IOutlineGenerator.cs 305 B

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  1. using UnityEditor.U2D.Sprites;
  2. using UnityEngine;
  3. namespace UnityEditor.U2D.Animation
  4. {
  5. internal interface IOutlineGenerator
  6. {
  7. void GenerateOutline(ITextureDataProvider textureDataProvider, Rect rect, float detail, byte alphaTolerance, bool holeDetection, out Vector2[][] paths);
  8. }
  9. }