IVirtualTexturingEnabledRenderPipeline.cs 454 B

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  1. namespace UnityEngine.Rendering
  2. {
  3. /// <summary>
  4. /// By implementing this interface, a render pipeline can indicate to external code it supports virtual texturing.
  5. /// </summary>
  6. public interface IVirtualTexturingEnabledRenderPipeline
  7. {
  8. /// <summary>
  9. /// Indicates if virtual texturing is currently enabled for this render pipeline instance.
  10. /// </summary>
  11. bool virtualTexturingEnabled { get; }
  12. }
  13. }