CHANGELOG.md 1.3 KB

Changelog

[4.1.0] - 2021-11-22

Added

  • Added internal method to get build target's group name.
  • Added access to the internal helper method IsUsingDeformableBuffer.

Changed

  • Update minimum Unity release version.

[4.0.3] - 2020-10-15

Fixed

  • Allow 2D Packages to access internal constant value for asset creation instance id

[4.0.2] - 2020-08-31

Fixed

  • Allow launching Sprite Editor Window to target a specific asset

[4.0.1] - 2020-07-07

Fixed

  • Updated to use non-experimental AssetImporter namespace (case 1254381)

[4.0.0] - 2020-05-11

Changed

  • Version bump for Unity 2020.2

[3.0.0] - 2019-11-06

Changed

  • Update version number for Unity 2020.1

[2.0.2] - 2019-08-09

Added

  • Add Seconday Texture settings into TextureSettings for TextureGenerator
  • Add related test packages

[2.0.1] - 2019-07-13

Changed

  • Mark package to support Unity 2019.3.0a10 onwards.

[2.0.0] - 2019-06-17

Added

  • Drop preview tag.
  • Remove experimental namespace

[1.2.0-preview.2] - 2019-06-04

Added

  • Remove Image Packer Debug Window
  • Move tests out of package

[1.2.0-preview.1] - 2019-02-20

Added

  • Update for Unity 2019.2 support.

[1.1.0-preview.2] - 2019-03-18

Added

  • Remove deprecated call to Unity internal API

[1.1.0-preview.1] - 2019-01-25

Added

  • Added versioning for CI.