3DProject.FBX.meta 2.5 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102
  1. fileFormatVersion: 2
  2. guid: 5b62613fa26f3624c926e43fc39d8b54
  3. ModelImporter:
  4. serializedVersion: 20200
  5. internalIDToNameTable: []
  6. externalObjects: {}
  7. materials:
  8. materialImportMode: 2
  9. materialName: 0
  10. materialSearch: 1
  11. materialLocation: 1
  12. animations:
  13. legacyGenerateAnimations: 4
  14. bakeSimulation: 0
  15. resampleCurves: 1
  16. optimizeGameObjects: 0
  17. motionNodeName:
  18. rigImportErrors:
  19. rigImportWarnings:
  20. animationImportErrors:
  21. animationImportWarnings:
  22. animationRetargetingWarnings:
  23. animationDoRetargetingWarnings: 0
  24. importAnimatedCustomProperties: 0
  25. importConstraints: 0
  26. animationCompression: 1
  27. animationRotationError: 0.5
  28. animationPositionError: 0.5
  29. animationScaleError: 0.5
  30. animationWrapMode: 0
  31. extraExposedTransformPaths: []
  32. extraUserProperties: []
  33. clipAnimations: []
  34. isReadable: 0
  35. meshes:
  36. lODScreenPercentages: []
  37. globalScale: 1
  38. meshCompression: 0
  39. addColliders: 0
  40. useSRGBMaterialColor: 1
  41. sortHierarchyByName: 1
  42. importVisibility: 1
  43. importBlendShapes: 1
  44. importCameras: 1
  45. importLights: 1
  46. fileIdsGeneration: 2
  47. swapUVChannels: 0
  48. generateSecondaryUV: 0
  49. useFileUnits: 1
  50. keepQuads: 0
  51. weldVertices: 1
  52. bakeAxisConversion: 0
  53. preserveHierarchy: 0
  54. skinWeightsMode: 0
  55. maxBonesPerVertex: 4
  56. minBoneWeight: 0.001
  57. meshOptimizationFlags: -1
  58. indexFormat: 0
  59. secondaryUVAngleDistortion: 8
  60. secondaryUVAreaDistortion: 15.000001
  61. secondaryUVHardAngle: 88
  62. secondaryUVMarginMethod: 1
  63. secondaryUVMinLightmapResolution: 40
  64. secondaryUVMinObjectScale: 1
  65. secondaryUVPackMargin: 4
  66. useFileScale: 1
  67. tangentSpace:
  68. normalSmoothAngle: 60
  69. normalImportMode: 0
  70. tangentImportMode: 3
  71. normalCalculationMode: 4
  72. legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
  73. blendShapeNormalImportMode: 1
  74. normalSmoothingSource: 0
  75. referencedClips: []
  76. importAnimation: 1
  77. humanDescription:
  78. serializedVersion: 3
  79. human: []
  80. skeleton: []
  81. armTwist: 0.5
  82. foreArmTwist: 0.5
  83. upperLegTwist: 0.5
  84. legTwist: 0.5
  85. armStretch: 0.05
  86. legStretch: 0.05
  87. feetSpacing: 0
  88. globalScale: 1
  89. rootMotionBoneName:
  90. hasTranslationDoF: 0
  91. hasExtraRoot: 0
  92. skeletonHasParents: 1
  93. lastHumanDescriptionAvatarSource: {instanceID: 0}
  94. autoGenerateAvatarMappingIfUnspecified: 1
  95. animationType: 2
  96. humanoidOversampling: 1
  97. avatarSetup: 0
  98. addHumanoidExtraRootOnlyWhenUsingAvatar: 1
  99. additionalBone: 0
  100. userData:
  101. assetBundleName:
  102. assetBundleVariant: