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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- public class GameRewardData
- {
- /// <summary>
- /// 分类奖励的类型(如:金币,钻石,卡包)
- /// </summary>
- public string rewardType;
- /// <summary>
- /// 用于二级分类或具体的东西(如卡牌类型的挥砍卡牌),不需要则不填写
- /// </summary>
- public string key;
- /// <summary>
- /// 数量
- /// </summary>
- public int number;
-
- }
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