IndexedSelection.cs 236 B

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  1. using System;
  2. using UnityEngine;
  3. namespace UnityEditor.U2D.Animation
  4. {
  5. [Serializable]
  6. internal class IndexedSelection : SerializableSelection<int>
  7. {
  8. protected override int GetInvalidElement() { return -1; }
  9. }
  10. }