using UnityEngine; using UnityEditor.U2D.Sprites; namespace UnityEditor.U2D.Animation { internal class WeightInspector { private SpriteMeshDataController m_SpriteMeshDataController = new SpriteMeshDataController(); private GUIContent[] m_BoneNameContents; public ISpriteMeshData spriteMeshData { get { return m_SpriteMeshDataController.spriteMeshData; } set { if (spriteMeshData != value) m_SpriteMeshDataController.spriteMeshData = value; } } public GUIContent[] boneNames { get { return m_BoneNameContents; } set { m_BoneNameContents = value; } } public ICacheUndo cacheUndo { get; set; } public ISelection selection { get; set; } public int controlID { get { return 0; } } private bool m_UndoRegistered = false; protected ISpriteEditor spriteEditor { get; private set; } public void OnInspectorGUI() { ChannelsGUI(); } private void ChannelsGUI() { if (GUIUtility.hotControl == 0) m_UndoRegistered = false; for (int channel = 0; channel < 4; ++channel) { var enabled = false; var boneIndex = -1; var weight = 0f; var isChannelEnabledMixed = false; var isBoneIndexMixed = false; var isWeightMixed = false; if (spriteMeshData != null) m_SpriteMeshDataController.GetMultiEditChannelData(selection, channel, out enabled, out boneIndex, out weight, out isChannelEnabledMixed, out isBoneIndexMixed, out isWeightMixed); var newEnabled = enabled; var newBoneIndex = boneIndex; var newWeight = weight; EditorGUI.BeginChangeCheck(); WeightChannelDrawer(ref newEnabled, ref newBoneIndex, ref newWeight, isChannelEnabledMixed, isBoneIndexMixed, isWeightMixed); if (EditorGUI.EndChangeCheck()) { RegisterUndo(); m_SpriteMeshDataController.SetMultiEditChannelData(selection, channel, enabled, newEnabled, boneIndex, newBoneIndex, weight, newWeight); } } } private void WeightChannelDrawer( ref bool isChannelEnabled, ref int boneIndex, ref float weight, bool isChannelEnabledMixed = false, bool isBoneIndexMixed = false, bool isWeightMixed = false) { EditorGUILayout.BeginHorizontal(); EditorGUIUtility.fieldWidth = 1f; EditorGUIUtility.labelWidth = 1f; EditorGUI.showMixedValue = isChannelEnabledMixed; isChannelEnabled = EditorGUILayout.Toggle(GUIContent.none, isChannelEnabled); EditorGUIUtility.fieldWidth = 30f; EditorGUIUtility.labelWidth = 30f; using (new EditorGUI.DisabledScope(!isChannelEnabled && !isChannelEnabledMixed)) { int tempBoneIndex = GUI.enabled ? boneIndex : -1; EditorGUI.BeginChangeCheck(); EditorGUIUtility.fieldWidth = 80f; EditorGUI.showMixedValue = GUI.enabled && isBoneIndexMixed; tempBoneIndex = EditorGUILayout.Popup(tempBoneIndex, m_BoneNameContents); if (EditorGUI.EndChangeCheck()) boneIndex = tempBoneIndex; EditorGUIUtility.fieldWidth = 32f; EditorGUI.showMixedValue = isWeightMixed; weight = EditorGUILayout.Slider(GUIContent.none, weight, 0f, 1f); } EditorGUILayout.EndHorizontal(); EditorGUI.showMixedValue = false; EditorGUIUtility.labelWidth = -1; EditorGUIUtility.fieldWidth = -1; } private void RegisterUndo() { if (m_UndoRegistered) return; Debug.Assert(cacheUndo != null); cacheUndo.BeginUndoOperation(TextContent.editWeights); m_UndoRegistered = true; } } }