zhangwenjie 3d81278af0 feat: 新建主界面UI 1 year ago
..
ExampleAssets 3f6fb43f23 feat: 上传工程 1 year ago
Materials 3f6fb43f23 feat: 上传工程 1 year ago
Presets 3f6fb43f23 feat: 上传工程 1 year ago
Rec d85f989ecc feat: 增加文件管理 1 year ago
Resources 3d81278af0 feat: 新建主界面UI 1 year ago
Scenes 3fd454ffae feat: 增加资源管理框架,UI管理框架,动画管理框架,特效管理框架 1 year ago
Scripts 3fd454ffae feat: 增加资源管理框架,UI管理框架,动画管理框架,特效管理框架 1 year ago
Settings 3f6fb43f23 feat: 上传工程 1 year ago
TutorialInfo 3f6fb43f23 feat: 上传工程 1 year ago
ExampleAssets.meta 3f6fb43f23 feat: 上传工程 1 year ago
Materials.meta 3f6fb43f23 feat: 上传工程 1 year ago
Presets.meta 3f6fb43f23 feat: 上传工程 1 year ago
Readme.asset 3f6fb43f23 feat: 上传工程 1 year ago
Readme.asset.meta 3f6fb43f23 feat: 上传工程 1 year ago
Rec.meta d85f989ecc feat: 增加文件管理 1 year ago
Resources.meta 3fd454ffae feat: 增加资源管理框架,UI管理框架,动画管理框架,特效管理框架 1 year ago
Scenes.meta 3f6fb43f23 feat: 上传工程 1 year ago
Scripts.meta 3f6fb43f23 feat: 上传工程 1 year ago
Settings.meta 3f6fb43f23 feat: 上传工程 1 year ago
TutorialInfo.meta 3f6fb43f23 feat: 上传工程 1 year ago

Readme.asset

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fcf7219bab7fe46a1ad266029b2fee19, type: 3}
m_Name: Readme
m_EditorClassIdentifier:
icon: {fileID: 2800000, guid: 7801804018a7dcf42abb827444e18660, type: 3}
title: Universal Render Pipeline Template
sections:
- heading: Universal Render Pipeline
text: 'The Universal Project Template configures Project settings for Projects where performance, wide platform support, and ease of customizing graphics are the primary considerations.'
linkText:
url:
- heading:
text: 'This Template uses the Universal Render Pipeline (URP) and Shader Graph.'
linkText:
url:
- heading:
text: 'URP is prebuilt Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. URP also includes an optimized 2D renderer complete with 2D lights and pixel perfect rendering, and an integrated post-processing solution.'
linkText:
url:
- heading:
text: 'Shader Graph is a tool that allows you to create shaders using a visual node editor instead of writing code.'
linkText:
url:
- heading:
text: 'This template contains a sample Scene that contains examples of how to configure lighting settings, Materials, Shaders, and post-processing effects in URP, several preconfigured Universal Render Pipeline Assets that let you quickly swap between graphics quality levels, and Presets that have been optimized for use with URP.'
linkText:
url:
- heading:
text: 'This template contains a sample Scene that contains examples of how to configure lighting settings, Materials, Shaders, and post-processing effects in URP, several preconfigured Universal Render Pipeline Assets that let you quickly swap between graphics quality levels, and Presets that have been optimized for use with URP.'
linkText:
url:
- heading:
text: 'To read more about URP and its built-in features, see the '
linkText: URP documentation.
url: https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@latest/index.html
- heading:
text: 'For more information about Shader Graph, see the '
linkText: Shader Graph documentation
url: https://docs.unity3d.com/Packages/com.unity.shadergraph@latest
loadedLayout: 1