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- /*---------------------------------------------------------------------------------------------
- * Copyright (c) Unity Technologies.
- * Copyright (c) Microsoft Corporation. All rights reserved.
- * Licensed under the MIT License. See License.txt in the project root for license information.
- *--------------------------------------------------------------------------------------------*/
- using System;
- using System.Collections.Generic;
- using System.IO;
- using System.Linq;
- using SR = System.Reflection;
- using System.Security;
- using System.Security.Cryptography;
- using System.Text;
- using System.Text.RegularExpressions;
- using Unity.CodeEditor;
- using Unity.Profiling;
- using UnityEditor;
- using UnityEditor.Compilation;
- using UnityEngine;
- namespace Microsoft.Unity.VisualStudio.Editor
- {
- public enum ScriptingLanguage
- {
- None,
- CSharp
- }
- public interface IGenerator
- {
- bool SyncIfNeeded(IEnumerable<string> affectedFiles, IEnumerable<string> reimportedFiles);
- void Sync();
- bool HasSolutionBeenGenerated();
- bool IsSupportedFile(string path);
- string SolutionFile();
- string ProjectDirectory { get; }
- IAssemblyNameProvider AssemblyNameProvider { get; }
- }
- public class ProjectGeneration : IGenerator
- {
- public static readonly string MSBuildNamespaceUri = "http://schemas.microsoft.com/developer/msbuild/2003";
- public IAssemblyNameProvider AssemblyNameProvider => m_AssemblyNameProvider;
- public string ProjectDirectory { get; }
- const string k_WindowsNewline = "\r\n";
- const string m_SolutionProjectEntryTemplate = @"Project(""{{{0}}}"") = ""{1}"", ""{2}"", ""{{{3}}}""{4}EndProject";
- readonly string m_SolutionProjectConfigurationTemplate = string.Join(k_WindowsNewline,
- @" {{{0}}}.Debug|Any CPU.ActiveCfg = Debug|Any CPU",
- @" {{{0}}}.Debug|Any CPU.Build.0 = Debug|Any CPU",
- @" {{{0}}}.Release|Any CPU.ActiveCfg = Release|Any CPU",
- @" {{{0}}}.Release|Any CPU.Build.0 = Release|Any CPU").Replace(" ", "\t");
- static readonly string[] k_ReimportSyncExtensions = { ".dll", ".asmdef" };
- string[] m_ProjectSupportedExtensions = Array.Empty<string>();
- string[] m_BuiltinSupportedExtensions = Array.Empty<string>();
- readonly string m_ProjectName;
- readonly IAssemblyNameProvider m_AssemblyNameProvider;
- readonly IFileIO m_FileIOProvider;
- readonly IGUIDGenerator m_GUIDGenerator;
- bool m_ShouldGenerateAll;
- IVisualStudioInstallation m_CurrentInstallation;
- public ProjectGeneration() : this(Directory.GetParent(Application.dataPath).FullName)
- {
- }
- public ProjectGeneration(string tempDirectory) : this(tempDirectory, new AssemblyNameProvider(), new FileIOProvider(), new GUIDProvider())
- {
- }
- public ProjectGeneration(string tempDirectory, IAssemblyNameProvider assemblyNameProvider, IFileIO fileIoProvider, IGUIDGenerator guidGenerator)
- {
- ProjectDirectory = FileUtility.NormalizeWindowsToUnix(tempDirectory);
- m_ProjectName = Path.GetFileName(ProjectDirectory);
- m_AssemblyNameProvider = assemblyNameProvider;
- m_FileIOProvider = fileIoProvider;
- m_GUIDGenerator = guidGenerator;
- SetupProjectSupportedExtensions();
- }
- /// <summary>
- /// Syncs the scripting solution if any affected files are relevant.
- /// </summary>
- /// <returns>
- /// Whether the solution was synced.
