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- namespace UnityEditor.U2D.Animation
- {
- internal static class SkinningCopyUtility
- {
- private static ISkinningSerializer s_SkinningSerializer = new SkinningSerializerJSON();
- public static ISkinningSerializer Serializer
- {
- get { return s_SkinningSerializer; }
- set { s_SkinningSerializer = value; }
- }
- public static string SerializeSkinningCopyDataToString(SkinningCopyData skinningData)
- {
- return s_SkinningSerializer.Serialize(skinningData);
- }
- public static bool CanDeserializeSystemCopyBufferToSkinningCopyData()
- {
- if (!string.IsNullOrEmpty(EditorGUIUtility.systemCopyBuffer))
- return CanDeserializeStringToSkinningCopyData(EditorGUIUtility.systemCopyBuffer);
- return false;
- }
- public static bool CanDeserializeStringToSkinningCopyData(string data)
- {
- return s_SkinningSerializer.CanDeserialize(data);
- }
- public static SkinningCopyData DeserializeStringToSkinningCopyData(string data)
- {
- return s_SkinningSerializer.Deserialize(data);
- }
- }
- }
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