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- namespace UnityEngine.Rendering
- {
- /// <summary>
- /// Bit depths of a Depth render texture.
- /// Some values may not be supported on all platforms.
- /// </summary>
- public enum DepthBits
- {
- /// <summary>No Depth Buffer.</summary>
- None = 0,
- /// <summary>8 bits Depth Buffer.</summary>
- Depth8 = 8,
- /// <summary>16 bits Depth Buffer.</summary>
- Depth16 = 16,
- /// <summary>24 bits Depth Buffer.</summary>
- Depth24 = 24,
- /// <summary>32 bits Depth Buffer.</summary>
- Depth32 = 32
- }
- }
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