1234567891011121314151617181920212223242526272829303132 |
- using System;
- using UnityEngine;
- namespace UnityEditor.U2D.Animation
- {
- internal enum SkinningMode
- {
- SpriteSheet,
- Character
- }
- internal enum Tools
- {
- EditGeometry,
- CreateVertex,
- CreateEdge,
- SplitEdge,
- GenerateGeometry,
- EditPose,
- EditJoints,
- CreateBone,
- SplitBone,
- ReparentBone,
- WeightSlider,
- WeightBrush,
- GenerateWeights,
- BoneInfluence,
- CopyPaste,
- Visibility,
- SwitchMode
- }
- }
|