AssemblyInfo.cs 258 B

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  1. using System.Runtime.CompilerServices;
  2. [assembly: InternalsVisibleTo("UniversalGraphicsTests")]
  3. [assembly: InternalsVisibleTo("Unity.RenderPipelines.Universal.Editor.Tests")]
  4. [assembly: InternalsVisibleTo("Unity.GraphicTests.Performance.Universal.Editor")]