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- // -----------------------------------------------------------------------
- // <copyright file="FileProcessor.cs" company="">
- // Triangle.NET code by Christian Woltering, http://triangle.codeplex.com/
- // </copyright>
- // -----------------------------------------------------------------------
- namespace UnityEngine.U2D.Animation.TriangleNet
- .IO
- {
- using System;
- using System.Collections.Generic;
- using Animation.TriangleNet.Geometry;
- using Animation.TriangleNet.Meshing;
- internal static class FileProcessor
- {
- static List<IFileFormat> formats;
- static FileProcessor()
- {
- formats = new List<IFileFormat>();
- // Add Triangle file format as default.
- formats.Add(new TriangleFormat());
- }
- internal static void Add(IFileFormat format)
- {
- formats.Add(format);
- }
- internal static bool IsSupported(string file)
- {
- foreach (var format in formats)
- {
- if (format.IsSupported(file))
- {
- return true;
- }
- }
- return false;
- }
- #region Polygon read/write
- /// <summary>
- /// Read a file containing polygon geometry.
- /// </summary>
- /// <param name="filename">The path of the file to read.</param>
- /// <returns>An instance of the <see cref="IPolygon" /> class.</returns>
- internal static IPolygon Read(string filename)
- {
- foreach (IPolygonFormat format in formats)
- {
- if (format != null && format.IsSupported(filename))
- {
- return format.Read(filename);
- }
- }
- throw new Exception("File format not supported.");
- }
- /// <summary>
- /// Save a polygon geometry to disk.
- /// </summary>
- /// <param name="mesh">An instance of the <see cref="IPolygon" /> class.</param>
- /// <param name="filename">The path of the file to save.</param>
- internal static void Write(IPolygon polygon, string filename)
- {
- foreach (IPolygonFormat format in formats)
- {
- if (format != null && format.IsSupported(filename))
- {
- format.Write(polygon, filename);
- return;
- }
- }
- throw new Exception("File format not supported.");
- }
- #endregion
- #region Mesh read/write
- /// <summary>
- /// Read a file containing a mesh.
- /// </summary>
- /// <param name="filename">The path of the file to read.</param>
- /// <returns>An instance of the <see cref="IMesh" /> interface.</returns>
- internal static IMesh Import(string filename)
- {
- foreach (IMeshFormat format in formats)
- {
- if (format != null && format.IsSupported(filename))
- {
- return format.Import(filename);
- }
- }
- throw new Exception("File format not supported.");
- }
- /// <summary>
- /// Save a mesh to disk.
- /// </summary>
- /// <param name="mesh">An instance of the <see cref="IMesh" /> interface.</param>
- /// <param name="filename">The path of the file to save.</param>
- internal static void Write(IMesh mesh, string filename)
- {
- foreach (IMeshFormat format in formats)
- {
- if (format != null && format.IsSupported(filename))
- {
- format.Write(mesh, filename);
- return;
- }
- }
- throw new Exception("File format not supported.");
- }
- #endregion
- }
- }
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