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- using UnityEngine;
- using UnityEngine.Timeline;
- namespace UnityEditor.Timeline
- {
- [CustomEditor(typeof(ActivationTrack))]
- class ActivationTrackInspector : TrackAssetInspector
- {
- static class Styles
- {
- public static readonly GUIContent PostPlaybackStateText = EditorGUIUtility.TrTextContent("Post-playback state");
- }
- SerializedProperty m_PostPlaybackProperty;
- public override void OnInspectorGUI()
- {
- using (new EditorGUI.DisabledScope(IsTrackLocked()))
- {
- serializedObject.Update();
- EditorGUI.BeginChangeCheck();
- if (m_PostPlaybackProperty != null)
- EditorGUILayout.PropertyField(m_PostPlaybackProperty, Styles.PostPlaybackStateText);
- if (EditorGUI.EndChangeCheck())
- {
- serializedObject.ApplyModifiedProperties();
- var activationTrack = target as ActivationTrack;
- if (activationTrack != null)
- activationTrack.UpdateTrackMode();
- }
- }
- }
- public override void OnEnable()
- {
- base.OnEnable();
- m_PostPlaybackProperty = serializedObject.FindProperty("m_PostPlaybackState");
- }
- }
- }
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