- /// </returns>
- /// <param name='affectedFiles'>
- /// A set of files whose status has changed
- /// </param>
- /// <param name="reimportedFiles">
- /// A set of files that got reimported
- /// </param>
- public bool SyncIfNeeded(IEnumerable<string> affectedFiles, IEnumerable<string> reimportedFiles)
- {
- using (solutionSyncMarker.Auto())
- {
- // We need the exact VS version/capabilities to tweak project generation (analyzers/langversion)
- RefreshCurrentInstallation();
- SetupProjectSupportedExtensions();
- // See https://devblogs.microsoft.com/setup/configure-visual-studio-across-your-organization-with-vsconfig/
- // We create a .vsconfig file to make sure our ManagedGame workload is installed
- CreateVsConfigIfNotFound();
- // Don't sync if we haven't synced before
- var affected = affectedFiles as ICollection<string> ?? affectedFiles.ToArray();
- var reimported = reimportedFiles as ICollection<string> ?? reimportedFiles.ToArray();
- if (!HasFilesBeenModified(affected, reimported))
- {
- return false;
- }
- var assemblies = m_AssemblyNameProvider.GetAssemblies(ShouldFileBePartOfSolution);
- var allProjectAssemblies = RelevantAssembliesForMode(assemblies).ToList();
- SyncSolution(allProjectAssemblies);
- var allAssetProjectParts = GenerateAllAssetProjectParts();
- var affectedNames = affected
- .Select(asset => m_AssemblyNameProvider.GetAssemblyNameFromScriptPath(asset))
- .Where(name => !string.IsNullOrWhiteSpace(name)).Select(name =>
- name.Split(new[] {".dll"}, StringSplitOptions.RemoveEmptyEntries)[0]);
- var reimportedNames = reimported
- .Select(asset => m_AssemblyNameProvider.GetAssemblyNameFromScriptPath(asset))
- .Where(name => !string.IsNullOrWhiteSpace(name)).Select(name =>
- name.Split(new[] {".dll"}, StringSplitOptions.RemoveEmptyEntries)[0]);
- var affectedAndReimported = new HashSet<string>(affectedNames.Concat(reimportedNames));
- foreach (var assembly in allProjectAssemblies)
- {
- if (!affectedAndReimported.Contains(assembly.name))
- continue;
- SyncProject(assembly,
- allAssetProjectParts,
- responseFilesData: ParseResponseFileData(assembly).ToArray());
- }
- return true;
- }
- }
- private void CreateVsConfigIfNotFound()
- {
- try
- {
- var vsConfigFile = VsConfigFile();
- if (m_FileIOProvider.Exists(vsConfigFile))
- return;
- var content = $@"{{
- ""version"": ""1.0"",
- ""components"": [
- ""{Discovery.ManagedWorkload}""
- ]
- }}
- ";
- m_FileIOProvider.WriteAllText(vsConfigFile, content);
- }
- catch (IOException)
- {
- }
- }
- private bool HasFilesBeenModified(IEnumerable<string> affectedFiles, IEnumerable<string> reimportedFiles)
- {
- return affectedFiles.Any(ShouldFileBePartOfSolution) || reimportedFiles.Any(ShouldSyncOnReimportedAsset);
- }
- private static bool ShouldSyncOnReimportedAsset(string asset)
- {
- return k_ReimportSyncExtensions.Contains(new FileInfo(asset).Extension);
- }
- private void RefreshCurrentInstallation()
- {
- var editor = CodeEditor.CurrentEditor as VisualStudioEditor;
- editor?.TryGetVisualStudioInstallationForPath(CodeEditor.CurrentEditorInstallation, searchInstallations: true, out m_CurrentInstallation);
- }
- static ProfilerMarker solutionSyncMarker = new ProfilerMarker("SolutionSynchronizerSync");
- public void Sync()
- {
- // We need the exact VS version/capabilities to tweak project generation (analyzers/langversion)
- RefreshCurrentInstallation();
- SetupProjectSupportedExtensions();
- (m_AssemblyNameProvider as AssemblyNameProvider)?.ResetPackageInfoCache();
- // See https://devblogs.microsoft.com/setup/configure-visual-studio-across-your-organization-with-vsconfig/
- // We create a .vsconfig file to make sure our ManagedGame workload is installed
- CreateVsConfigIfNotFound();
- var externalCodeAlreadyGeneratedProjects = OnPreGeneratingCSProjectFiles();
- if (!externalCodeAlreadyGeneratedProjects)
- {
- GenerateAndWriteSolutionAndProjects();
- }
- OnGeneratedCSProjectFiles();
- }
- public bool HasSolutionBeenGenerated()
- {
- return m_FileIOProvider.Exists(SolutionFile());
- }
- private void SetupProjectSupportedExtensions()
- {
- m_ProjectSupportedExtensions = m_AssemblyNameProvider.ProjectSupportedExtensions;
- m_BuiltinSupportedExtensions = EditorSettings.projectGenerationBuiltinExtensions;
- }
- private bool ShouldFileBePartOfSolution(string file)
- {
- // Exclude files coming from packages except if they are internalized.
- if (m_AssemblyNameProvider.IsInternalizedPackagePath(file))
- {
- return false;
- }
- return IsSupportedFile(file);
- }
- private static string GetExtensionWithoutDot(string path)
- {
- // Prevent re-processing and information loss
- if (!Path.HasExtension(path))
- return path;
- return Path
- .GetExtension(path)
- .TrimStart('.')
