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- namespace UnityEditor.U2D.Animation
- {
- internal interface IUndo
- {
- void RecordObject(object o, string name);
- void RegisterCompleteObjectUndo(object o, string name);
- void RegisterCompleteObjectUndo(object[] o, string name);
- void RegisterCreatedObjectUndo(object o, string name);
- void DestroyObjectImmediate(object o);
- void ClearUndo(object o);
- void IncrementCurrentGroup();
- }
- }
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