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- /*---------------------------------------------------------------------------------------------
- * Copyright (c) Unity Technologies.
- * Copyright (c) Microsoft Corporation. All rights reserved.
- * Licensed under the MIT License. See License.txt in the project root for license information.
- *--------------------------------------------------------------------------------------------*/
- using System;
- using System.Collections.Generic;
- using System.Linq;
- using UnityEditor;
- using UnityEditor.Compilation;
- using UnityEditor.PackageManager;
- namespace Microsoft.Unity.VisualStudio.Editor
- {
- public interface IAssemblyNameProvider
- {
- string[] ProjectSupportedExtensions { get; }
- string ProjectGenerationRootNamespace { get; }
- ProjectGenerationFlag ProjectGenerationFlag { get; }
- string GetAssemblyNameFromScriptPath(string path);
- string GetAssemblyName(string assemblyOutputPath, string assemblyName);
- bool IsInternalizedPackagePath(string path);
- IEnumerable<Assembly> GetAssemblies(Func<string, bool> shouldFileBePartOfSolution);
- IEnumerable<string> GetAllAssetPaths();
- UnityEditor.PackageManager.PackageInfo FindForAssetPath(string assetPath);
- ResponseFileData ParseResponseFile(string responseFilePath, string projectDirectory, string[] systemReferenceDirectories);
- void ToggleProjectGeneration(ProjectGenerationFlag preference);
- }
- public class AssemblyNameProvider : IAssemblyNameProvider
- {
- private readonly Dictionary<string, UnityEditor.PackageManager.PackageInfo> m_PackageInfoCache = new Dictionary<string, UnityEditor.PackageManager.PackageInfo>();
- ProjectGenerationFlag m_ProjectGenerationFlag = (ProjectGenerationFlag)EditorPrefs.GetInt(
- "unity_project_generation_flag",
- (int)(ProjectGenerationFlag.Local | ProjectGenerationFlag.Embedded));
- public string[] ProjectSupportedExtensions => EditorSettings.projectGenerationUserExtensions;
- public string ProjectGenerationRootNamespace => EditorSettings.projectGenerationRootNamespace;
- public ProjectGenerationFlag ProjectGenerationFlag
- {
- get => m_ProjectGenerationFlag;
- private set
- {
- EditorPrefs.SetInt("unity_project_generation_flag", (int)value);
- m_ProjectGenerationFlag = value;
- }
- }
- public string GetAssemblyNameFromScriptPath(string path)
- {
- return CompilationPipeline.GetAssemblyNameFromScriptPath(path);
- }
- public IEnumerable<Assembly> GetAssemblies(Func<string, bool> shouldFileBePartOfSolution)
- {
- IEnumerable<Assembly> assemblies = GetAssembliesByType(AssembliesType.Editor, shouldFileBePartOfSolution, @"Temp\Bin\Debug\");
- if (!ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.PlayerAssemblies))
- {
- return assemblies;
- }
- var playerAssemblies = GetAssembliesByType(AssembliesType.Player, shouldFileBePartOfSolution, @"Temp\Bin\Debug\Player\");
- return assemblies.Concat(playerAssemblies);
- }
- private static IEnumerable<Assembly> GetAssembliesByType(AssembliesType type, Func<string, bool> shouldFileBePartOfSolution, string outputPath)
- {
- foreach (var assembly in CompilationPipeline.GetAssemblies(type))
- {
- if (assembly.sourceFiles.Any(shouldFileBePartOfSolution))
- {
- yield return new Assembly(
- assembly.name,
- outputPath,
- assembly.sourceFiles,
- assembly.defines,
- assembly.assemblyReferences,
- assembly.compiledAssemblyReferences,
- assembly.flags,
- assembly.compilerOptions
- #if UNITY_2020_2_OR_NEWER
- , assembly.rootNamespace
- #endif
- );
- }
- }
- }
- public string GetCompileOutputPath(string assemblyName)
- {
- return assemblyName.EndsWith(".Player", StringComparison.Ordinal) ? @"Temp\Bin\Debug\Player\" : @"Temp\Bin\Debug\";
- }
- public IEnumerable<string> GetAllAssetPaths()
- {
- return AssetDatabase.GetAllAssetPaths();
- }
- private static string ResolvePotentialParentPackageAssetPath(string assetPath)
- {
- const string packagesPrefix = "packages/";
- if (!assetPath.StartsWith(packagesPrefix, StringComparison.OrdinalIgnoreCase))
- {
- return null;
- }
- var followupSeparator = assetPath.IndexOf('/', packagesPrefix.Length);
- if (followupSeparator == -1)
- {
- return assetPath.ToLowerInvariant();
- }
- return assetPath.Substring(0, followupSeparator).ToLowerInvariant();
- }
- public UnityEditor.PackageManager.PackageInfo FindForAssetPath(string assetPath)
- {
- var parentPackageAssetPath = ResolvePotentialParentPackageAssetPath(assetPath);
- if (parentPackageAssetPath == null)
- {
- return null;
- }
- if (m_PackageInfoCache.TryGetValue(parentPackageAssetPath, out var cachedPackageInfo))
- {
- return cachedPackageInfo;
- }
- var result = UnityEditor.PackageManager.PackageInfo.FindForAssetPath(parentPackageAssetPath);
- m_PackageInfoCache[parentPackageAssetPath] = result;
- return result;
- }
- public bool IsInternalizedPackagePath(string path)
- {
- if (string.IsNullOrEmpty(path.Trim()))
- {
- return false;
- }
- var packageInfo = FindForAssetPath(path);
- if (packageInfo == null)
- {
- return false;
- }
- var packageSource = packageInfo.source;
- switch (packageSource)
- {
- case PackageSource.Embedded:
- return !ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.Embedded);
- case PackageSource.Registry:
- return !ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.Registry);
- case PackageSource.BuiltIn:
- return !ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.BuiltIn);
- case PackageSource.Unknown:
- return !ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.Unknown);
- case PackageSource.Local:
- return !ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.Local);
- case PackageSource.Git:
- return !ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.Git);
- case PackageSource.LocalTarball:
- return !ProjectGenerationFlag.HasFlag(ProjectGenerationFlag.LocalTarBall);
- }
- return false;
- }
- public ResponseFileData ParseResponseFile(string responseFilePath, string projectDirectory, string[] systemReferenceDirectories)
- {
- return CompilationPipeline.ParseResponseFile(
- responseFilePath,
- projectDirectory,
- systemReferenceDirectories
- );
- }
- public void ToggleProjectGeneration(ProjectGenerationFlag preference)
- {
- if (ProjectGenerationFlag.HasFlag(preference))
- {
- ProjectGenerationFlag ^= preference;
- }
- else
- {
- ProjectGenerationFlag |= preference;
- }
- }
- internal void ResetPackageInfoCache()
- {
- m_PackageInfoCache.Clear();
- }
- public void ResetProjectGenerationFlag()
- {
- ProjectGenerationFlag = ProjectGenerationFlag.None;
- }
- public string GetAssemblyName(string assemblyOutputPath, string assemblyName)
- {
- return assemblyOutputPath.EndsWith(@"\Player\", StringComparison.Ordinal) ? assemblyName + ".Player" : assemblyName;
- }
- }
- }
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