ISelection.cs 361 B

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  1. namespace UnityEditor.U2D.Animation
  2. {
  3. internal interface ISelection<T>
  4. {
  5. int Count { get; }
  6. T activeElement { get; set; }
  7. T[] elements { get; set; }
  8. void Clear();
  9. void BeginSelection();
  10. void EndSelection(bool select);
  11. void Select(T element, bool select);
  12. bool Contains(T element);
  13. }
  14. }