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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class ADInterface : SDKInterfaceBase
- {
- //[HideInInspector]
- public CallBack m_ADLoadFinish;
- public override void Init()
- {
- }
- public virtual void LoadAD(ADType adType,string tag = "")
- {
- }
- public virtual void PlayAD(ADType adType, string tag = "")
- {
- }
- public virtual void CloseAD(ADType adType, string tag = "")
- {
- }
- public virtual bool IsLoaded(ADType adType, string tag = "")
- {
- return true;
- }
- }
- public enum ADType
- {
- Banner,
- Reward,
- Interstitial,
- Video,
- }
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