ITransformSelection.cs 224 B

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  1. using System;
  2. using UnityEngine;
  3. namespace UnityEditor.U2D.Animation
  4. {
  5. internal interface ITransformSelection<T> : ISelection<T> where T : TransformCache
  6. {
  7. T root { get; }
  8. T[] roots { get; }
  9. }
  10. }