- .ToLower();
- }
- public bool IsSupportedFile(string path)
- {
- var extension = GetExtensionWithoutDot(path);
- // Dll's are not scripts but still need to be included
- if (extension == "dll")
- return true;
- if (extension == "asmdef")
- return true;
- if (m_BuiltinSupportedExtensions.Contains(extension))
- return true;
- if (m_ProjectSupportedExtensions.Contains(extension))
- return true;
- return false;
- }
- private static ScriptingLanguage ScriptingLanguageFor(Assembly assembly)
- {
- var files = assembly.sourceFiles;
- if (files.Length == 0)
- return ScriptingLanguage.None;
- return ScriptingLanguageFor(files[0]);
- }
- internal static ScriptingLanguage ScriptingLanguageFor(string path)
- {
- return GetExtensionWithoutDot(path) == "cs" ? ScriptingLanguage.CSharp : ScriptingLanguage.None;
- }
- public void GenerateAndWriteSolutionAndProjects()
- {
- // Only synchronize assemblies that have associated source files and ones that we actually want in the project.
- // This also filters out DLLs coming from .asmdef files in packages.
- var assemblies = m_AssemblyNameProvider.GetAssemblies(ShouldFileBePartOfSolution).ToList();
- var allAssetProjectParts = GenerateAllAssetProjectParts();
- SyncSolution(assemblies);
- var allProjectAssemblies = RelevantAssembliesForMode(assemblies);
- foreach (var assembly in allProjectAssemblies)
- {
- SyncProject(assembly,
- allAssetProjectParts,
- responseFilesData: ParseResponseFileData(assembly).ToArray());
- }
- }
- private IEnumerable<ResponseFileData> ParseResponseFileData(Assembly assembly)
- {
- var systemReferenceDirectories = CompilationPipeline.GetSystemAssemblyDirectories(assembly.compilerOptions.ApiCompatibilityLevel);
- Dictionary<string, ResponseFileData> responseFilesData = assembly.compilerOptions.ResponseFiles.ToDictionary(x => x, x => m_AssemblyNameProvider.ParseResponseFile(
- x,
- ProjectDirectory,
- systemReferenceDirectories
- ));
- Dictionary<string, ResponseFileData> responseFilesWithErrors = responseFilesData.Where(x => x.Value.Errors.Any())
- .ToDictionary(x => x.Key, x => x.Value);
- if (responseFilesWithErrors.Any())
- {
- foreach (var error in responseFilesWithErrors)
- foreach (var valueError in error.Value.Errors)
- {
- Debug.LogError($"{error.Key} Parse Error : {valueError}");
- }
- }
- return responseFilesData.Select(x => x.Value);
- }
- private Dictionary<string, string> GenerateAllAssetProjectParts()
- {
- Dictionary<string, StringBuilder> stringBuilders = new Dictionary<string, StringBuilder>();
- foreach (string asset in m_AssemblyNameProvider.GetAllAssetPaths())
- {
- // Exclude files coming from packages except if they are internalized.
- if (m_AssemblyNameProvider.IsInternalizedPackagePath(asset))
- {
- continue;
- }
- if (IsSupportedFile(asset) && ScriptingLanguage.None == ScriptingLanguageFor(asset))
- {
- // Find assembly the asset belongs to by adding script extension and using compilation pipeline.
- var assemblyName = m_AssemblyNameProvider.GetAssemblyNameFromScriptPath(asset);
- if (string.IsNullOrEmpty(assemblyName))
- {
- continue;
- }
- assemblyName = Path.GetFileNameWithoutExtension(assemblyName);
- if (!stringBuilders.TryGetValue(assemblyName, out var projectBuilder))
- {
- projectBuilder = new StringBuilder();
- stringBuilders[assemblyName] = projectBuilder;
- }
- projectBuilder.Append(" <None Include=\"").Append(EscapedRelativePathFor(asset)).Append("\" />").Append(k_WindowsNewline);
- }
- }
- var result = new Dictionary<string, string>();
- foreach (var entry in stringBuilders)
- result[entry.Key] = entry.Value.ToString();
- return result;
- }
- private void SyncProject(
- Assembly assembly,
- Dictionary<string, string> allAssetsProjectParts,
- ResponseFileData[] responseFilesData)
- {
- SyncProjectFileIfNotChanged(
- ProjectFile(assembly),
- ProjectText(assembly, allAssetsProjectParts, responseFilesData));
- }
- private void SyncProjectFileIfNotChanged(string path, string newContents)
- {
- if (Path.GetExtension(path) == ".csproj")
- {
- newContents = OnGeneratedCSProject(path, newContents);
- }
- SyncFileIfNotChanged(path, newContents);
- }
- private void SyncSolutionFileIfNotChanged(string path, string newContents)
- {
