ITestRunSettings
lets you set any of the global settings right before building a Player for a test run and then reverts the settings afterward.
ITestRunSettings
implements IDisposable, and runs after building the Player with tests.
Syntax | Description |
---|---|
void Apply() |
A method called before building the Player. |
void Dispose() |
A method called after building the Player or if the build failed. |
The following example sets the iOS SDK version to be the simulator SDK and resets it to the original value after the run.
public class MyTestSettings : ITestRunSettings
{
private iOSSdkVersion originalSdkVersion;
public void Apply()
{
originalSdkVersion = PlayerSettings.iOS.sdkVersion;
PlayerSettings.iOS.sdkVersion = iOSSdkVersion.SimulatorSDK;
}
public void Dispose()
{
PlayerSettings.iOS.sdkVersion = originalSdkVersion;
}
}