GameRewardData.cs 500 B

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using System.Text;
  5. public class GameRewardData
  6. {
  7. /// <summary>
  8. /// 分类奖励的类型(如:金币,钻石,卡包)
  9. /// </summary>
  10. public string rewardType;
  11. /// <summary>
  12. /// 用于二级分类或具体的东西(如卡牌类型的挥砍卡牌),不需要则不填写
  13. /// </summary>
  14. public string key;
  15. /// <summary>
  16. /// 数量
  17. /// </summary>
  18. public int number;
  19. }