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- namespace UnityEngine.U2D.Animation.TriangleNet
- .Voronoi
- {
- using Animation.TriangleNet.Topology.DCEL;
- internal interface IVoronoiFactory
- {
- void Initialize(int vertexCount, int edgeCount, int faceCount);
- void Reset();
- Vertex CreateVertex(double x, double y);
- HalfEdge CreateHalfEdge(Vertex origin, Face face);
- Face CreateFace(Geometry.Vertex vertex);
- }
- }
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