- newContents = OnGeneratedSlnSolution(path, newContents);
- SyncFileIfNotChanged(path, newContents);
- }
- private static IEnumerable<SR.MethodInfo> GetPostProcessorCallbacks(string name)
- {
- return TypeCache
- .GetTypesDerivedFrom<AssetPostprocessor>()
- .Where(t => t.Assembly.GetName().Name != KnownAssemblies.Bridge) // never call into the bridge if loaded with the package
- .Select(t => t.GetMethod(name, SR.BindingFlags.Public | SR.BindingFlags.NonPublic | SR.BindingFlags.Static))
- .Where(m => m != null);
- }
- static void OnGeneratedCSProjectFiles()
- {
- foreach (var method in GetPostProcessorCallbacks(nameof(OnGeneratedCSProjectFiles)))
- {
- method.Invoke(null, Array.Empty<object>());
- }
- }
- private static bool OnPreGeneratingCSProjectFiles()
- {
- bool result = false;
- foreach (var method in GetPostProcessorCallbacks(nameof(OnPreGeneratingCSProjectFiles)))
- {
- var retValue = method.Invoke(null, Array.Empty<object>());
- if (method.ReturnType == typeof(bool))
- {
- result |= (bool)retValue;
- }
- }
- return result;
- }
- private static string InvokeAssetPostProcessorGenerationCallbacks(string name, string path, string content)
- {
- foreach (var method in GetPostProcessorCallbacks(name))
- {
- var args = new[] { path, content };
- var returnValue = method.Invoke(null, args);
- if (method.ReturnType == typeof(string))
- {
- // We want to chain content update between invocations
- content = (string)returnValue;
- }
- }
- return content;
- }
- private static string OnGeneratedCSProject(string path, string content)
- {
- return InvokeAssetPostProcessorGenerationCallbacks(nameof(OnGeneratedCSProject), path, content);
- }
- private static string OnGeneratedSlnSolution(string path, string content)
- {
- return InvokeAssetPostProcessorGenerationCallbacks(nameof(OnGeneratedSlnSolution), path, content);
- }
- private void SyncFileIfNotChanged(string filename, string newContents)
- {
- try
- {
- if (m_FileIOProvider.Exists(filename) && newContents == m_FileIOProvider.ReadAllText(filename))
- {
- return;
- }
- }
- catch (Exception exception)
- {
- Debug.LogException(exception);
- }
- m_FileIOProvider.WriteAllText(filename, newContents);
- }
- private string ProjectText(Assembly assembly,
- Dictionary<string, string> allAssetsProjectParts,
- ResponseFileData[] responseFilesData)
- {
- var projectBuilder = new StringBuilder(ProjectHeader(assembly, responseFilesData));
- var references = new List<string>();
- projectBuilder.Append(@" <ItemGroup>").Append(k_WindowsNewline);
- foreach (string file in assembly.sourceFiles)
- {
- if (!IsSupportedFile(file))
- continue;
- var extension = Path.GetExtension(file).ToLower();
- var fullFile = EscapedRelativePathFor(file);
- if (".dll" != extension)
- {
- projectBuilder.Append(" <Compile Include=\"").Append(fullFile).Append("\" />").Append(k_WindowsNewline);
- }
- else
- {
- references.Add(fullFile);
- }
- }
- projectBuilder.Append(@" </ItemGroup>").Append(k_WindowsNewline);
- // Append additional non-script files that should be included in project generation.
- if (allAssetsProjectParts.TryGetValue(assembly.name, out var additionalAssetsForProject))
- {
- projectBuilder.Append(@" <ItemGroup>").Append(k_WindowsNewline);
- projectBuilder.Append(additionalAssetsForProject);
- projectBuilder.Append(@" </ItemGroup>").Append(k_WindowsNewline);
- }
- projectBuilder.Append(@" <ItemGroup>").Append(k_WindowsNewline);
- var responseRefs = responseFilesData.SelectMany(x => x.FullPathReferences.Select(r => r));
- var internalAssemblyReferences = assembly.assemblyReferences
- .Where(i => !i.sourceFiles.Any(ShouldFileBePartOfSolution)).Select(i => i.outputPath);
- var allReferences =
- assembly.compiledAssemblyReferences
- .Union(responseRefs)
- .Union(references)
- .Union(internalAssemblyReferences);
- foreach (var reference in allReferences)
- {
- string fullReference = Path.IsPathRooted(reference) ? reference : Path.Combine(ProjectDirectory, reference);
- AppendReference(fullReference, projectBuilder);
- }
- projectBuilder.Append(@" </ItemGroup>").Append(k_WindowsNewline);
- if (0 < assembly.assemblyReferences.Length)
- {
- projectBuilder.Append(" <ItemGroup>").Append(k_WindowsNewline);
