BoneVisibilityToolInterface.cs 348 B

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  1. namespace UnityEditor.U2D.Animation
  2. {
  3. internal interface IBoneVisibilityToolView
  4. {
  5. void OnBoneSelectionChange(SkeletonSelection skeleton);
  6. void OnBoneExpandedChange(BoneCache[] bones);
  7. void OnBoneNameChanged(BoneCache bone);
  8. void OnSelectionChange(SkeletonCache skeleton);
  9. void Deactivate();
  10. }
  11. }