- using System.Runtime.CompilerServices;
- [assembly: InternalsVisibleTo("Unity.2D.Sprite.EditorTests")]
- [assembly: InternalsVisibleTo("Unity.2D.Sprite.Package.EditorTests")]
- [assembly: InternalsVisibleTo("DynamicProxyGenAssembly2")]
- [assembly: InternalsVisibleTo("Assembly-CSharp-Editor-testable")]
|