- foreach (var reference in assembly.assemblyReferences.Where(i => i.sourceFiles.Any(ShouldFileBePartOfSolution)))
- {
- // If the current assembly is a Player project, we want to project-reference the corresponding Player project
- var referenceName = m_AssemblyNameProvider.GetAssemblyName(assembly.outputPath, reference.name);
- projectBuilder.Append(" <ProjectReference Include=\"").Append(referenceName).Append(GetProjectExtension()).Append("\">").Append(k_WindowsNewline);
- projectBuilder.Append(" <Project>{").Append(ProjectGuid(referenceName)).Append("}</Project>").Append(k_WindowsNewline);
- projectBuilder.Append(" <Name>").Append(referenceName).Append("</Name>").Append(k_WindowsNewline);
- projectBuilder.Append(" </ProjectReference>").Append(k_WindowsNewline);
- }
- projectBuilder.Append(@" </ItemGroup>").Append(k_WindowsNewline);
- }
- projectBuilder.Append(GetProjectFooter());
- return projectBuilder.ToString();
- }
- private static string XmlFilename(string path)
- {
- if (string.IsNullOrEmpty(path))
- return path;
- path = path.Replace(@"%", "%25");
- path = path.Replace(@";", "%3b");
- return XmlEscape(path);
- }
- private static string XmlEscape(string s)
- {
- return SecurityElement.Escape(s);
- }
- private void AppendReference(string fullReference, StringBuilder projectBuilder)
- {
- var escapedFullPath = EscapedRelativePathFor(fullReference);
- projectBuilder.Append(" <Reference Include=\"").Append(Path.GetFileNameWithoutExtension(escapedFullPath)).Append("\">").Append(k_WindowsNewline);
- projectBuilder.Append(" <HintPath>").Append(escapedFullPath).Append("</HintPath>").Append(k_WindowsNewline);
- projectBuilder.Append(" </Reference>").Append(k_WindowsNewline);
- }
- public string ProjectFile(Assembly assembly)
- {
- return Path.Combine(ProjectDirectory, $"{m_AssemblyNameProvider.GetAssemblyName(assembly.outputPath, assembly.name)}.csproj");
- }
- private static readonly Regex InvalidCharactersRegexPattern = new Regex(@"\?|&|\*|""|<|>|\||#|%|\^|;" + (VisualStudioEditor.IsWindows ? "" : "|:"));
- public string SolutionFile()
- {
- return Path.Combine(ProjectDirectory.NormalizePathSeparators(), $"{InvalidCharactersRegexPattern.Replace(m_ProjectName, "_")}.sln");
- }
- internal string VsConfigFile()
- {
- return Path.Combine(ProjectDirectory.NormalizePathSeparators(), ".vsconfig");
- }
- internal string GetLangVersion(Assembly assembly)
- {
- var targetLanguageVersion = "latest"; // danger: latest is not the same absolute value depending on the VS version.
- if (m_CurrentInstallation != null)
- {
- var vsLanguageSupport = m_CurrentInstallation.LatestLanguageVersionSupported;
- var unityLanguageSupport = UnityInstallation.LatestLanguageVersionSupported(assembly);
- // Use the minimal supported version between VS and Unity, so that compilation will work in both
- targetLanguageVersion = (vsLanguageSupport <= unityLanguageSupport ? vsLanguageSupport : unityLanguageSupport).ToString(2); // (major, minor) only
- }
- return targetLanguageVersion;
- }
- private string ProjectHeader(
- Assembly assembly,
- ResponseFileData[] responseFilesData
- )
- {
- var projectType = ProjectTypeOf(assembly.name);
- string rulesetPath = null;
- var analyzers = Array.Empty<string>();
- if (m_CurrentInstallation != null && m_CurrentInstallation.SupportsAnalyzers)
- {
- analyzers = m_CurrentInstallation.GetAnalyzers();
- #if UNITY_2020_2_OR_NEWER
- analyzers = analyzers != null ? analyzers.Concat(assembly.compilerOptions.RoslynAnalyzerDllPaths).ToArray() : assembly.compilerOptions.RoslynAnalyzerDllPaths;
- rulesetPath = assembly.compilerOptions.RoslynAnalyzerRulesetPath;
- #endif
- }
- var projectProperties = new ProjectProperties()
- {
- ProjectGuid = ProjectGuid(assembly),
- LangVersion = GetLangVersion(assembly),
- AssemblyName = assembly.name,
- RootNamespace = GetRootNamespace(assembly),
- OutputPath = assembly.outputPath,
- // Analyzers
- Analyzers = analyzers,
- RulesetPath = rulesetPath,
- // RSP alterable
- Defines = assembly.defines.Concat(responseFilesData.SelectMany(x => x.Defines)).Distinct().ToArray(),
- Unsafe = assembly.compilerOptions.AllowUnsafeCode | responseFilesData.Any(x => x.Unsafe),
- // VSTU Flavoring
- FlavoringProjectType = projectType + ":" + (int)projectType,
