fileID: 0}
  238. m_PrefabAsset: {fileID: 0}
  239. m_GameObject: {fileID: 8365614930200232598}
  240. m_Enabled: 1
  241. m_EditorHideFlags: 0
  242. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  243. m_Name:
  244. m_EditorClassIdentifier:
  245. m_Material: {fileID: 0}
  246. m_Color: {r: 1, g: 1, b: 1, a: 0}
  247. m_RaycastTarget: 1
  248. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  249. m_Maskable: 1
  250. m_OnCullStateChanged:
  251. m_PersistentCalls:
  252. m_Calls: []
  253. m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  254. m_Type: 1
  255. m_PreserveAspect: 0
  256. m_FillCenter: 1
  257. m_FillMethod: 4
  258. m_FillAmount: 1
  259. m_FillClockwise: 1
  260. m_FillOrigin: 0
  261. m_UseSpriteMesh: 0
  262. m_PixelsPerUnitMultiplier: 1
  263. --- !u!1 &8509475819310846007
  264. GameObject:
  265. m_ObjectHideFlags: 0
  266. m_CorrespondingSourceObject: {fileID: 0}
  267. m_PrefabInstance: {fileID: 0}
  268. m_PrefabAsset: {fileID: 0}
  269. serializedVersion: 6
  270. m_Component:
  271. - component: {fileID: 900316199286549366}
  272. m_Layer: 5
  273. m_Name: Left_Up
  274. m_TagString: Untagged
  275. m_Icon: {fileID: 0}
  276. m_NavMeshLayer: 0
  277. m_StaticEditorFlags: 0
  278. m_IsActive: 1
  279. --- !u!224 &900316199286549366
  280. RectTransform:
  281. m_ObjectHideFlags: 0
  282. m_CorrespondingSourceObject: {fileID: 0}
  283. m_PrefabInstance: {fileID: 0}
  284. m_PrefabAsset: {fileID: 0}
  285. m_GameObject: {fileID: 8509475819310846007}
  286. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  287. m_LocalPosition: {x: 0, y: 0, z: 0}
  288. m_LocalScale: {x: 1, y: 1, z: 1}
  289. m_Children: []
  290. m_Father: {fileID: 929953316332018916}
  291. m_RootOrder: 0
  292. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  293. m_AnchorMin: {x: 0, y: 1}
  294. m_AnchorMax: {x: 0, y: 1}
  295. m_AnchoredPosition: {x: 50, y: -50}
  296. m_SizeDelta: {x: 100, y: 100}
  297. m_Pivot: {x: 0.5, y: 0.5}