AssemblyInfo.cs 1.1 KB

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  1. using System.Reflection;
  2. using System.Runtime.CompilerServices;
  3. using System.Runtime.InteropServices;
  4. // General Information about an assembly is controlled through the following
  5. // set of attributes. Change these attribute values to modify the information
  6. // associated with an assembly.
  7. [assembly: AssemblyTitle("UnityEditor.Timeline")]
  8. [assembly: AssemblyDescription("Unity Timeline Editor")]
  9. [assembly: AssemblyConfiguration("")]
  10. [assembly: AssemblyCompany("Unity Technologies")]
  11. [assembly: AssemblyProduct("UnityEditor.Timeline")]
  12. [assembly: AssemblyCopyright("Copyright © 2016")]
  13. [assembly: AssemblyTrademark("")]
  14. [assembly: AssemblyCulture("")]
  15. [assembly: ComVisible(false)]
  16. [assembly: Guid("7668179E-DE52-4D63-96C8-B7D84461EA29")]
  17. [assembly: AssemblyVersion("1.0.0.0")]
  18. [assembly: AssemblyFileVersion("1.0.0.0")]
  19. [assembly: InternalsVisibleTo("Assembly-CSharp-Editor-testable")]
  20. [assembly: InternalsVisibleTo("Unity.Timeline.EditorTests")]
  21. [assembly: InternalsVisibleTo("Unity.Timeline.Tests")]
  22. [assembly: InternalsVisibleTo("Unity.Timeline.Tests.Common")]
  23. [assembly: InternalsVisibleTo("Unity.Timeline.Tests.Performance.Editor")]