- FlavoringBuildTarget = EditorUserBuildSettings.activeBuildTarget + ":" + (int)EditorUserBuildSettings.activeBuildTarget,
- FlavoringUnityVersion = Application.unityVersion,
- FlavoringPackageVersion = VisualStudioIntegration.PackageVersion(),
- };
- return GetProjectHeader(projectProperties);
- }
- private enum ProjectType
- {
- GamePlugins = 3,
- Game = 1,
- EditorPlugins = 7,
- Editor = 5,
- }
- private static ProjectType ProjectTypeOf(string fileName)
- {
- var plugins = fileName.Contains("firstpass");
- var editor = fileName.Contains("Editor");
- if (plugins && editor)
- return ProjectType.EditorPlugins;
- if (plugins)
- return ProjectType.GamePlugins;
- if (editor)
- return ProjectType.Editor;
- return ProjectType.Game;
- }
- private string GetProjectHeader(ProjectProperties properties)
- {
- var header = new[]
- {
- $@"<?xml version=""1.0"" encoding=""utf-8""?>",
- $@"<Project ToolsVersion=""4.0"" DefaultTargets=""Build"" xmlns=""http://schemas.microsoft.com/developer/msbuild/2003"">",
- $@" <PropertyGroup>",
- $@" <LangVersion>{properties.LangVersion}</LangVersion>",
- $@" </PropertyGroup>",
- $@" <PropertyGroup>",
- $@" <Configuration Condition="" '$(Configuration)' == '' "">Debug</Configuration>",
- $@" <Platform Condition="" '$(Platform)' == '' "">AnyCPU</Platform>",
- $@" <ProductVersion>10.0.20506</ProductVersion>",
- $@" <SchemaVersion>2.0</SchemaVersion>",
- $@" <RootNamespace>{properties.RootNamespace}</RootNamespace>",
- $@" <ProjectGuid>{{{properties.ProjectGuid}}}</ProjectGuid>",
- $@" <OutputType>Library</OutputType>",
- $@" <AppDesignerFolder>Properties</AppDesignerFolder>",
- $@" <AssemblyName>{properties.AssemblyName}</AssemblyName>",
- $@" <TargetFrameworkVersion>v4.7.1</TargetFrameworkVersion>",
- $@" <FileAlignment>512</FileAlignment>",
- $@" <BaseDirectory>.</BaseDirectory>",
- $@" </PropertyGroup>",
- $@" <PropertyGroup Condition="" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "">",
- $@" <DebugSymbols>true</DebugSymbols>",
- $@" <DebugType>full</DebugType>",
- $@" <Optimize>false</Optimize>",
- $@" <OutputPath>{properties.OutputPath}</OutputPath>",
- $@" <DefineConstants>{string.Join(";", properties.Defines)}</DefineConstants>",
- $@" <ErrorReport>prompt</ErrorReport>",
- $@" <WarningLevel>4</WarningLevel>",
- $@" <NoWarn>0169</NoWarn>",
- $@" <AllowUnsafeBlocks>{properties.Unsafe}</AllowUnsafeBlocks>",
- $@" </PropertyGroup>",
- $@" <PropertyGroup Condition="" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "">",
- $@" <DebugType>pdbonly</DebugType>",
- $@" <Optimize>true</Optimize>",
- $@" <OutputPath>Temp\bin\Release\</OutputPath>",
- $@" <ErrorReport>prompt</ErrorReport>",
- $@" <WarningLevel>4</WarningLevel>",
- $@" <NoWarn>0169</NoWarn>",
- $@" <AllowUnsafeBlocks>{properties.Unsafe}</AllowUnsafeBlocks>",
- $@" </PropertyGroup>"
- };
- var forceExplicitReferences = new[]
- {
- $@" <PropertyGroup>",
- $@" <NoConfig>true</NoConfig>",
- $@" <NoStdLib>true</NoStdLib>",
- $@" <AddAdditionalExplicitAssemblyReferences>false</AddAdditionalExplicitAssemblyReferences>",
- $@" <ImplicitlyExpandNETStandardFacades>false</ImplicitlyExpandNETStandardFacades>",
- $@" <ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>",
- $@" </PropertyGroup>"
- };
- var flavoring = new[]
- {
- $@" <PropertyGroup>",
- $@" <ProjectTypeGuids>{{E097FAD1-6243-4DAD-9C02-E9B9EFC3FFC1}};{{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}}</ProjectTypeGuids>",
- $@" <UnityProjectGenerator>Package</UnityProjectGenerator>",
- $@" <UnityProjectGeneratorVersion>{properties.FlavoringPackageVersion}</UnityProjectGeneratorVersion>",
- $@" <UnityProjectType>{properties.FlavoringProjectType}</UnityProjectType>",
- $@" <UnityBuildTarget>{properties.FlavoringBuildTarget}</UnityBuildTarget>",
- $@" <UnityVersion>{properties.FlavoringUnityVersion}</UnityVersion>",
- $@" </PropertyGroup>"
- };
- var footer = new[]
- {
- @""
- };
- var lines = header
- .Concat(forceExplicitReferences)
- .Concat(flavoring)
- .ToList();
- if (!string.IsNullOrEmpty(properties.RulesetPath))
- {
- lines.Add(@" <PropertyGroup>");
- lines.Add($" <CodeAnalysisRuleSet>{properties.RulesetPath.MakeAbsolutePath().NormalizePathSeparators()}</CodeAnalysisRuleSet>");
