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- namespace UnityEngine.U2D.Animation.TriangleNet
- .Voronoi
- {
- using System;
- using Animation.TriangleNet.Topology.DCEL;
- /// <summary>
- /// Default factory for Voronoi / DCEL mesh objects.
- /// </summary>
- internal class DefaultVoronoiFactory : IVoronoiFactory
- {
- public void Initialize(int vertexCount, int edgeCount, int faceCount)
- {
- }
- public void Reset()
- {
- }
- public Vertex CreateVertex(double x, double y)
- {
- return new Vertex(x, y);
- }
- public HalfEdge CreateHalfEdge(Vertex origin, Face face)
- {
- return new HalfEdge(origin, face);
- }
- public Face CreateFace(Geometry.Vertex vertex)
- {
- return new Face(vertex);
- }
- }
- }
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