ConfigDate.cs 296 B

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. [System.Serializable]
  5. public class ConfigDate
  6. {
  7. public static ConfigDate Instancecfg { get; private set; }
  8. public bool UseAssetBundle = false;
  9. public void Init()
  10. {
  11. Instancecfg = this;
  12. }
  13. }