- lines.Add(@" </PropertyGroup>");
- }
- if (properties.Analyzers.Any())
- {
- lines.Add(@" <ItemGroup>");
- foreach (var analyzer in properties.Analyzers.Distinct())
- {
- lines.Add($@" <Analyzer Include=""{analyzer.MakeAbsolutePath().NormalizePathSeparators()}"" />");
- }
- lines.Add(@" </ItemGroup>");
- }
- return string.Join(k_WindowsNewline, lines.Concat(footer));
- }
- private static string GetProjectFooter()
- {
- return string.Join(k_WindowsNewline,
- @" <Import Project=""$(MSBuildToolsPath)\Microsoft.CSharp.targets"" />",
- @" <Target Name=""GenerateTargetFrameworkMonikerAttribute"" />",
- @" <!-- To modify your build process, add your task inside one of the targets below and uncomment it.",
- @" Other similar extension points exist, see Microsoft.Common.targets.",
- @" <Target Name=""BeforeBuild"">",
- @" </Target>",
- @" <Target Name=""AfterBuild"">",
- @" </Target>",
- @" -->",
- @"</Project>",
- @"");
- }
- private static string GetSolutionText()
- {
- return string.Join(k_WindowsNewline,
- @"",
- @"Microsoft Visual Studio Solution File, Format Version {0}",
- @"# Visual Studio {1}",
- @"{2}",
- @"Global",
- @" GlobalSection(SolutionConfigurationPlatforms) = preSolution",
- @" Debug|Any CPU = Debug|Any CPU",
- @" Release|Any CPU = Release|Any CPU",
- @" EndGlobalSection",
- @" GlobalSection(ProjectConfigurationPlatforms) = postSolution",
- @"{3}",
- @" EndGlobalSection",
- @"{4}",
- @"EndGlobal",
- @"").Replace(" ", "\t");
- }
- private void SyncSolution(IEnumerable<Assembly> assemblies)
- {
- if (InvalidCharactersRegexPattern.IsMatch(ProjectDirectory))
- Debug.LogWarning("Project path contains special characters, which can be an issue when opening Visual Studio");
- var solutionFile = SolutionFile();
- var previousSolution = m_FileIOProvider.Exists(solutionFile) ? SolutionParser.ParseSolutionFile(solutionFile, m_FileIOProvider) : null;
- SyncSolutionFileIfNotChanged(solutionFile, SolutionText(assemblies, previousSolution));
- }
- private string SolutionText(IEnumerable<Assembly> assemblies, Solution previousSolution = null)
- {
- const string fileversion = "12.00";
- const string vsversion = "15";
- var relevantAssemblies = RelevantAssembliesForMode(assemblies);
- var generatedProjects = ToProjectEntries(relevantAssemblies).ToList();
- SolutionProperties[] properties = null;
- // First, add all projects generated by Unity to the solution
- var projects = new List<SolutionProjectEntry>();
- projects.AddRange(generatedProjects);
- if (previousSolution != null)
- {
- // Add all projects that were previously in the solution and that are not generated by Unity, nor generated in the project root directory
- var externalProjects = previousSolution.Projects
- .Where(p => p.IsSolutionFolderProjectFactory() || !FileUtility.IsFileInProjectRootDirectory(p.FileName))
- .Where(p => generatedProjects.All(gp => gp.FileName != p.FileName));
- projects.AddRange(externalProjects);
- properties = previousSolution.Properties;
- }
- string propertiesText = GetPropertiesText(properties);
- string projectEntriesText = GetProjectEntriesText(projects);
- // do not generate configurations for SolutionFolders
- var configurableProjects = projects.Where(p => !p.IsSolutionFolderProjectFactory());
- string projectConfigurationsText = string.Join(k_WindowsNewline, configurableProjects.Select(p => GetProjectActiveConfigurations(p.ProjectGuid)).ToArray());
- return string.Format(GetSolutionText(), fileversion, vsversion, projectEntriesText, projectConfigurationsText, propertiesText);
- }
- private static IEnumerable<Assembly> RelevantAssembliesForMode(IEnumerable<Assembly> assemblies)
- {
- return assemblies.Where(i => ScriptingLanguage.CSharp == ScriptingLanguageFor(i));
- }
- private static string GetPropertiesText(SolutionProperties[] array)
- {
- if (array == null || array.Length == 0)
- {
- // HideSolution by default
- array = new [] {
- new SolutionProperties() {
- Name = "SolutionProperties",
- Type = "preSolution",
- Entries = new List<KeyValuePair<string,string>>() { new KeyValuePair<string, string> ("HideSolutionNode", "FALSE") }
- }
- };
- }
- var result = new StringBuilder();
- for (var i = 0; i < array.Length; i++)
- {
- if (i > 0)
- result.Append(k_WindowsNewline);
