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- using UnityEngine;
- using System.Collections;
- using System.Collections.Generic;
- public class ReusingScrollItemBase : UIBase
- {
- public int m_index = 0;
- public virtual void OnShow()
- {
- }
- public virtual void OnHide()
- {
- }
- public virtual void SetContent(int index,Dictionary<string, object> data)
- {
- }
- public virtual void OnDrag()
- {
- }
- }
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