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- using System;
- namespace Microsoft.Unity.VisualStudio.Editor
- {
- internal class ProjectProperties
- {
- public string ProjectGuid { get; set; } = string.Empty;
- public string LangVersion { get; set; } = "latest";
- public string AssemblyName { get; set; } = string.Empty;
- public string RootNamespace { get; set; } = string.Empty;
- public string OutputPath { get; set; } = string.Empty;
- // Analyzers
- public string[] Analyzers { get; set; } = Array.Empty<string>();
- public string RulesetPath { get; set; } = string.Empty;
- // RSP alterable
- public string[] Defines { get; set; } = Array.Empty<string>();
- public bool Unsafe { get; set; } = false;
- // VSTU Flavouring
- public string FlavoringProjectType { get; set; } = string.Empty;
- public string FlavoringBuildTarget { get; set; } = string.Empty;
- public string FlavoringUnityVersion { get; set; } = string.Empty;
- public string FlavoringPackageVersion { get; set; } = string.Empty;
- }
- }
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