- var properties = array[i];
- result.Append($"\tGlobalSection({properties.Name}) = {properties.Type}");
- result.Append(k_WindowsNewline);
- foreach (var entry in properties.Entries)
- {
- result.Append($"\t\t{entry.Key} = {entry.Value}");
- result.Append(k_WindowsNewline);
- }
- result.Append("\tEndGlobalSection");
- }
- return result.ToString();
- }
- /// <summary>
- /// Get a Project("{guid}") = "MyProject", "MyProject.unityproj", "{projectguid}"
- /// entry for each relevant language
- /// </summary>
- private string GetProjectEntriesText(IEnumerable<SolutionProjectEntry> entries)
- {
- var projectEntries = entries.Select(entry => string.Format(
- m_SolutionProjectEntryTemplate,
- entry.ProjectFactoryGuid, entry.Name, entry.FileName, entry.ProjectGuid, entry.Metadata
- ));
- return string.Join(k_WindowsNewline, projectEntries.ToArray());
- }
- private IEnumerable<SolutionProjectEntry> ToProjectEntries(IEnumerable<Assembly> assemblies)
- {
- foreach (var assembly in assemblies)
- yield return new SolutionProjectEntry()
- {
- ProjectFactoryGuid = SolutionGuid(assembly),
- Name = assembly.name,
- FileName = Path.GetFileName(ProjectFile(assembly)),
- ProjectGuid = ProjectGuid(assembly),
- Metadata = k_WindowsNewline
- };
- }
- /// <summary>
- /// Generate the active configuration string for a given project guid
- /// </summary>
- private string GetProjectActiveConfigurations(string projectGuid)
- {
- return string.Format(
- m_SolutionProjectConfigurationTemplate,
- projectGuid);
- }
- private string EscapedRelativePathFor(string file)
- {
- var projectDir = ProjectDirectory.NormalizePathSeparators();
- file = file.NormalizePathSeparators();
- var path = SkipPathPrefix(file, projectDir);
- var packageInfo = m_AssemblyNameProvider.FindForAssetPath(path.Replace('\\', '/'));
- if (packageInfo != null)
- {
- // We have to normalize the path, because the PackageManagerRemapper assumes
- // dir seperators will be os specific.
- var absolutePath = Path.GetFullPath(path.NormalizePathSeparators());
- path = SkipPathPrefix(absolutePath, projectDir);
- }
- return XmlFilename(path);
- }
- private static string SkipPathPrefix(string path, string prefix)
- {
- if (path.StartsWith($"{prefix}{Path.DirectorySeparatorChar}") && (path.Length > prefix.Length))
- return path.Substring(prefix.Length + 1);
- return path;
- }
- static string GetProjectExtension()
- {
- return ".csproj";
- }
- private string ProjectGuid(string assemblyName)
- {
- return m_GUIDGenerator.ProjectGuid(m_ProjectName, assemblyName);
- }
- private string ProjectGuid(Assembly assembly)
- {
- return ProjectGuid(m_AssemblyNameProvider.GetAssemblyName(assembly.outputPath, assembly.name));
- }
- private string SolutionGuid(Assembly assembly)
- {
- return m_GUIDGenerator.SolutionGuid(m_ProjectName, ScriptingLanguageFor(assembly));
- }
- private static string GetRootNamespace(Assembly assembly)
- {
- #if UNITY_2020_2_OR_NEWER
- return assembly.rootNamespace;
- #else
- return EditorSettings.projectGenerationRootNamespace;
- #endif
- }
- }
- public static class SolutionGuidGenerator
- {
- public static string GuidForProject(string projectName)
- {
- return ComputeGuidHashFor(projectName + "salt");
- }
- public static string GuidForSolution(string projectName, ScriptingLanguage language)
- {
- if (language == ScriptingLanguage.CSharp)
- {
- // GUID for a C# class library: http://www.codeproject.com/Reference/720512/List-of-Visual-Studio-Project-Type-GUIDs
- return "FAE04EC0-301F-11D3-BF4B-00C04F79EFBC";
- }
- return ComputeGuidHashFor(projectName);
- }
- private static string ComputeGuidHashFor(string input)
- {
- var hash = MD5.Create().ComputeHash(Encoding.Default.GetBytes(input));
- return HashAsGuid(HashToString(hash));
- }
- private static string HashAsGuid(string hash)
- {
- var guid = hash.Substring(0, 8) + "-" + hash.Substring(8, 4) + "-" + hash.Substring(12, 4) + "-" + hash.Substring(16, 4) + "-" + hash.Substring(20, 12);
- return guid.ToUpper();
- }
- private static string HashToString(byte[] bs)
- {
- var sb = new StringBuilder();
- foreach (byte b in bs)
- sb.Append(b.ToString("x2"));
- return sb.ToString();
- }
- }
- }
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